Unlock Epic Powers: The Top RPGs for Absorbing Abilities!

Summary

  • Mega Man and Kirby are iconic platformer characters that excel at stealing enemy powers.
  • The 3rd Birthday, Brave Fencer Musashi, and Castlevania offer unique RPG experiences involving power absorption.
  • Final Fantasy 7 features a Blue Mage system where characters can permanently learn monster skills through Materia.

One fascinating aspect of video game play is the ability to appropriate an opponent’s abilities. The Mega Man series, for instance, revolves around this idea, with the Blue Bomber acquiring a boss’ power following a level and subsequently employing it to overcome the subsequent boss. Similarly, in the Kirby games, our pink hero Kirby can consume enemies, seize their abilities, and ultimately neutralize them.

If you’re a fan of characters like Mega Man and Kirby who can acquire abilities from their foes in platform games, then you might also enjoy some role-playing games that utilize this power-absorbing mechanic. For players who delight in stealing enemy powers, these RPGs are definitely worth giving a try.

8. The 3rd Birthday

Become Your Enemy

The game titled “The 3rd Birthday” marked the final installment of the Parasite Eve series, introducing a unique element: time travel. Following a calamity in New York City, the protagonist Aya finds herself transported metaphysically to the past. To remain in this timeframe, players must engage in a form of theft, taking control of enemy bodies. This transformation grants Aya access to new weapons and skills.

While it may not offer magic powers or transformation into monsters, which are undeniably exciting, this system was remarkably effective, despite being somewhat limited by the PSP’s hardware capabilities. It is the least powerful game in the trilogy, but its unique and peculiar storyline makes it a worthwhile playthrough to the very end.

7. Brave Fencer Musashi

Saving The Food Kingdom

As a devoted gaming enthusiast, I’d like to highlight that “Brave Fencer Musashi” stands out among the various experimental RPGs Square released during the PS1 era. In this captivating adventure, you step into the shoes of a budding warrior named Musashi, who finds himself mysteriously transported to a realm ruled by food, where he embarks on a thrilling journey to protect its inhabitants from impending invaders.

Characters have the option to wield a substantial sword for attacking foes, or they can toss a lighter katana that imitates adversaries’ skills. For instance, one ability allows shrinking and transforming the katana into a pogo stick; however, these abilities are temporary, as players don’t retain them permanently after use.

6. Castlevania: Dawn Of Sorrow

Gotta Soul ‘Em All

In the game titled Castlevania: Dawn of Sorrow, the protagonist, Soma Cruz, assumes the role of a vampire hunter. A distinctive feature of this game is that after defeating monsters, players can absorb their power. However, not every defeated monster drops its soul, which necessitates some repeated battles – a common aspect in many Castlevania games’ gameplay mechanics.

Monsters may occasionally yield scarce equipment, while Soma has proficiency with an assortment of weapons such as swords and firearms. When absorbed, monster spirits can be activated for specific abilities like hurling bone spears or they can passively empower Soma by enabling her to glide. The collection of these spirits is one of the factors that keeps this game and its prequel, “Castlevania: Aris of Sorrow,” highly appreciated within the fanbase.

5. Clair Obscur: Expedition 33

Monoco Loves Feet

The last participant of Clair Obscur’s Expedition 33 is an enigmatic figure named Monoco, who hails from the realm of Gestral. Interestingly, his expertise revolves around feet, which might seem unusual, but it grants him a unique power. Unfortunately, the reason behind this ability remains unexplained, so let’s simply go along with it.

If Monoco joins your team, you’ll receive a monster’s foot as a reward after each battle, which permanently grants Monoco the ability of that specific monster. The game offers numerous skills from enemies, and some can greatly boost Monoco’s power, but it may take quite a while to find them all.

4. Dark Cloud 2

Monica’s Gift

As an enthusiastic player, I’d like to share my thoughts on “Dark Cloud 2.” This game is unique in that it follows two main characters: Max and Monica. While Max is more of a guns-and-tools kind of guy, with the ability to summon a mech when needed, Monica prefers swords and magic. Interestingly, Monica can transform into monsters once she acquires their power. This duality adds an exciting layer to the gameplay experience!

In this game, the mechanical aspects of the monsters are more complex, offering players a diverse range of transformation options, such as transforming into plant or skeletal warrior creatures. It’s important to note that this is one of the challenging PS2 games, as not even the weakest monster takes things lightly. This makes it an excellent choice for fans who enjoy action RPGs with a high level of difficulty.

3. Final Fantasy 7

The Power Of Blue Mages In One Materia

The “Final Fantasy” franchise features several notable Blue Mages: characters capable of learning enemy techniques. In some games, the Blue Mage role is available to any character as a job, while in others, specific characters are designed to play the Blue Mage permanently, such as Quina from “Final Fantasy 9”. Notably, “Final Fantasy 7” incorporates a magic system using Materia: shimmering orbs that bestow passive or active abilities upon characters.

One type of Materia is named “Enemy Skill,” and if a party member employing it gets hit by an enemy ability that can be assimilated, they will retain that skill permanently. What makes Enemy Skill unique is that it’s not specific to a character – the acquired Materia can be shared with other party members. This feature, reminiscent of the Blue Mage class, is one of the more refined systems in the series.

2. Threads Of Fate

Monster Mash

In a different phrase, “Threads of Fate” is an additional experiment from SquareSoft on the PlayStation 1 platform, and it offers players greater command over their monster skills. Unlike employing particular abilities, players have the option to entirely metamorphose into the monsters themselves.

The game consists of two main parts, both generally revolving around the same storyline but modified to suit each character. One character, Mint, is a magic user who wields rings as her weapons, while Rue equips an axe-like sword and possesses the unique ability to transform into monsters. During gameplay, when players encounter monsters, Rue can change into them, creating an appealing aspect for some fans in his campaign.

1. Wuthering Waves

Echoes Of The Gacha Game

In a nutshell, “Wuthering Waves” is an open-world anime-centric gacha game that shares similarities with “Genshin Impact”. Unlike other free-to-play RPGs, it stands out through its unique Echo system. Players acquire characters specializing in various weapon types within the game, and this distinctive feature sets it apart.

In combat, there’s a possibility that players could acquire and utilize the skills of monsters they encounter. If a player obtains an Echo, they can deploy it for battle, summoning the corresponding monster to execute a unique ability. Imagine it as if Pokemon trainers could engage in battles themselves, but with cool-down periods, instead of their Pokemon performing actions.

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2025-05-26 01:13