Summary
- Borderlands 4’s State of Play teased new gameplay features like an improved lobby system and new companies.
- Changes to the UI and HUD in Borderlands 4 raised concerns, with some claiming the new design was basic and boring.
- One theory suggests a narrative plot point could explain the drastic changes, since the story takes place on a new planet.
Fans of Borderlands 4 have been discussing the updated user interface displayed during Sony’s recent State of Play Deep Dive, specifically focusing on the upcoming looter shooter. Some modifications to the HUD are raising eyebrows among fans, as they express concerns about these changes. As the fifth major installment in the franchise, Borderlands 4 has just moved up its release date by 11 days, now set for launch on September 12, 2025.
The latest PlayStation State of Play presentation dedicated to ‘Borderlands 4′ offered a 20-minute sneak peek at gameplay and details about the upcoming shooter. Highlights included an enhanced multiplayer lobby system for seamless friend interaction, a narrative focusing on characters Vex the Siren and ex-Tediore soldier Rafa, and coverage of three new factions: Order, Ripper, and Daedalus. Additionally, the Licensed Parts System was mentioned as a fresh twist on the series’ signature weapon customization.
In the presentation for Borderlands 4, the alterations to grenades and heavy weapons generated discussion, as the game introduced ordnance slots for these weapons with a cooldown effect. However, the design of the user interface (UI) has sparked debate among fans. A Reddit user named Freazerr posed a question to the community, expressing concern that the UI seems simpler and less engaging compared to the HUDs in earlier versions. This user pointed out that the use of multiple boxes to display stats appears to be a step back from the more distinctive and vibrant displays seen in past games.
Borderlands 4 Fans Are Concerned by the UI Changes
Players of Borderlands 4 should steer clear of certain elements in this installment, like avoiding enemy types that soak up multiple bullets, ensuring solo players are not overlooked, and minimizing vehicle-centric gameplay. Additionally, the user interface has raised some concerns. However, a Reddit user proposed an interesting theory to explain the significant changes in Borderlands 4’s UI and HUD. They suggested that since the fourth entry is set on a new planet, another company could be providing the weapons, as Echo devices were previously produced by Dahl.
In March, Randy Pitchford, the boss of Borderlands 4, responded to fan negativity by encouraging them to trust and support the developers. He specifically criticized the rise of pessimism on social media, which he described as harmful to the creative team since they’re going above and beyond to entertain gamers. However, due to PlayStation’s Deep Dive, fans appear to be showing increased enthusiasm for the project, despite some adjustments not being well-received by the player base so far.
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2025-05-02 12:43