No, Battlefield 6 Isn’t Like Call of Duty — But It is Like These Two Forgotten Gems

As a seasoned gamer diving into the Battlefield 6 beta, I must admit that while the numbers are impressive, not everyone in the community seems to be entirely pleased with this fresh installment of the FPS series. Many Battlefield veterans have voiced concerns about BF6, ranging from its Rush mode falling short, tiny maps, awkward helicopter control, and a vexing main menu navigation system. Not every gamer shares these issues or thinks they’re overblown, but for those who do, the gameplay feels more akin to Call of Duty than true Battlefield gameplay. Nevertheless, it’s important to note that this comparison isn’t entirely accurate – though BF6 might share elements with other games, its gameplay bears a striking resemblance to DICE’s Medal of Honor titles instead.

Why Battlefield 6 and Ground War Feel So Different From One Another

1. Gameplay Mechanics: The approach to gameplay may vary significantly, with each studio having their unique style and mechanics.

2. Map Design: The maps in both games could have different layouts, sizes, and objectives that offer distinct experiences for players.

3. Class Systems: Each series might have a unique class system or progression, which affects the way players strategize and engage in combat.

4. Vehicle Integration: Ground War may feature fewer or differently integrated vehicles compared to Battlefield games, given the latter’s focus on large-scale warfare with various ground and air vehicles.

5. Graphics and Visuals: Battlefield Studios are known for their stunning graphics and visual effects, which could differ significantly from those in Modern Warfare games.

6. Community and Gameplay Feedback: The communities surrounding each game may have different expectations and preferences, leading to unique gameplay experiences and updates.

  • Killstreaks are perhaps the most obvious change, and something Battlefield veterans would undoubtedly disprove of in one of their games.
  • Ground War’s maps were all segments of Call of Duty: Warzone’s Verdansk, whereas Battlefield 6 offers maps from diverse theaters of war.
  • Ground War matches could end quickly if a team captured and held every flag for a brief time, as the opposing side would be nuked. While memorable, this prevented comebacks and meant fewer tug-of-war battles.
  • Ground War offered nothing comparable to Battlefield 6’s impressive destruction, meaning tanks feel significantly weaker and immersion is lacking in comparison.
  • Ground War lacks Battlefield 6’s class system, meaning players are helping each other far less and there are few “jobs” to do beyond capturing points and killing.

It’s surprising to consider that Battlefield 6 is being compared to Call of Duty, given its heftier feel and larger maps compared to CoD. While it does have faster movement, there are many other shooters with similar fast kill times. To compare the maps of Battlefield 6 to those in Call of Duty is a joke, as just one sector on Breakthrough is as large as an average map from Battlefield’s main competitors. However, long-time followers of DICE’s work might argue that Battlefield 6 bears a closer resemblance to another franchise: Medal of Honor.

Battlefield 6 Feels Like a Successor to DICE’s Medal of Honor as Much as it Does to BF3/BF4

In a nod to the past, gamers who’ve played recent full-fledged installments of Medal of Honor might feel a sense of nostalgia when Battlefield 6 is released. While Medal of Honor dabbled in VR technology in 2020, its last traditional first-person shooter was Medal of Honor: Warfighter from 2012, a sequel to the 2010 reboot of the series. At that time, Medal of Honor stood as a balance between Call of Duty and Battlefield, offering a heavier gameplay experience with a military focus, yet smaller maps, fewer vehicles, and streamlined streaks for those seeking an alternative. The time-to-kill (TTK) in Medal of Honor is similar to that in Battlefield 6, and it had classes too, so apart from the presence of streaks, it shares many similarities.

In the game Medal of Honor, the scoring system presents seven different levels, where players are given a choice between an offensive or defensive strategy at each level. This selection spans from Unmanned Aerial Vehicles (UAVs) and armor-piercing bullets to the extremely powerful cruise missile.

The game “Medal of Honor,” created by DICE, boasted unique features that made it stand out, one of which was the Tier 1 system. This system was inspired by the elite operators portrayed in the campaign. When players achieved the maximum level in one of the three classes, they became a Tier 1 operator, receiving a distinct appearance for their soldier. If a player managed to kill a Tier 1 opponent, they’d receive 5 additional points towards their score chain, encouraging them to take down skilled enemies. While it would be exciting to see “Medal of Honor” reappear, this seems unlikely at the moment given that its last release was 5 years ago (or 13 years ago if we exclude the VR game “Above and Beyond”). As the series appears to be inactive, with “Battlefield” gaining traction as we move into the 2020s, fans of “Medal of Honor” have a somewhat similar experience to enjoy with “BF6.

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2025-08-17 23:50