Summary
- A third-person mode is highly requested by Cyberpunk fans for better immersion.
- The wall hang/climb feature from early gameplay trailers should be implemented for improved movement.
- A range of flying or hovering vehicles could be the next step to diversify traversal.
The game titled “Cyberpunk 2077” has continued to amaze, transforming from a challenging debut into one of the standout RPGs of this generation. It’s a testament to what a determined development team can achieve. Critics have been won over by the game’s long list of updates, which include new content and enhancements aimed at improving the user experience.
Alongside receiving numerous content updates, including a full DLC titled “Phantom Liberty”, players have been eagerly anticipating the upcoming installment in the franchise. With pre-production underway, fans are discussing what they hope to see in the next Cyberpunk game. Here’s a list of potential features for Project Orion:
1. Enhanced customization options for character appearance and abilities.
2. Expanded open-world environment with more diverse districts and neighborhoods.
3. Improved AI for non-player characters, making interactions feel more organic and engaging.
4. A deeper and more immersive storyline with multiple branches and endings.
5. More dynamic and responsive dialogue options during conversations.
6. Enhanced combat mechanics, offering a wider variety of weapons and abilities.
7. Better optimization for various platforms to ensure smooth gameplay.
8. Incorporating player feedback and addressing concerns from the previous release.
9. Possible introduction of new playable characters or factions.
10. Continued support for modding community, encouraging creativity and fan engagement.
7. Third-Person Mode
Allow Players To See Night City And Their Character In A Whole New Way
A much desired feature that fans of Cyberpunk have been yearning for since its release is the option to switch between first and third-person perspectives, similar to Skyrim. This would allow players to select either the engaging first-person perspective or the more expansive third-person view, providing a better overview of their surroundings.
In many first-person games, it’s common for players to appreciate seeing the character they’ve customized extensively. Although the animations in Cyberpunk 2077 might not suit a third-person perspective, the sequel could be an ideal opportunity to incorporate this viewpoint to some extent.
6. Wallhang/Climb
A Teased Feature That Never Made The Cut
In the footage of the game Cyberpunk 2077, there were numerous elements that ultimately didn’t end up in the finished version. Even though anticipation for the game was high, it’s understandable why many details had to be omitted considering the strict deadline.
Since Project Orion requires ample time for its operation, an essential aspect to consider is incorporating wall-adhering and climbing functionality, similar to how it was demonstrated in the gameplay trailer using mantis blades to attach to walls and ceilings. This addition would significantly enhance movement options and potentially expand into other cyberware arm capabilities, enabling players to grapple with monowires or swing using gorilla arms.
5. More Blackwall Hacks For Netrunners
Become A Prowler Of the Black Wall With Hacks That Are Risky To The Runner
As a devoted fan, I can’t help but marvel at the remarkable enhancement that the Blackwall protocols brought with the Phantom Liberty expansion. These new guidelines transformed my mercenary, V, into an even more formidable force. With Songbird downloading advanced tech directly onto V’s hardware, we became a military-grade threat to be reckoned with.
In the game Cyberpunk 2077, Netrunners are already quite formidable choices for players. However, incorporating a series of high-grade or AI systems tainted with military secrets (or those backed by black market funding) that exceed the standard RAM cost would significantly enhance this character type.
4. Free Running
Expand On The Movement Of Night City
In Cyberpunk 2077, players enjoy exceptional movement freedom as they navigate and thoroughly examine Night City. With enhancements such as fortified ankles and air dashes, players can quickly maneuver through the cityscape with agility and speed.
CD PROJEKT Red could broaden the range of movement in the game by potentially adding parkour-like abilities akin to those seen in games like Mirror’s Edge or Dying Light 2. This would make the gameplay even more engaging and add another layer of excitement to an already delightful experience, with enhanced falling, jumping, and rolling sequences.
3. Partial/Full Visual Borg Options
Let Players Dive Head First Into Visually Aggressive Cybernetic Modification
One key attraction of Cyberpunk 2077 lies in the multitude of customizations and cybernetic upgrades that players can utilize. Since cyberware is prevalent among both everyday folks and elite mercenaries, it’s intriguing to think about how extreme body modifications could be incorporated into the forthcoming Cyberpunk venture, offering an engaging and immersive experience.
Enabling players to express their unique styles by either joining the Maelstrom gang or emulating iconic characters like Adam Smasher from Night City, could significantly enhance the character customization in Project Orion, both before and during gameplay. With numerous mods already existing for such aesthetic alterations, it’s clear that this addition would generate considerable enthusiasm among fans.
2. Dual Wielding
Players Should Be Able To Go All Out
In Cyberpunk 2077, you’ll find yourself right in the action, making the gunfights feel incredibly chaotic and exhilarating, with bullets flying all around. A much-anticipated aspect of the game is the option for players to wield two weapons simultaneously.
In the game, players should have the option to equip a pistol in both hands or fight with two swords while activating Sandevistan. This dual-wielding feature would enhance enjoyment for multiple gameplay styles and introduce a distinct and exciting combat style in the upcoming Cyberpunk game.
1. Flying Cars And Hovercrafts
The Flashiest Way To Travel
To round things off, Night City spans an expansive landscape that’s delightful to explore from twilight to midnight. Cruising its streets in a personalized vehicle or merely strolling through the city’s back alleys can offer endless amusement. Yet, one transportation method yet to be introduced is aircraft.
The skies are filled with high-flying executives and socialites joyriding in their hovercrafts. With modifications allowing for airborne travel, it would be great if Project Orion could incorporate this feature for console users, taking advantage of the recent update that introduced autonomous driving into the game.
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2025-07-27 21:40