Hollow Knight: Silksong Reveals Patch Notes for First Update

The development team known as Cherry has shared the official details for the initial update of the game ‘Hollow Knight: Silksong’. This update mainly addresses bugs and makes minor adjustments to the balance, making the early stages of the game less challenging for players. Following much anticipation, ‘Hollow Knight: Silksong’ was launched on September 4, and now, just a week after its release, the beta version of the game’s first update is already available, with the official launch slated for next week.

As a devoted fan gaming through the challenging world of ‘Hollow Knight: Silksong’, I can’t say I’m surprised to hear that Team Cherry is working on making certain aspects of the game more approachable for players who’ve been struggling with its difficulty level since its launch last week. Across various social media platforms, gamers have voiced their concerns over bosses dishing out double damage, Hornet’s expansive hitbox, and other hurdles. It’s clear that ‘Silksong’ seems to have cranked up the challenge a notch compared to its predecessor, but some fellow enthusiasts have noted that Hornet moves with an impressive speed, which may help offset the increased difficulty.

Hollow Knight: Silksong’s First Update Will Release Next Week

Although some players find Hollow Knight: Silksong appropriately challenging, developer Team Cherry has acknowledged player feedback and confirmed that they’ll be making balance adjustments in the game’s initial update. According to the official patch notes, this update reduces the difficulty of two early-game bosses, Moorwing and Sister Splinter, slightly. Additionally, Sandcarvers will now inflict less damage on players in this update, which also encompasses various other modifications.

Enthusiasts who can’t wait to explore the initial update of ‘Hollow Knight: Silksong’ can now participate by selecting the public-beta branch on Steam or GOG. As per Team Cherry, the game’s first patch is slated for release across PlayStation, Xbox, Nintendo Switch, and PC by mid-next week, although this timeline may shift if any problems surface. The team has also confirmed that additional fixes are being developed, so if fans encounter an issue not listed in the patch notes, it’s probable that it’s being addressed for the next ‘Silksong’ update.

Many fans eagerly anticipate news about addressing the translation problems found in the title, particularly for Simplified Chinese. Although the game’s sequel, Hollow Knight: Silksong, is generally receiving rave reviews, it has been met with negative feedback from Chinese-speaking Steam users due to its translation quality. With most reviews being either “very positive” or “overwhelmingly positive,” Japanese and Simplified Chinese reviews are classified as “mixed,” with only 40% of the 36,000 Simplified Chinese reviews rating positively. Fortunately, Team Cherry has acknowledged the issue and promises to fix it soon, with updates expected in the near future.

Hollow Knight: Silksong Patch Notes for First Update

  • Fixed situation where players could remain cloakless after Slab escape sequence.
  • Fixed wish Infestation Operation often not being completable during the late game.
  • Fixed wish Beast in the Bells not being completable when Bell Beast is summoned at the Bilewater Bellway during the late game.
  • Fixed getting stuck floating after down-bouncing on certain projectiles.
  • Fixed courier deliveries sometimes being inaccessible in Act 3.
  • Fixed craft bind behaving incorrectly when in memories.
  • Fixed Lace tool deflect soft-lock at start of battle in Deep Docks.
  • Fixed Silk Snippers in Chapel of the Reaper sometimes getting stuck out of bounds.
  • Fixed Claw Mirrors leaving Hornet inverted if taking damage during a specific moment while binding.
  • Fixed Snitch Pick not giving rosaries and shell shards as intended.
  • Removed float override input (down + jump, after player has Faydown Cloak).
  • Slight difficulty reduction in early game bosses Moorwing and Sister Splinter.
  • Reduction in damage from Sandcarvers.
  • Slight increase in pea pod collider scale.
  • Slight reduction in mid-game Bellway and Bell Bench prices.
  • Slight increase in rosary rewards from relics and psalm cylinders.
  • Increase in rosary rewards for courier deliveries.
  • Various additional fixes and tweaks.

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2025-09-09 15:34