20 Years Later, Tony Hawk’s Underground 2 Is a Snapshot of Skater Culture

20 Years Later, Tony Hawk's Underground 2 Is a Snapshot of Skater Culture

As a kid growing up in the early 2000s, Tony Hawk’s Underground 2 was more than just a game to me – it was a rite of passage into the rebellious world of skateboarding culture. The game captured the essence of what it meant to be a teenager during that time, with its gritty street-level skating and irreverent humor.


Although the Tony Hawk’s Pro Skater series might be more familiar to present-day gamers due to its enduring popularity and recent re-releases such as the Pro Skater 1 + 2 remake, it’s important to remember that Tony Hawk was associated with other significant gaming products as well. Tony Hawk’s Underground 2 is arguably the most outstanding illustration of the broader influence of the Pro Skater franchise, and this game deserves recognition rather than being forgotten.

Tony Hawk’s Underground 2 represents the sixth installment in the Tony Hawk series, coming after the initial Underground game, which was launched a year prior in 2003. Both games highlighted rebellion and self-expression as key themes, reflecting the skater culture of the era. Compared to their Pro Skater precursors, these games had a more mature and somewhat juvenile feel, targeting older teens rather than a general audience. Even the most emotionally mature adults might find it hard to appreciate the humor without the influence of nostalgia. As you’d expect, Tony Hawk’s Underground 2 builds upon the original game’s ideas and serves as a snapshot of skateboarding culture from that time, for better or worse.

Tony Hawk’s Underground 2 Is 2004 Skater Life Essentialized

What Makes Tony Hawk’s Underground 2 So Special

If the original Tony Hawk series draws inspiration from the stadium skating that made Tony Hawk famous, then the spin-offs known as Underground immersed players in the gritty, underground world of street skating, characterized by the stealthy maneuvers and disregard for rules often associated with this sport. Underground 2 was released before EA’s Skate series, marking one of the early attempts by the gaming industry to depict this subculture. Though it may not have been the most accurate portrayal of street skating in 2004, it successfully captured its essence.

In a fresh take reminiscent of its Pro Skater counterparts, Tony Hawk’s Underground 2 offers an entirely unique gaming experience. Unlike its predecessors, it boasts a distinctive visual, tactile, and auditory feel. The game’s levels are inspired by real-world locations, brimming with pop culture references and early internet memes such as the Star Wars Kid. While the Pro Skater games maintained a loose connection to reality, Tony Hawk’s Underground 2 discards any semblance of realism, featuring characters like Bigfoot and Benjamin Franklin who are not just playable characters but can also be found within the game’s levels.

When recalling Tony Hawk’s Underground 2, one word that often springs to mind is “attitude.” Unlike earlier Pro Skater games that portrayed skateboarding as relatively clean-cut, Underground 2 embraced the idea of skaters as rule-breakers and rebels. The game was characterized by its wild antics and defiance of norms, with its characters and storyline symbolizing what many young boys in 2004 found cool.

Tony Hawk’s Underground 2 openly showcases its Jackass-style influence, incorporating personalities such as Bam Margera and Wee-Man into its solo campaign and as selectable characters.

What’s Next for Tony Hawk’s Underground 2

Regrettably, it seems that Activision has allegedly scrapped the development of remakes for both _Pro Skater 3_ and _4_, which suggests that the dream of seeing remakes for the _Underground_ spin-offs might just remain an unrealized fantasy. Given the scarcity of games that have successfully encapsulated the essence and zeitgeist of the mid-2000s, it would be a pity to see this brief series slip into obscurity.

Games such as the upcoming “Skate 4” might create a vibrant picture of contemporary street skating culture, but the “Underground” series will forever serve as portals to the past. If Activision were to revive this franchise, they should maintain its raw spirit, preserving it as a portal into an era that is growing more and more nostalgic.

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2024-10-04 18:53