10 Most Underwhelming Final Bosses

10 Most Underwhelming Final Bosses

In Final Fantasy X, the climactic battle with Sin and saving Spira, you prepare to face the true antagonist, Yu Yevon, and friends make their way to the Farplane to defeat the real culprit behind all the chaos.


In most video games, the final adversary serves as a climax representing all the challenges you’ve faced up until that point.

An ideal final boss should deliver significant narrative rewards, blend various gameplay mechanics you’ve previously experienced, and overall, be thrilling and dramatic – often achieving this effect through a clever mix of these aspects.

Despite the overall excellence of the other parts of their games, some final bosses fail to deliver a satisfying conclusion.

Sometimes, the design decisions for final bosses can feel strange, they may not contribute significantly to the story, or they might simply be dull, resulting in a somewhat underwhelming conclusion to your gaming experience.

10 Lucien Fairfax

Fable 2

10 Most Underwhelming Final Bosses

Towards the conclusion of Fable 2, the power-hungry ruler of Albion, Lord Lucien Fairfax, has escorted the three prophesied champions to the Spire, with ambitions to make a wish that could significantly change the world.

In the event that you engage him, you effectively halt his routine using your late sister’s music box – seemingly a magical artifact – thereby putting an end to it.

With no other choices left, Lucien will beg fervently until you shoo him away without putting up a fight, a pathetic villain right till the end, almost comically powerless.

It’s amusing to note that if you allow Lucien to talk excessively, Hero Reaver may grow impatient and eventually decide to shoot him instead.

9 Frank Fontaine

BioShock

10 Most Underwhelming Final Bosses

BioShock’s strengths are in its quiet, tense moments, with vicious Splicers lurking in the dark.

Regrettably, the final stage of the game loses any hint of nuance, placing you directly opposite a grotesquely transformed version of Frank Fontaine.

In the fight against Fontaine, there’s not a specific tactic except for using any available firearms and Plasmids in a continuous attack.

Repeat the following steps multiple times: Whenever he attempts to recharge, use the Little Sister needle on him. This should make him weaker until he becomes as limp as a bag of flour.

8 Elden Beast

Elden Ring

10 Most Underwhelming Final Bosses

At the conclusion of Elden Ring, following the ignition of the Erdtree to clear the inner obstructions, the Tarnished ultimately gain entry within.

Inside, they engage in combat against the remnant of Radagon, the Golden Order’s vassal, who was once the royal consort to the late Queen Marika.

The battle is quite spectacular, but it’s unfortunate that it’s not the final one. Following the defeat of Radagon, an enormous cosmic worm suddenly emerges from his remains.

In simpler terms, the Elden Beast seems less captivating compared to Radagon’s story significance and appealing aesthetics, and overall, it doesn’t hold much appeal for a fight.

7 Colonel Autumn

Fallout 3

10 Most Underwhelming Final Bosses

At the heart of Fallout 3’s final main mission, you face off against Colonel Augustus Autumn, the leader of the Enclave, within the confines of Project Purity.

If you possess a high level of charisma, you might be able to persuade him to leave calmly, which is often the more engaging choice over any other outcome.

Otherwise, you engage him in a standard firefight alongside his two Power Armored thugs.

Autumn doesn’t wield any exceptionally strong weapons; instead, he carries just a pistol and a laser pistol. It’s likely that a single shot from a shotgun could take him out.

After you deal with the thugs, that’s pretty much it for the Enclave.

6 Andross

Star Fox Adventures

10 Most Underwhelming Final Bosses

In most instances of Star Fox Adventures, it appears that the ultimate enemy is General Scales.

As Fox challenges Scales to release the final Krazoa spirit, however, Scales is commanded to retreat by an enigmatic voice instead.

After the final spirit departed, a colossal Krazoa statue soared from the temple, unveiling its true identity as Fox’s arch-nemesis, Andross. It seemed that he had merely been waiting within there.

Instead of engaging in close-quarter combat skills as before, the recent confrontation turned out to be a quick space battle in an Arwing, fighting against Andross.

5 Alduin

The Elder Scrolls V: Skyrim

10 Most Underwhelming Final Bosses

In The Elder Scrolls V: Skyrim, the character known as Alduin is portrayed as an extremely ancient and formidable dragon.

In the climactic tale of the game, when you eventually face him in Sovngarde, you’ve already accumulated a wealth of dragon-slaying expertise under your belt.

So, if you stay a bit off to the side rather than right in front, Alduin won’t exhibit any special abilities beyond what you’ve observed with other dragons.

Even his most powerful ability, Meteor Storm, can be immediately undone with the Clear Skies shout.

4 Yu Yevon

Final Fantasy X

10 Most Underwhelming Final Bosses

After triumphing over Braska’s Final Aeon in the epic conclusion of Final Fantasy X, I, Tidus, along with Yuna and our comrades, ready ourselves for a showdown with the mastermind behind Sin, Yu Yevon. Let the next chapter unfold!

If you were expecting some manner of powerful sorcerer or monster, he’s not that. Instead, he’s some kind of overgrown magic tick.

Beyond the unfortunate disclosure, it’s worth noting that each member of your party has a persistent Auto Revive spell active. Consequently, this battle is essentially unwinnable.

It might have been more of a triumphant circuit rather than a thrilling battle, yet it lacked the usual excitement.

3 Monster-Ock

Spider-Man (2000)

10 Most Underwhelming Final Bosses

At the peak of the 2000 Spider-Man video game for the PlayStation 1, Spidey managed to overpower the villains orchestrating the symbiote takeover, namely Doctor Octopus and Carnage.

Following his loss, the symbiote breaks away and combines with an unconscious Doctor Octopus, resulting in the formidable, albeit unimaginatively titled, Monster-Octopus.

The idea of fighting a symbiote-powered Doc Ock sounds awesome, and it probably would be if you actually got to fight him.

Rather than confronting Monster-Ock, your only option becomes fleeing as he pursues you up a towering elevator shaft, his disconcerting growls and threats echoing throughout the journey.

2 Titan Joker

Batman: Arkham Asylum

10 Most Underwhelming Final Bosses

In games that feature the Joker as an opponent, it’s reasonable to anticipate a cunning and underhanded fighting style from him.

It’s understandable that one would assume the final battle of Batman: Arkham Asylum would be a thrilling showdown. However, unfortunately, the encounter with the Joker falls short of being satisfying.

Using the Titan serum, the Joker metamorphoses into a towering behemoth, often swinging his fists at Batman while also sending minions after him.

Despite boasting delightfully intricate stealth and tactical gameplay, the experience turns out to be surprisingly simple and straightforward in this particular encounter.

1 Brock Mason

Dead Rising

10 Most Underwhelming Final Bosses

One enjoyable feature of Dead Rising is the ability to utilize various items found around you as weapons, adding an element of surprise, and engaging in bizarre battles with human adversaries who serve as bosses.

In contrast to the norm, the final adversary in the Overtime mode, Brock Mason (leader of DHS Special Forces), doesn’t conform to the usual patterns.

The interaction isn’t overly strange or tricky, and you must confront him without any weapons; it’s hand-to-hand combat.

Despite Frank possessing some entertaining hand-to-hand abilities, it seems quite restrictive and contrary to the essence of Dead Rising, as he is entirely prohibited from using his preferred weapons and tools.

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2024-11-23 19:09