Summary
- Mafia: The Old Country shifts to Sicily in the early 1900s, offering a scenic landscape distinct from previous games.
- New protagonist Enzo Conti brings a fresh gameplay style, scavenging resources and embodying both gangster and rebel traits.
- Reworked gunplay focuses on tactical combat with less reliable weapons, while knife-fighting and horseback riding are new features.
As a passionate admirer of the Mafia series, I’ve always appreciated its captivating characters, tense storylines, and its thought-provoking portrayal of the ethically questionable underworld. However, it felt like the franchise was left untouched for quite some time after the release of Mafia 3 in 2016. But then came the exciting announcement in 2024 by developer Hangar 13 – they were working on something fresh, a prequel named Mafia: The Old Country. This revelation took many players by surprise, but the excitement was palpable. Instead of another sequel that might have taken us into the ’70s, the choice to create a prequel presents an excellent opportunity to revisit what made the series resonate with fans while offering a fresh, unique experience.
Of course, the eagerly awaited game, “Mafia: The Old Country“, promises plenty of reasons for fans to be thrilled. The developers have been brimming with excitement as they reveal tantalizing tidbits about what’s in store for players, potentially creating an extraordinary experience.
7. The Setting
We’re Not in America Anymore

One key detail unveiled about the upcoming “Mafia” game is its change of scenery. Previously, the first three games were set in various locations and timeframes, but “The Old Country” breaks new ground by moving the action entirely to Sicily, Italy. This contrasts significantly with the urban settings of earlier installments. Instead of dense cities, this version presents a more picturesque landscape filled with open fields and rolling hills, offering a stark change from the oppressive locales of previous games. The shift could prove effective in multiple ways – not only by introducing something fresh but also enabling rich opportunities for environmental storytelling. The concept of a serene exterior masking a sinister underbelly can be an impactful narrative device.
It’s unclear when the story of “The Old Country” is set, but it appears to be around the turn of the 20th century, possibly between 1900 and 1910. This would place it about two to three decades before the emergence of the Mafia in 1930. This timing makes “The Old Country” more reminiscent of the proto-mafia depicted in Red Dead Redemption 2, particularly Angelo Bronte’s activities, rather than anything from the original trilogy. The choice of setting might also resonate with fans of gangster movies due to similarities with Vito Corleone’s story in The Godfather Part II.
6. The New Protagonist
Somewhere Between Revolutionary and Gangster

Typically in the Mafia series, each game introduces a fresh protagonist, and The Old Country is no exception. This time, our leading character is Enzo Conti, a complex anti-hero, who initially hails from the working class before making his way up the social hierarchy. Compared to Tommy D’Angelo’s circumstances, Enzo’s start in life is significantly more challenging – he began as a taxi driver and labored in Italy’s harsh sulfur mines, which were not kind to their workers. As a result, Enzo has valid reasons for his discontent with his current situation and yearns for transformation. He’s a man who’s reached the end of his tether and has finally decided it’s time to take control of his destiny.
In this new game, Enzo’s persona stands out significantly compared to his previous appearances. The creators depict him less as a stereotypical gangster and more as a resourceful survivor. This means that much of his gameplay revolves around gathering resources and overcoming unforeseen obstacles. Additionally, Enzo embodies traits of both a gangster and a rebel, making him an intriguing character. He is strongly devoted to the proto-mafia, but it’s reasonable to expect that this loyalty will be challenged as the game’s narrative unfolds.
5. Reworked Gunplay
No Tommy Guns This Time

In the world of “Mafia 1” and “Mafia 2”, characters embodied the stereotypical tough-guy persona with cigars and Tommy guns. Meanwhile, “Mafia 3” provided an abundance of powerful weaponry for players to use. However, those hoping to wield a machine gun like Edward G. Robinson might be let down, as automatic weapons were not prevalent in the setting of “The Old Country”. Although they could have theoretically existed, machine guns were not as commonplace as they would become post-World War 1. Consequently, the developers had to modify the combat system of earlier “Mafia” games to accommodate weapons that Sicilian gangsters actually used during the time period, which adds a fresh twist to the series.
In the thrilling world of The Old Country, I, as Enzo, find myself in situations where every bullet counts. Gone are the days of relying on heavy machine guns for shootouts; instead, each weapon now requires thoughtful consideration. Firearms in this game have a limited number of shots and take longer to reload, adding an extra layer of tension during combat encounters. Resources like ammunition are scarce, making it essential to strategize wisely about when to engage in gunfights and where to search for more ammo. The stakes are higher, and every decision I make feels like a matter of life or death.
4. Knife Fighting
Melee Combat Takes Center Stage

Apart from refining firearms, The Old Country also capitalizes on its Sicilian backdrop to highlight hand-to-hand combat. Since the game is set in Sicily, it introduces the intricate art of Sicilian Knife Fighting, a martial art with rich historical and cultural roots. Unlike previous games in the series that predominantly revolved around gunplay, Enzo’s primary weapon is not a firearm but a stiletto knife. This marks a shift in the series, as it emphasizes melee combat over traditional gun battles. Enzo has a variety of knives at his disposal, each with unique strengths and weaknesses.
In many intense action sequences, the knife proves to be an essential tool. Given that firearms are less dependable this time, skillfully employing the knife becomes crucial. Moreover, the game designers have taken it a step further by incorporating one-on-one combat as a significant gameplay element, featuring several boss characters that Enzo must vanquish in mortal combat. This shift towards knife-fighting could be shocking for some fans, but it will be intriguing to observe how this focus change impacts the overall gaming experience.
3. Horses
It’s Not a World of Cars This Time

A key aspect of the Mafia series is the chaotic use of vehicles. Players have the freedom to jump into and drive any vehicles they come across, similar to Grand Theft Auto, which creates plenty of opportunities for creating chaos and destruction. Many missions revolve around tasks such as stealing cars, pursuing them, or making a swift escape using various vehicles. The original Mafia game even featured a level where the character Tommy D’Angelo participated in an automobile race.
In “Mafia: The Old Country,” we can expect to see a reoccurrence of certain elements from previous installments, while also introducing something fresh. This game is set in an era where technology is evolving rapidly – motorized vehicles are becoming increasingly popular, yet not entirely dominant, and traditional horse-drawn carriages are still in use, though less frequently. Given this backdrop and the rural setting, it’s reasonable to assume that horseback riding could be a new gameplay mechanic.
2. A More Linear Story
A Refreshingly Straightforward Format

In the past, Mafia has dabbled in various game structures, initially offering semi-open environments for players to navigate between story missions, although these were essentially linear. The third installment focused on a completely open world. However, what sets The Old Country apart is its decision to abandon any illusion of open-world exploration altogether.
Instead of creating an expansive open-world game set in 1900s Sicily, it might be wiser to downsize the project given the current market’s abundance of open-world titles. Although this genre still delivers exceptional games, open worlds have become quite common, and many players are growing weary of the format. In a time when AAA developers often overreach with overly large open worlds that they struggle to manage effectively, opting for more streamlined projects can bring a welcome sense of novelty.
1. Surprisingly Low Price
Fans Will Have an Easier Time Buying at Launch

Among the notable updates that sparked enthusiasm among gamers was the disclosure concerning the cost of the game “Mafia: The Old Country”. It seems that nowadays, an increasing number of games are finding their prices soaring to unprecedented heights. Although there are intricate economic factors and nuances at play, it can be frustrating when the price tags of numerous new releases consistently exceed $60, sometimes even reaching as high as $70 or $80.
At the moment, “Mafia: The Old Country” is priced at $49.99 on Steam. This price point is quite unusual for a mainstream game, as it’s significantly lower than most titles released by larger companies such as Activision, Ubisoft, or Rockstar. Offering the game at this affordable price can be seen as a generous gesture.
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2025-05-28 07:35