10 Exciting Features We Need in Another Crab’s Treasure Sequel!

Summary

  • Aggro Crab’s Another Crab’s Treasure strikes a balance between brutality and comfort in the Soulslike genre.
  • Possibility of a sequel/spin-off/DLC/new IP by Aggro Crab, fans expect core mechanics & improvements.
  • Features like co-op, customization, new game+, PvP, and more locations have a strong potential to expand gameplay depth.

The genre of games known as “Soulslikes” is a topic that sparks intense debate among some of the most iconic video games in existence. Games like Dark Souls and Elden Ring have become widely recognized names, so when an adorable crab burst onto the scene with his charisma, intelligence, and strength, it was a massive success and offered a fresh perspective on the established formula.

After making some improvements, Aggro Crab seems ready to advance towards creating either a sequel, a spin-off, additional content, or an entirely new project. If they decide to continue with a sequel, fans of Another Crab’s Treasure will be looking forward to seeing many key features returning, along with enhancements to further refine the excellent foundation laid in the original.

10. Co-op

A Helping Claw

Co-operative play in Soulslike games adds an exciting spin to the tough solo experience. When a boss becomes excessively difficult, you can summon a friend for help, either diverting its attention or landing the finishing blow. Similarly, ACT promises some amusing co-op action, with players tossing shells at each other or speeding through the desert like a fast-paced racing game.

The integration can either be straightforward, similar to how Dark Souls summons players at crucial moments to aid in tough battles, or it could be more fluid, enabling players to explore the entire ocean floor together with their friends. Either approach would excel and take aquatic entertainment to unprecedented levels.

9. Customization

Pimp My Crustacean

In the new game version, we’re innovating combat by using shell-based systems, which offers a fresh perspective on armor types, defensive maneuvers, and character abilities. There’s immense room for individuality in how skills are used, but for our next release, allowing players to customize objects with their preferred colors or maybe adopting a feature from “Lies Of P” where weapons can be dismantled for the advantage of wielding both handle and head simultaneously, could resemble combining a bouncy rubber ball and a light bulb for fast, electric gameplay fun.

Additionally, the game could offer some customization for the player character. While Krill is endearing and a great main character, it might enhance the gameplay experience if players had the ability to modify their character’s look. This could range from changing colors to selecting entirely different models, allowing players to choose whether they want to be a daring horseshoe crab explorer or a more flamboyant blue lobster adventurer.

8. New Game+ At Launch

Play Again And Again

If you’re not satisfied with just one challenge, how about a tougher, more rigorous version for your second, third, or even fourth playthrough? Aggro Crab has recently enhanced the game ACT by adding a new game + mode that increases the difficulty with each subsequent playthrough. This is a feature that should be standard in every new Soulslike game upon release.

It’s pleasant when there’s an additional motivation to revisit the tale and discover places possibly overlooked during the initial playthrough. Including a ‘New Game+’ mode right from the start would significantly enhance the game’s replay value, a feature that many players are accustomed to in Souls-like games.

7. PvP

Crab On Crab Action

In a Soulslike game, it’s essential to include intense player versus player (PvP) combat, and with the inclusion of cooperative play, it seems almost inevitable that players should not only help each other but also engage in thrilling battles in an arena filled with coral reefs.

An alternative strategy might yield benefits too, since attacking forces could descend upon the homeland from higher grounds, intending to overthrow the current owner. If successful, they’d receive rewards for their victory; however, if they fail, there may be consequences. This presents an exciting opportunity for players seeking action beyond conventional boss battles and traditional gameplay.

6. Weapon Variety

More Than Just A Fork

Having a diverse selection of bows, staffs, and greatswords at your disposal is advantageous because it allows players to decide their preferred method for engaging in combat. While games such as ACT and Sekiro prioritize unique gameplay mechanics over weapon variety, it would be beneficial to have additional choices when facing the undersea enforcers.

As a gamer, I found it quite entertaining that ACT offers a gun, which is essentially a game-changer due to its immense power and versatility, serving both as a hilarious choice and a useful accessibility feature. Expanding the range of equipment, say from silverware, could make replaying the game more engaging and the prospect of discovering new weapons during exploration adds an exciting layer of intrigue.

5. More Locations

Land Crabs Galore

Is it believed that crabs can’t walk on land? Not at all! While their natural habitat is typically underwater, filled with pollution and decay, the character Aggro Crab might just be able to venture onto dry ground, delving into rocky coves and encountering new hazards such as birds or humans.

ACT persists in its course, delving further and further into the mysterious realms of subterranean caverns and underwater metropolises. However, it could undoubtedly gain more appeal by incorporating additional diversity, perhaps including some above-ground levels or quests reminiscent of “Finding Nemo,” where players might rescue a captive fish from an aquarium.

4. Character Questlines

Every Detail Counts

It’s well-known that Fromsoftware games have been renowned for their intricate mysteries and hidden clues, often leaving players consulting online resources like Wikis or delving deep into the game’s lore to progress through the next stage of the quest. In the ACT, you’ll find no scarcity of Non-Player Characters (NPCs). There are smaller quests and secret bosses tucked away, just waiting for those with a keen sense of exploration to uncover them.

In a sequel, we might deepen audience engagement and affection for the characters by providing individualized missions for each one and offering incentives for exploring different paths and contributing to the communities within towns and cities.

3. Environmental Interactions

Blow It All To The Ground

Disregard secret walls, entire structures might collapse, offering players the chance to reach higher locations and acquire hard-to-get loot. Some parts of the environment can be destroyed already, but making certain buildings and zones more interactive with destructible elements could make them seem livelier and more impactful.

Instead of filling the underwater environment with debris and trash, why not introduce large, alterable or potentially destructive objects that could quickly transform the battlefield within seconds?

2. Frequent DLC

Even More Crabs And Even More Treasure

After the final credits have rolled, there’s often a strong desire for more story or gameplay. Aggro Crab skillfully created an intriguing journey set amidst the desert, leaving fans eagerly asking for additional content.

As an independent studio, we may experience delays when releasing content due to various factors. Therefore, it is understandable that you might need to wait for top-quality material. Regular updates can significantly extend a game’s lifespan, and providing workshop tools allows the community to contribute, reducing the need for us to develop extensive in-house DLC expansions that require considerable time investment.

1. Open-world

The Elden Ring Treatment

Emulate the style of FromSoftware and delve deep, enlarging the game world into an immersive open-world setting teeming with dungeons, fortified enemy outposts, and a rich tapestry of captivating NPC stories woven seamlessly into your adventure.

In this game, the approach to play is significantly more open-ended, veering away from the traditional “ACT” structure, and instead offering players the freedom to explore expansive underwater landscapes, such as seabeds and kelp/coral forests. The swift combat and movement mechanics would undeniably thrive in a larger environment, and it’s clear that Aggro Crab has the capabilities to make this a reality.

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2025-02-28 11:45