Best Sonic Games Not Developed By Sega

Summary

  • Sonic games were not all developed internally by Sega, with some hidden gems made by other developers like Ancient and Aspect.
  • Sonic franchises extended beyond platformers to include genres like puzzle games (Dr. Robotnik’s Mean Bean Machine) and RPGs (Sonic Chronicles: The Dark Brotherhood).
  • Sonic’s resurgence in popularity was marked by Sonic Mania in 2017, directed by a dedicated fan who revitalized the franchise with amazing graphics and nostalgic elements.

In the ’90s, many video game characters who competed with the plumber (presumably Mario) have essentially faded away, such as Bubsy and Earthworm Jim. However, one exception is Sonic the Hedgehog, who demonstrated that there could be space for two popular mascots. Despite the varying quality of his games over time, Sonic maintains a large and dedicated fan base.

In many cases, the majority of Sonic’s video games are either self-developed by Sega or collaboratively developed with them. However, it is worth noting that some exceptional or innovative Sonic games were created by external developers but released under the Sega banner. Here are some noteworthy examples, arranged based on their quality.

7. Sonic The Hedgehog (8-Bit)

Ancient’s Port Legacy

While Ancient may not be a globally recognized game developer outside of their collaborations with Sega, they made significant contributions during the 8-bit and 16-bit eras by handling numerous ports. One of Sega’s most successful titles, Sonic the Hedgehog, was a massive hit on the Sega Genesis. Although not as famous, Ancient developed well-received 8-bit adaptations for the Sega Master System and Sega Game Gear, which were enjoyable games in their respective categories.

The version of the Game Gear by Sega, specifically, was highly sought after by fans who owned that battery-guzzling portable device. Ancient was involved in creating several 8-bit adaptations for Sega, including _Streets of Rage 2_, and also developed larger exclusive games for Sega, like _Beyond Oasis_, an impressive game similar to _Zelda_.

6. Dr. Robotnik’s Mean Bean Machine

Compile’s Puyo Puyo Gets Transformed

Platforms Sega Genesis, Game Gear, Master System, Nintendo Wii, Nintendo 3DS, Nintendo Switch, PC, Macos, Linux
Released December 1993
Developer Compile
Genre Puzzle

The Mario series quickly ventured into the realm of puzzle games, much like Sonic spin-offs did. One notable example is Dr. Robotnik’s Mean Bean Machine, which resembled Tetris in its gameplay but featured vibrant blobs to arrange vertically instead. It provided enjoyment on the Sega Genesis, though it might have been a bit confusing given that Dr. Robotnik was the central character of the game.

It’s possible that spectators weren’t aware that the game was essentially a redesign of the 1991 Japanese release called “Puyo Puyo”, which was playable on MSX computers and Famicom Disk System. Since then, multiple sequels to “Puyo Puyo” have been produced in Japan by Compile. However, since Compile closed down in 2003, Sega now oversees the series internally.

5. Tails Adventure

Aspect Gets A Plethora Of Originals

In a similar fashion to how Ancient adapted Sonic the Hedgehog 1, Aspect developed the 8-bit variant of Sonic the Hedgehog 2. They also created their own titles such as Sonic Chaos, Sonic the Hedgehog: Triple Trouble, and Sonic Blast.

Among all their accomplishments, the most notable was the game titled “Tails Adventure” for the Sega Game Gear. While not the only game starring Tails within the franchise, it undoubtedly stands out as Tails’ finest work. This was a platformer with Metroidvania-like features, making it particularly appealing to fans of that genre. Those enthusiasts might want to give this one a search.

4. Sonic The Hedgehog Pocket Adventure

SNK Crafts A Masterful Adaptation

Platforms Neo Geo Pocket Color
Released December 4, 1999
Developer SNK
Genre Platformer

Today, SNK stands shoulder-to-shoulder with industry giants like Sega, having built its reputation through the creation and ownership of popular franchises such as Metal Slug and King of Fighters. In the past, they were entrusted with the Sonic franchise to develop Sonic the Hedgehog Pocket Adventure for the Neo Geo Pocket Color, a portable system that has since faded from memory.

Among the top visual appeals for Sonic games during that period, this one stands out significantly, even with its 2D design. It’s definitely a worthwhile addition to any collector’s system inventory, despite not bringing anything particularly new to the Sonic franchise. While it maintains the classic fast-paced left-to-right running style of Sonic, its lack of innovation doesn’t diminish its quality.

3. Sonic Chronicles: The Dark Brotherhood

BioWare Does Their RPG Thing

As a dedicated gamer, I’ve got to admit that the Mario universe has seen quite an array of RPG adaptations, with over a dozen games under its belt. Yet, Sonic seems to have just one major role-playing escapade, Sonic Chronicles: The Dark Brotherhood, which happens to be developed by none other than the renowned BioWare team. Kudos to them for crafting such an engaging RPG experience in the Sonic universe!

In the game, players could navigate through the world from an overhead view, with combat shifting into a turn-based style. There were various character options and a dramatic ending that suggested potential sequels, yet unfortunately, those sequels never materialized. Additionally, the game was only released on Nintendo DS and did not get adapted for any other systems.

2. Sonic & All-Stars Racing Transformed

Sumo Digital’s Trilogy Of Racers

The initial racing game featuring Sonic and his pals, developed by Sumo Digital, is known as “Sonic & Sega All-Stars Racing.” In total, they created three of these games, which include “Sonic & All-Stars Racing Transformed” and “Team Sonic Racing.” Although all are enjoyable, among them, “Sonic & All-Stars Racing Transformed” is the standout choice. These games can be considered as excellent counterparts to the popular “Mario Kart,” but “Sonic & All-Stars Racing Transformed” offers the most engaging experience.

The courses were exhilarating, and characters from various Sega franchises, such as Ryo Hazuki from Shenmue, made appearances. Moreover, the shifting vehicle types ensured that the races remained engaging. Until Mario Kart 8 arrived for the Wii U, Sonic & All-Stars Racing Transformed was likely the top modern racing game featuring mascots on any platform.

1. Sonic Mania

A Fan Gets Redeemed

By 2017, interest among Sonic fans was starting to dwindle due to the mainline games and spinoffs not delivering as expected. However, this all changed with the release of Sonic Mania, a game directed by Christian Whitehead in partnership with studios like PagodaWest Games and Headcannon. Whitehead, an ardent Sonic fan, had previously worked on fan-made games, and eventually, Sega handed him the reins to create something truly special.

Many people today consider Sonic Mania as the top Sonic game of the past ten years. It’s praised for its exceptional sprite-based art, reworked music, stages inspired by classics, and an impressive anime opening sequence. In 2017, it provided a much-needed boost to the character, and since then, Sonic has dominated the box office with three massive movies. A significant part of this success can be attributed to the revival of the series due to Sonic Mania.

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2025-08-10 22:46