Battlefield 6 Players Criticize ‘Completely Useless’ Grenade Launcher

Some avid Battlefield 6 gamers have been vocal about their desire for adjustments to the grenade launcher and the rocket launcher, as they feel these weapons are currently “mainly ineffective.

During this weekend, from August 14 to August 17, Battlefield 6 is running its second open beta test. Over the course of these two tests, a huge number of players have already had a chance to preview the game, sparking a lot of engaging conversations online about the game’s potential pros and cons as it approaches release.

Battlefield 6 Players Frustrated With Grenade Launcher’s AoE

Carrying on this pattern, certain enthusiasts have united recently to voice their displeasure about how grenade launchers were adjusted in balance, labeling them as one of the least effective weapons in Battlefield 6‘s open beta. The primary issue lies in their narrow impact range, which necessitates direct hits for successful kills, a mechanic that many find counter-intuitive. Despite Battlefield 6 not being a military simulation, it maintains this theme, and some players argue the weapon’s perceived impotence disrupts this setting. In a popular post on Reddit, user Nameless908 described the grenade launcher as “almost completely ineffective,” even likening it to a spitball pen.

As a dedicated Battlefield 6 gamer, I’ve noticed some frustrations in the open beta that I thought I’d share. The rocket launcher, for instance, seems to be missing some oomph. When it doesn’t hit the enemy directly, instead of taking them out, it only manages to momentarily suppress them. Another point of contention is its failure to demolish walls or any other static structures, something that many of us gamers feel should be possible with such a powerful weapon. These concerns were quite evident in a recent viral Battlefield 6 video by the renowned YouTuber Jason “videogamedunkey” Gastrow, around the 10-second mark.

The Case for Battlefield 6 Leaving Grenade and Rocket Launchers As Is

It’s clear that many fans are voicing concerns about how rocket and grenade launchers function, particularly their limited area of effect. However, it’s highly likely that this is a deliberate design choice by DICE, as reducing their splash damage has transformed these weapons into specialized anti-vehicle tools, making them less appealing for use against infantry. The current state where players can carry two launchers already makes using vehicles difficult in Battlefield 6, and expanding the area of effect could disrupt this delicate balance. Additionally, it’s worth noting that launchers offer various types of ammunition, such as Thermobaric Grenades, which are effective even without precise aiming, stunning enemies while igniting them on fire.

The developers of DICE have shown no signs yet of adjusting the balance between rocket launchers and grenade launchers in the game. They still have a bit of time left to think about making changes before Battlefield 6 launches on October 10.

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2025-08-16 03:06