In Geoff Keighley’s Summer Game Fest 2025, the game Lies of P: Overture was subtly introduced, echoing design elements from FromSoftware. This DLC is intricately woven within the main game. While this isn’t entirely unexpected, given that the entry point for Lies of P: Overture was hinted at when players first encountered it as one of the unsolved enigmas in the base game. Furthermore, it has been confirmed for some time now that Lies of P: Overture is a prequel DLC, with P and Gemini traveling back in time and encountering a boss rush mode.
The highly-awaited release of “Lies of P” is considered one of the top non-FromSoftware Soulslike games to date, and with a DLC expected to expand the story and possibly conclude Neowiz’s dark take on “The Adventures of Pinocchio,” there was much excitement. However, while it’s known that “Lies of P: Overture” will launch this summer, the suddenness of its arrival is as surprising as it is exciting.
Soulslike DLCs Have a Tendency of Being Locked Behind Progression
Unlike most DLCs which can be accessed independently from the main game, Soulslike expansions often require more preparation beforehand, typically by saving the game in advance. This is a distinctive feature of FromSoftware’s Soulslikes across all their related titles.
While other DLCs can usually be accessed at any time without prior planning, Soulslike expansions often necessitate advanced preparation, such as saving the game beforehand. This is a unique characteristic shared by FromSoftware’s Soulslikes throughout their games.
- Dark Souls’ Artorias of the Abyss DLC tasks players with defeating the Darkroot Basin’s Hydra, rescuing Dusk of Oolacile, retrieving the Lord Vessel (delivering it to Kaathe or Frampt), and obtaining the Broken Pendant from a crystal golem in the Duke’s Archives.
- Dark Souls 2’s Crown of the Sunken King, Crown of the Old Iron King, and Crown of the Ivory King DLCs task players with finding specific keys to access them, but vanilla Dark Souls 2 gifts players these keys automatically, whereas Dark Souls 2: Scholar of the First Sin ironically does not.
- Dark Souls 3’s Ashes of Ariandel DLC tasks players with reaching the Cleansing Chapel in the Cathedral of the Deep, and beating it grants access to the second DLC, the Ringed City, which is otherwise inaccessible until players reach the Kiln of the First Flame’s Soul of Cinder at the end of the base game.
- Bloodborne’s Old Hunters DLC tasks players with defeating Vicar Amelia and returning to Cathedral Ward, yet the ease with which it’s accessed is met with a blistering and insurmountable difficulty in the Hunter’s Nightmare when players originally come across it at the beginning of the base game.
- Elden Ring’s Shadow of the Erdtree DLC tasks players with defeating Caelid’s Starscourge Radahn and Mohgwyn Palace’s Mohg, Lord of Blood.
In the game “Lies of P: Overture“, players receive text instructions to revisit a certain golden, damaged stargazer, which can be found close to the stargazer in Chapter 5’s ‘Path of the Pilgrim’. This task doesn’t involve any additional activities apart from advancing the main game’s storyline. However, achieving this may not be straightforward as players must complete the game up to the end of Chapter 9 first, which includes overcoming obstacles such as the Eldest of the Black Rabbit Brotherhood, Romeo, King of Puppets, and Walker of Illusions.
Similarly to the Old Hunters DLC in Bloodborne, it’s advisable for players to gear up and reach an appropriate level prior to embarking on Overture. The standard opponents and mini-bosses in this expansion are known to be more fearsome and challenging than some bosses from the main game.
Lies of P: Overture’s Shadow Drop Pulls a Rug Out from Under Players
Dropping Elden Ring: Shadow of the Erdtree unexpectedly could have led to a challenging experience, considering it might take quite some time to encounter Mohg in the main game of Elden Ring. Moreover, Elden Ring is known for its extensive playtime with numerous hours and an abundance of character development options, making the journey even more prolonged. Typically, DLCs such as Lies of P are designed to be played after finishing all base game content, though this approach may intensify the issue of “shadow-dropping” Lies of P.
In simpler terms, “Lies of P” is a linear Soulslike action-RPG where players embark on an adventure. However, those intending to start fresh rather than jumping into the DLC in endless New Game Plus cycles might feel let down because there’s little time between announcement and release to prepare. Additionally, the game’s Overture is quite challenging, making it demanding even for a new save file, regardless of the chosen difficulty level in the new “Lies of P” setting.
Thankfully, respeccing is a quality-of-life feature that Lies of P grants relatively freely.
For those who are patient and willing to take their time, waiting for the release of the Lies of P DLC won’t be a problem at all. However, considering the anticipation surrounding its upcoming launch, it can be frustrating that no advanced access was granted to players eager to jump in straight away. Regardless, the Lies of P: Overture expansion promises to deliver more of what made the original game remarkable, and although the wait for it wasn’t short, having a week’s notice beforehand would have been perfect—granting that extra heads-up wouldn’t have allowed for the thrill of surprise release during an event like Summer Game Fest.
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2025-06-07 21:54