In the animated series Umamusume: Pretty Derby, you are given the opportunity to select and nurture horses for racing. As you progress in a horse’s career storyline, you gain insights into their unique personalities, aspirations, and running techniques. One of these equine characters is Air Groove.
Building Air Groove in “Umamusume” isn’t a walk in the park, but with some clever tips and strategies, you can guide her to victory. Here is a comprehensive guide on the optimal cards, skills, and stat distribution to help her reach the finish line first.
Builds for Air Groove in Umamusume
Air Groove proudly reigns as the Queen of the track, striving for a triumphant finish just like her esteemed mother did. This student council vice president primarily competes in mid-distance races and boasts the ability to excel as either a Late or Pace runner. Her exceptional talent leans towards being a Late racer, so this strategy will be tailored accordingly.
Air Groove | |||
---|---|---|---|
Sprint C | Mile B | Medium A | Long E |
End G | Late Surger A | Pace Chaser A | Front D |
Umamusume Unique Skill: Empress’s Pride – Moderately increases velocity with the stride of an empress when passing another runner toward the back on the final corner. |
For a Late Game character, prioritize Strength and Power during the construction process, ensuring there’s also a good amount of Intelligence to activate abilities. If you opt for a Stamina-focused build (Pace Chaser), concentrate on Stamina, Power, and Intelligence with a slight emphasis on Speed instead.
Recommended for Late Surger Air Groove | ||||
---|---|---|---|---|
Speed | Stamina | Power | Guts | Wit |
800+ | 500-600 | 800+ | 250-350 | 300-500 |
Best Cards and Skills for Air Groove

As Air Groove battles her way from the rear during the race, having potent Power reinforcements from Umamusume will be crucial for her advancement. It’s wise to stockpile primarily Speed and Power cards since this balance ensures your three goddess inspiration maximizes its impact on both performance metrics.
Card Name | Rating | Card Type | Skills |
---|---|---|---|
Vodka (Wild Rider) | SSR | Power |
|
Tokai Teio (Dream Big!) | SSR | Speed |
|
Kitasan Black (Fire at My Heels) | SSR | Power |
|
Eishin Flash (5:00 a.m.-Right on Schedule) | SR | Power |
|
Special Week (The Setting Sun And Rising Stars) | SSR | Speed |
|
Agnes Digital (Digital’s Recharge Station) | SR | Power |
|
Mejiro Ryan (On and Off the Court) | SR | Power |
|
Gold City (Run (my) way) | SSR | Speed |
|
Air Shakur (7 More Centimeters) | SSR | Wit |
|
Marvelous Sunday (A Marvelous ☆ Plan) | SR | Wit |
|
Satono Diamond (The Will to Overtake) | SSR | Stamina |
|
Tamamo Cross (Split the Sky, White Lightning!) | SSR | Stamina |
|
King Halo (First-Rate Plan) | SR | Speed |
|
Ikuno Dictus (Never Skip Warm-Ups) | SR | Wit | Sharp Gaze |
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2025-07-26 11:05