Summary
- Boss fights in Bloodborne are fast-paced, requiring quick reflexes and mastery of chaotic rhythms.
- Some bosses like the Abhorrent Beast, Blood-Starved Beast, and Martyr Logarius are relentless in their speed and attacks.
- Players must dodge, counter, and adapt to these swift foes, utilizing unique strategies to overcome their speed and ferocity.
The intensity of facing off against a Bloodborne boss is unlike any other. In FromSoftware’s hauntingly beautiful horror masterpiece, the enemies are not just tough, they’re incredibly swift. These bosses demand instant reflexes from players, leaving them on high alert from the initial strike to the final moment.
In this scenario, whether you’re dealing with a wild animal charging through the arena or a skilled hunter executing swift moves, every encounter is about grasping the pulse of pandemonium. Brace yourself for evasion, retaliation, and survival instincts as these bosses are merciless when it comes to speed.
6. Abhorrent Beast
The Electrified Nightmare

In the gloomy depths of the Ailing Loran Chalice Dungeon, the Ferocious Monster lurks, ready to maul unwary adventurers. This massive, shock-powered werewolf is swift and merciless. Its sudden, erratic attacks can span considerable distances, leaving little room for escape or counterattack. A single punch may escalate into a frenzied barrage, trapping players in a seemingly endless combo before they even realize what’s happening.
In this battle, dodging comes instinctively. The Abhorrent Beast often launches a series of attacks, making it necessary for hunters to swiftly move beside it if they wish to counterattack. The key is to never linger – this creature retaliates swiftly to any hesitation with rapid charges. Fortunately, it’s vulnerable to fire and can be poisoned with daggers, but finding the opportune moment to employ them proves difficult. Its speed is ruthless, particularly for those delving into the dungeons without proper preparation.
5. Blood Starved Beast
Frenzied Speed Meets Poisonous Rage

Hidden within the spooky church of ancient Yharnam, the Blood-Starved Beast is an unexpectedly swift and venomous adversary for those anticipating a sluggish, heavy opponent. Despite its gaunt, skinless appearance suggesting it might barely manage to stand, this creature becomes a whirlwind of claws and poison when it moves. Its attacks arrive in chaotic, unforeseeable bursts, striking up to six times consecutively, making it seem like dodging one blow merely invites the next.
As I delve deeper into this grueling battle against the Blood-Starved Beast, I find myself constantly on edge. Its slow poisoning attacks are relentless, and by the time I notice its insidious effects, it’s usually too late to react. In its later phases, the beast becomes even more unpredictable, darting around with alarming speed and emitting a toxic aura that makes every move a potential death sentence. This is one of those fights where a single misstep could lead to a slow, excruciating demise. My only real option for survival is to use Pungent Blood Cocktails as bait, but it’s a perilous tactic since getting close can be fatal.
4. Martyr Logarius
Speed with A Side Of Magic

Upon the frozen peak of Cainhurst Castle, Martyr Logarius proves himself to be more than just an elderly man harboring resentment. Once an Executioner, he demonstrates extraordinary speed, not only in his physical movements but also in his swift, ruthless spell casting without much forewarning. His scythe attacks are quick and lethal, and he darts around the battlefield like a vengeful ghost, denying hunters any chance to regain their composure.
As a fan, I can attest that Logarius isn’t just about close combat. His ranged assaults, such as those blood-red skulls of his, require precise dodging. When he advances to his second phase, he becomes even more ferocious, leaping from the rooftop spires and striking down with explosive might, always keeping players on their toes. The optimal strategy is to lure him into melee attacks and search for opportunities to parry, but if timed incorrectly, it can lead to a combo that leaves no space for errors.
3. Pthumerian Descendant
Blades And Blurs

Deep within the intricate mazes of the Pthumeru Ihyll Chalice Dungeon, the Pthumerian Descendant serves as an unrelenting boss fight that leaves little room for players to pause. Equipped with swift dual shotels, this ancient protector moves with uncanny agility, seamlessly transitioning from quick slashes to lunging attacks with minimal pauses in between. Upon splitting its weapon into two, it seems to gain an extra boost of speed, darting and slicing as if attempting to clear an entire forest in a single pass.
Instead of merely launching quick attacks, The Descendant persistently assaults. It’s capable of hurling one of its weapons in a boomerang-like fashion, keeping players disoriented as it charges for close combat. In addition, the surroundings offer little respite because its strikes pierce through pillars and other barriers. Victory is more about surviving the onslaught than relying on sheer strength.
2. Orphan of Kos
The Howling Horror

The additional content in The Old Hunters DLC is unrelenting, and the Orphan of Kos is a testament to this fact. Emerging from its deceased mother’s body, this sorrowful creature forgoes mourning. Instead, it’s consumed by anger – swift, fierce, and relentless. Its attack pattern involves linking moves with unexpected angles, and when it enters its second phase, the chaos intensifies.
As a fervent admirer, I can’t help but marvel at the Orphan’s agility within the arena. It leaps, shatters, and dashes with an uncanny swiftness that leaves me in awe. Just when I think I’ve discerned a pattern, it defies expectations with a ferocious, airborne onslaught. Each thunderous clap seems to heighten the tension, making each attack feel more pressing. Darting through its assaults is the only viable strategy for finding openings, but even then, I can’t be certain it won’t retaliate with twice the force.
1. Father Gascoigne
Yharnam’s Unforgiving Hunter

Father Gascoigne could be among the earliest bosses players encounter, yet he stands out as one of the swiftest. At first, he engages with calculated, accurate strikes from his Hunter Axe. However, if players try to create distance, he swiftly pursues without hesitation. His Blunderbuss blasts can disrupt healing efforts, and his unyielding speed makes it challenging to find a secure location.
In this rephrased version, I aimed to maintain the original meaning while making the text more conversational and easy to understand.
After undergoing a change, the intensity escalates significantly. His beastly form is a swirling vortex of claws and roars, darting through the cemetery and tearing through gravestones effortlessly, as if they don’t exist at all. The music box might momentarily halt him, but it provides no lasting assurance. Gascoigne’s unique blend of human agility and beastly ferocity serves as a harsh initiation to the combat strategy in Bloodborne: keep moving, or risk becoming the hunted.
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2025-05-18 13:08