Following the phenomenal achievement of the PS1, game creators globally were eager to introduce their games or follow-ups on the PS2. The Japanese Role Playing Game (JRPG) sector was not left behind, viewing Sony’s second console as a sanctuary for innovation and the decisive move towards 3D graphics.
On the PlayStation 2, numerous Role-Playing Games (JRPGs) originated, with others further progressing technologically. Some of these games unveiled innovative elements that shaped the gaming industry for years, while a few struggled to keep pace with the changing times.
In the following article, I will guide you through a variety of popular JRPGs from the PlayStation 2 era. You’ll find games that continue to thrive today, those that achieved their zenith on this console, and some that ended their run here after becoming less well-known.
Here we go, I’m excited to share with you my top 10 favorite PlayStation 2 Japanese Role-Playing Games (JRPGs), arranged according to my personal taste, but I made an effort to consider each game’s technical and cultural significance within the broader gaming industry. Enjoy!
I’ll be including only one game per series.
10.
Rogue Galaxy
A Bit Tryhard For My Taste, But A Great Game

To begin this review, I’ll confess that I may appear to be going against the grain, but here goes: Despite my personal enjoyment of it (I even achieved the platinum trophy after 80 hours), I can’t help but feel that Rogue Galaxy falls short. The game boasts stunning cinematography and engaging cutscenes, yet these aspects are often overshadowed by an overly complex gameplay system that feels more like a struggle (tryhard) than an enjoyable experience.
As I, a humble gamer, embark on my adventure in Rogue Galaxy, I find myself shackled alongside countless others on the planet Rosa. One fateful day, I’m mistaken for the galaxy’s premier bounty hunter, and before I can say “what the flit!” (a term of endearment in this universe), I’m sailing off with a band of rogue pirates! This cosmic voyage takes me to distant planets, and as fate would have it, my journey transforms from chasing bounties to saving the entire galaxy. Now, isn’t that just the way things go when you’re playing a JRPG?
Initially, the story seems plausible, keeping us engaged without breaking our willingness to believe. However, as it progresses, it becomes excessively dramatic, introducing Deus Ex Machina unnecessarily and overemphasizing the role of our main character. frankly, it’s overwhelming.
The gameplay system of Rogue Galaxy expanded beyond what was initially intended as a straightforward action RPG. Instead of focusing solely on an infinite weapon fusion system, it evolved into a factory production, bug-catching mini-game, collection quest, and numerous other optional features. Although these additions have been acclaimed, they demonstrate that simplicity can be more impactful. In simpler terms, Rogue Galaxy shows us that fewer elements can sometimes create a stronger game.
9.
Disgaea: Hour of Darkness
Comedic Timing On Point

A dominant main character, humorous plot twists, escalating numerical destruction, and tactical mechanics? Yes, yes, yes, and yes. This description could easily apply to many Disgaea games, but it was the initial game that cemented its place among strategy role-playing game enthusiasts as a notable series entry.
If you’re unfamiliar, the Disgaea series is renowned for its ability to reach astronomical levels of damage. Those who are in the know appreciate this very feature. Personally, I don’t find it particularly appealing due to the repetitive nature that often comes with it. However, there’s no arguing that engaging in battle and obliterating enemies with an extravagant axe ability is immensely gratifying.
For those who prefer a more laidback gaming style like myself, you’ll find enjoyment in Disgaea: Hour of Darkness, thanks to its sidesplitting narrative. In this game, we journey alongside Laharl as he ascends to the position of the ultimate Overlord in the Netherworld following his father’s demise. An eccentric group of characters, each more unconventional than the last, join our adventure and somehow manage to fit seamlessly into the storyline.
Hours… of delightful fun.
8.
Breath of Fire: Dragon Quarter
Love It Or Hate It, It’s Still A Breath of Fire

Absolutely, I understand your perspective. Many people argue that the game that potentially ended the Breath of Fire series, adopted its entire essence, and incorporated mechanics seemingly ill-fitted for a JRPG is none other than Dragon Quarter. While I’ve heard the criticisms, my own admiration for Dragon Quarter remains undiminished.
If you’ve glanced at my top PS1 JRPG picks, you’d recognize that Breath of Fire III is my absolute favorite game. Now, some might develop an intense dislike for Dragon Quarter for potentially concluding the series, or have an unwavering affection simply because it falls under Breath of Fire. However, neither reaction suits this game. Rest assured, I can evaluate it based on its own qualities as I consider myself a semi-professional critic.
Breath of Fire: Dragon Quarter deviates from the norm in several aspects. The combat system is straightforward to grasp yet challenging to fully master, offering a unique blend of real-time and turn-based mechanics. A notable feature that stirs debate is the D-Counter. As you transform into a dragon more frequently, this counter steadily increases. Once it reaches 100%, the game ends, potentially causing a challenging interruption in your gaming experience.
As a gamer, I find it all good because Dragon Quarter’s tale incorporates a roguelike-style mechanism. Each time I restart the game, my D-Ratio grows, enabling me to unlock doors previously sealed and delve deeper into the narrative via the Scenario Overlay System. In essence, Breath of Fire: Dragon Quarter encourages me to restart the game, and it prepares me for that reality, though some traditional fans of the series may have found this approach a bit off-putting.
7.
Shadow Hearts: Covenant
The Most Non-Japanese JRPG

Some argue that a JRPG is any role-playing game originating from Japan. However, I personally consider JRPG as a subgenre that incorporates aspects of Japanese culture but could be developed by creators worldwide. If you don’t see it this way, then what would you classify as the “Shadow Hearts” series, which is an RPG made in Japan but not centered around traditional Japanese culture? Would it simply be relegated to just being an RPG?
In the series, not only the initial game but also Shadow Hearts: Covenant are set in Europe, Russia, China, and Japan, yet they offer less of what’s typically associated with JRPGs than one might expect. Their combat system revolves around turns with timing inputs, and they incorporate a handful of creatures based on Japanese folklore that resemble demons, but beyond these elements, they diverge significantly from the conventional JRPG formula.
Perhaps it is this blend that makes Shadow Hearts stand out and captivate. Unlike numerous vibrant, upbeat JRPGs featuring anime-style visuals, Shadow Hearts delves into the realm of horror rooted in authenticity, intertwining with actual historical events such as World War I. Yet, it maintains its uniqueness, offering a narrative that is unexpectedly humorous and, without a doubt, brimming with otherworldly elements.
If you’re searching for an extraordinary gaming experience, don’t miss out on the Shadow Hearts series. The adventure kicks off with Koudelka, but I advise skipping that one and diving right into Shadow Hearts. You’ll find yourself immersed in it, and the second game, Shadow Hearts: Covenant, is a must-play. If you become particularly fond of it, then by all means, explore From the New World.
6.
Star Ocean: Till The End Of Time
The Best In The Series

At one point, I came across a comment stating that each Star Ocean game was rated a 7, but it’s the best 7 you’ll ever experience. This might seem like an insult, yet it rings true. I’m a big fan of Star Ocean, and I’m part of the small group who adores this series. If Square Enix were to announce a seventh main installment, I’d be over the moon. However, I can also see why they might choose to leave the series untouched.
In every iteration of ‘Star Ocean’, you’ll find a unique blend of science fiction and medieval fantasy, and this is true for ‘Star Ocean: Till the End of Time’ as well. Here, a seemingly ordinary family vacation takes a turn for the extraordinary when Fayt becomes entangled in an expansive interstellar conspiracy. Alongside other characters hailing from diverse planets, Fayt navigates a captivating storyline, each member boasting a compelling background. Although the ending may be contentious, the narrative remains engaging and thought-provoking throughout.
One significant aspect of the third “Star Ocean” game lies in its enhanced focus on the Item Creation feature, allowing us not only to utilize it extensively but also to patent our creations and receive royalties. Additionally, this game’s battle system is another highlight. The shift to 3D significantly upgraded the combat experience, and while unconventional aspects such as character death when MP reaches zero might seem odd, they are overshadowed by the more polished action-oriented gameplay overall.
Among all the games in the Star Ocean series, I particularly enjoy “Star Ocean: Till The End Of Time“. Despite its flaws, it remains my favorite. Contrary to popular opinion, the remake “Star Ocean The Second Story R” is more refined mechanically and contemporary, but if you’re a fan of the saga and haven’t played the third game yet, I recommend giving it a try.
5.
Tales of the Abyss
Symphonia Is Still Better

Frankly speaking, I’m more fond of “Tales of Symphonia”. However, since “Symphonia” was initially released only in Japan for PlayStation 2 and didn’t become globally accessible until the PS3 compilation, I feel it’s only right to consider games that were available worldwide on the PS2. Consequently, I’d go with “Tales of the Abyss”.
Despite Luke’s irritating behavior throughout the game, which at times I’d like to address by a gentle tap on his head, it’s important to acknowledge that there’s a narrative reason for this. Furthermore, the storyline in “Tales of the Abyss” is remarkably well-crafted, with its central theme revolving around the exploration of elements and the revelation of the seventh, Sound. Overall, the plot in “Abyss” is quite strong.
Just as with all games from the Tales of series, the focus is primarily on the characters. It’s enjoyable to witness the group coalesce and interact, particularly through the skits feature. The experience is even more satisfying when there’s a compelling narrative involved, and fortunately, Tales of the Abyss offers one of the franchise’s finest stories.
In this game, the battle system adheres to the standard Linear Motion Battle System, but it introduces an innovative feature called Free Run, enabling characters to traverse freely in three dimensions. Furthermore, there’s a unique mechanic known as the Field of Fonons, where casting an Arte or Spell on a FOF surface alters the skill’s outcome.
4.
Persona 3
Death Has Its Charms

The emergence of Social Interaction Features in JRPGs: While some lesser-known games may have had a relationship system earlier, it was the game “Persona 3” that really brought this feature into the spotlight and encouraged players to delve into the intricate pasts and personal lives of NPC characters.
The introduction of Character Bonding Systems in JRPGs: Although certain games might have had a relationship system before, it was “Persona 3” that significantly boosted its popularity and inspired players to explore the hidden stories and emotional depths of NPC characters.
As a fan, I can understand why some folks choose Persona 4. However, I opted for Persona 3, drawn to its cultural resonance. Despite Tartarus being frustratingly repetitive, the dungeon’s gameplay loop was instrumental in revealing the diverse range of Personas and the amazing feats we could accomplish with the One More turn system. It rewarded those who strategically exploited enemy vulnerabilities.
Hey there, fellow gamers! To put it straight, I don’t think any of us dives headfirst into playing Persona 3 just for its combat mechanics. Instead, it’s the gripping storyline and weighty themes that keep us hooked. This particular installment, Persona 3, decides to delve deep into the theme of mortality.
From the very beginning, the narrative presents a series of enigmas, such as why we find ourselves waking up at midnight when all humans transform into coffins, or why we possess the ability to conjure Personas. The ending is emotionally gripping and continues to be one of the most outstanding in JRPG genre.
3.
Kingdom Hearts II
The Strongest Friendship Power Ever

Even though I don’t gamble, if I were to take the biggest risks, I’d still refrain from wagering on Kingdom Hearts. Blending Disney’s universe with Final Fantasy? It seemed implausible to me. Yet, against all odds, it succeeded, and it thrived remarkably well.
Initially, the first “Kingdom Hearts” game had a captivating appeal, but its gameplay left room for improvement. Sora’s movements and camera control felt rigid, the AI often caused frustration rather than assistance, and the progression was quite straightforward. However, all that changed drastically in “Kingdom Hearts II,” a game that many, including myself, regard as the finest in the series due to significant enhancements in gameplay.
The storyline, to put it simply, can be quite intricate. What appeals to me is the rich backstory that revolves around friendship, light, and darkness, and how skillfully it’s portrayed so that Squall’s interactions with Donald don’t feel unusual. However, I must acknowledge that at certain points, the plot seems to deviate, leaving me more of a passenger nowadays. Yet, I continue to enjoy the might of my Keyblade throughout this journey.
The gameplay continues to improve in various ways, consistently introducing unique or intelligent features. For instance, Kingdom Hearts II introduced Reaction Commands that adapt according to the enemy you’re battling, significantly enhancing the action RPG experience. Additionally, it offers crafting systems, world exploration, collectibles, and elements typical of JRPGs that we always appreciate.
2.
Dragon Quest VIII: Journey of the Cursed King
The Natural Evolution of JRPGs

Prior to playing Dragon Quest VIII, I approached the Dragon Quest series sporadically. I delved into the seventh installment on PlayStation 1 and experimented with some Dragon Quest Monsters on Game Boy. However, there’s a reason only my younger self can fathom, but I wasn’t fond of the first-person viewpoint during battles. Instead, I yearned to observe my characters.
When I played Dragon Quest VIII on PS2, I became fully immersed in the game. Watching my characters move during battle made me excited, even though the turn-based system was extremely basic. However, what really added to the excitement was the character development system, where we could upgrade various weapons or abilities for our characters and learn new skills as a result.
However, it was the captivating narrative of Dragon Quest VIII that truly drew me in. The protagonist, as usual without a voice, is an ordinary soldier. Yet when he’s afflicted by a curse, he embarks on a journey to save both himself and the world, accompanied by his charming companions.
To this very moment, I remain undecided as to whether Dragon Quest VIII or Dragon Quest XI ranks highest among my favorites in the series. However, the choice doesn’t really matter since both are outstanding games that every JRPG enthusiast should experience.
1.
Final Fantasy X
Turn-Based Still Works, Final Fantasy

In terms of my preferred “Final Fantasy” games, it’s currently “Final Fantasy XIV,” but I’ve only recently come to favor this one after several expansions. However, if you go back a bit, my top pick would have been “Final Fantasy X.” I’ve always had a fondness for the more medieval and magical-themed Final Fantasies, as it was previously “Final Fantasy IX” that held that spot.
It’s quite a release to witness Square creating one of the best forms of entertainment within the gaming realm, using a playstyle they appear to dislike currently. Though I understand this isn’t accurate, it gives off that impression.
Ever since Final Fantasy IV, they’ve been relying on the Active Time Battle (ATB), a more interactive form of turn-based combat. Interestingly, they shifted back towards a nearly traditional turn-based system in Final Fantasy X, although it retained some unique conditional turn-based (CTB) elements.
Beyond the gameplay, what truly captivated me about Final Fantasy X was its compelling narrative and the unique way it’s presented. The protagonist, Tidus, though pre-made, is crafted from a player’s perspective, making him an outsider to Spira’s events and customs, much like us. As we journey together through this game, we are introduced to this captivating world, and in doing so, we find ourselves falling in love with it too.
I might compose an entire piece solely dedicated to the incredible experience of playing Final Fantasy X. This game holds a special place in my affection, much like a cherished relative I seldom meet except during significant events, yet each encounter leaves an indelible mark on my memory.
In a more conversational tone, I would say: I’m not particularly fond of a choice between turn-based or action-focused gameplay for the future of Final Fantasy. Instead, I’d like Square Enix to be daring and experimental, crafting tales that resonate deeply with us over the years. They should focus on innovation rather than conforming to what Research & Development claims today’s gamers want or presenting appealing graphics in financial meetings with shareholders.
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2025-05-25 18:41