Borderlands 4 Will Feature 30 Billion Guns (Seriously)

It’s well-known that the Borderlands series is renowned for its over-the-top gunplay and explosive action, and each new installment has only amplified this reputation. The latest main entry, Borderlands 3 from 2019, proudly showcased an astounding number of guns, with a whopping 87 billion at your disposal!

In relation to Borderlands 4, the game’s art director, Adam May, has stated that the number of unique weapons in the game has been significantly increased. He has boasted that players can expect a staggering 30 billion different gun configurations in this eagerly awaited title.

Impossible Numbers

In simpler terms, the Borderlands series gets progressively crazier with each new addition. However, Borderlands 4 is set to reach new levels of insanity with a fresh team of Vault Hunters, an interconnected open world, and a staggering 30 billion weapons at your disposal.

In a recently released extensive interview by Epic Games, members of the Gearbox team shared insights about Borderlands 4. Art Director Adam May mentioned an astonishing number of weapons featured in the game, far beyond what one might imagine.

As an enthusiast, I can tell you that the game offers an impressive array of weapons right from the start, thanks to procedural generation. This means each weapon is unique, with different categories, manufacturers (like those iconic in Borderlands), fire modes, and attachments. It’s fascinating to see how this variety leads to a rapidly expanding arsenal!

It’s worth stressing how it works.

If you obtain a firearm and it has a unique accessory in the next version, that counts as two distinct weapons. If it then has a different elemental property, that’s three. Suppose you discover another with a slightly altered scope; that would be four weapons. However, even at this point, you’re barely scratching the surface of the versatile possibilities of that single firearm; this is how Borderlands 4 can boast such impressive weapon counts.

May explained what goes into the creation of Borderlands 4’s weapons from an artistic perspective:

When players grasp a particular brand’s weapon, they often gain familiarity with its basic operation due to its recognizable characteristics.

In simpler terms, there’s constant communication between the design and art teams to ensure the visual aspects align with the mechanical functionality. For a quick-firing weapon, opt for slimmer, sharper, and more aggressive designs. If it fires large rockets frequently, aim for larger, rounder, and more bulbous designs instead.

Borderlands 4 comes out on September 12th. Are you planning to play it and check out its 30 billion weapons? Feel free to share your thoughts on the TopMob forum.

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2025-08-13 00:18