Players of Hollow Knight: Silksong have been vocal on social networks, expressing some significant concerns about aspects like bench positions, economic balance, and platforming layouts within the game. Despite these issues, a large number of people discussing Hollow Knight Silksong online are reporting overall satisfaction with the game.
Currently, the much-anticipated sequel to “Hollow Knight” titled “Hollow Knight: Silksong” has been available for a little over 48 hours, making its debut at 10am EDT on September 4th. The excitement about the game and absence of pre-orders led to the game causing temporary crashes across major online storefronts. This unique event has placed “Hollow Knight: Silksong” among a small number of titles that have achieved such an impact. Following this initial chaos, early buyers have been expressing their first impressions on social media platforms.
Hollow Knight: Silksong Fans Have Issues With Benches, Rewards, and More
Within this ongoing conversation, a significant segment of the community has expressed numerous concerns about the game, primarily focusing on its challenging aspect, though some issues extend beyond that. For example, many gamers appear disgruntled with the game’s economic system in “Hollow Knight: Silksong.” They argue that farming rosaries is almost a necessity from the start due to the high cost of items such as tools, maps, and even benches. However, the process of obtaining rosaries can be difficult because many enemies don’t drop them, while exploration rewards are often minimal, with even well-hidden rooms usually not containing much value, which can be frustrating for some players.
The expense associated with clearing checkpoints in “Hollow Knight: Silksong” has drawn intense criticism from the game’s fanbase. Some have jokingly labeled these checkpoints as “anti-homeless benches,” alluding to the practice of cities installing benches that discourage (presumably homeless) people from resting on them. Regarding the topic of seating, certain fans also express dissatisfaction with the placement of boss runbacks in the game, finding them monotonous at best and aggravating at worst.
Critics have also targeted the management for providing only meager rewards, an aspect perceived as contradictory to the traditional metroidvania gameplay style where challenging victories are usually compensated with beneficial abilities and items more frequently. Some fans have additionally expressed concerns about the limited quest options available and the issue of numerous enemies inflicting double damage, a phenomenon that was seldom seen in the original Hollow Knight.
Hollow Knight: Silksong Major Player Complaints Roundup
- High cost of unlocking benches
- Minimal exploration rewards
- Minimal rewards for killing enemies, including bosses
- Difficult platforming sections involving diagonal pogos
- Abundance of enemies doing double damage
- Abundance of difficult fights with no nearby benches / checkpoints
- Useful rewards like tools and crests being locked behind excessive fetch quests
The diagonal pogo move in Hollow Knight: Silksong has attracted some criticism, particularly because several platforming sections require it to be executed swiftly in succession. However, given that the game is quite new, these criticisms might lessen as players grow accustomed to its mechanics and ultimately master them over time. Interestingly, these concerns don’t seem to have significantly influenced the overall positive reception of the game. As of now, Hollow Knight: Silksong boasts more than 31,000 “Very Positive” user reviews on Steam, along with 4.85-star ratings on the PlayStation Store and a 4.4-star rating on the Xbox Store.
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2025-09-07 02:04