Dying Light: The Beast Dev Promises “The Weirdness, The Goofiness, The Unexpected is Still There”

In “Dying Light: The Beast,” we’ll continue Kyle Crane’s tale, which began in the 2015 game. However, it’s important to note that this sequel isn’t just a repeat of the original. The developers at Techland are eager to share some of the innovative directions they’re taking for “Dying Light: The Beast,” and how these changes will build upon and enhance the established storyline and design.

Recently, Game Rant had a conversation with Tymon Smektała, director of the Dying Light franchise, and Kalina Sobierajska, the quest designer. They talked about the alterations and improvements for the third part of the series, Dying Light: The Beast. Topics covered included the innovative gameplay style, the fresh setting in Castor Woods, and their vision for the upcoming game. Notably, they emphasized that while The Beast will incorporate many of the franchise’s distinctive features that fans love, such as unpredictable and off-beat moments and missions, it will also maintain its unique core elements.

Dying Light: The Beast Won’t Skimp on the Strangeness

In the upcoming edition, we’ll veer slightly from the franchise’s past offerings, with “Dying Light: The Beast” offering a more narrative-focused, linear experience in contrast to “Dying Light 2”. After years of confinement, Kyle is set to traverse new, unexplored territories in the continuation of his adventure.

Sobierajska mentioned that viewers might not find straightforward distinctions between good and evil or heroes and villains in the upcoming narrative. She implied a complex storyline with nuanced characters instead.

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As a die-hard fan, I’d put it this way: At the heart of its storyline, but not without its lighthearted moments, Smektała shared that the team behind Dying Light: The Beast intentionally added an element of quirkiness to some side missions and narratives. Castor Woods, a picturesque valley secluded from the rest of the world, has been home to peculiar occurrences for years. Even though Dying Light: The Beast is set after the initial outbreak, its remote setting means that there are still hidden secrets and eccentric characters waiting to be discovered by players as they navigate through their gameplay experience.

As he said,

In Kyle’s narrative, he shines brightly as the main attraction, but let’s not forget that Dying Light has a unique DNA which often includes unconventional, off-beat adventures. Recall the peculiar cases of Gazi and Tolga with Fatin? The eccentricities, the humor, the surprises are all still very much part of the experience!

Fans can expect that in Dying Light: The Beast, the protagonist Kyle Crane’s fresh perspective, skills, and drive will remain consistent with the series’ established trend. This continuity includes the series’ signature quirky, darkly humorous, yet consistently captivating and immersive elements that have been a hallmark since its inception.

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2025-08-23 20:43