Doom: The Dark Ages’ Mech and Dragon Features Could Become Epic Multiplayer Modes

Summary

  • Doom: The Dark Ages is a prequel to the 2016 reboot, with a slightly slower pace emphasizing stand-and-fight gameplay over running and gunning.
  • The game lacks multiplayer at launch, but introduces features like mech battles and dragon-riding that could make great multiplayer modes.
  • While developer id has not mentioned any plans for it, future updates could potentially expand on these inclusions and turn them into excellent multiplayer modes.

In the third and most recent installment of id Software’s contemporary Doom series, titled Doom: The Dark Ages, players find themselves stepping back into the shoes of the Slayer during a period when the world of Argent D’Nur, the Night Sentinel’s realm, was under relentless attack by the minions of hell. Unlike its predecessors, Doom: The Dark Ages emphasizes a more strategic approach to combat, encouraging players to “stand and fight” rather than the focus on speedy movement and gunfire seen in the earlier games.

As a gaming enthusiast, diving into Doom: The Dark Ages was an exhilarating experience – except for one thing that’s missing: multiplayer mode. Now, I knew it wasn’t coming, with id Software focusing solely on crafting the best single-player campaign possible. Yet, not having it at launch leaves a bit of a sour taste. However, the two fresh additions in The Dark Ages could potentially make for outstanding multiplayer modes if the developers decide to incorporate them later on.

Doom: The Dark Ages’ Mech Suit and Cyber Dragon Sections Could be Excellent Multiplayer Experiences

Doom: The Dark Ages Lacking Traditional Multiplayer Opens Up a Door to Add a Fresh Spin on It

Originally, the game Doom played a significant role in both developing and integrating multiplayer modes throughout its evolution. The pioneering death matches from its early titles paved the way for many subsequent games to adopt similar features. Over time, Doom‘s reputation as a multiplayer game alongside its single-player action has become firmly established. Consequently, the omission of this multiplayer aspect in Doom: The Dark Ages, focusing instead on its campaign, has left some players feeling let down that this feature was excluded from the latest installment. However, if the developers decide to reconsider, the mech battles and dragon-riding levels presented in the newest entry could potentially make excellent additions for multiplayer gameplay.

How Doom: The Dark Ages Could Turn its Atlan Fights and Dragon-Riding Segments Into Their Own Multiplayer Modes

In the thrilling world of Doom: The Dark Ages, players battle their way through hordes of demonic creatures. Occasionally, the Slayer dons Atlan armor, a colossal mech, to confront equally massive Titan demons. These titans dominate the landscapes of Arugent Denur and destroy buildings effortlessly with a single step as they collide, creating an intense sense of power and a refreshing break from ground combat. Similarly, scenes where the Slayer rides a weaponized and armored cyber-dragon are breathtaking sights. However, the gameplay for both scenarios remains relatively simple, leaving room for more complexity, particularly if they were developed with multiplayer interactions in mind.

Although these sections aren’t traditional quick-time events, they share similarities due to their straightforward nature and rapid completion speed, which can make them feel less engaging. With some extra details and increased complexity, however, developers could create a gaming mode reminiscent of a Kaiju vs. Mech battle, or one that mimics the gameplay style of titles like Star Wars Squadrons or Star Fox, where players would control and engage in thrilling, acrobatic dogfights with dragons in the sky.

Despite not having immediate plans for multiplayer in Doom: The Dark Ages at present, the studio has ventured beyond traditional death match modes, as demonstrated by the 2v1 mode in Doom: Eternal. This could potentially change, enabling them to develop these concepts into comprehensive multiplayer experiences. Such a move would offer an opportunity to innovate and build upon past models, while also catering to fans who miss the multiplayer elements in The Dark Ages.

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2025-05-18 13:35