In a recent statement addressing privacy concerns from fans, Borderlands 4 developer Gearbox Software clarified that their parent company, Take-Two Interactive, categorically denies using spyware in their games. These concerns were initially sparked by changes to Take-Two’s user agreements earlier this year, but with the release of Borderlands 4, Gearbox has emphasized once more that their parent company has no intention of employing any kind of spyware.
Before the release of Borderlands 4 on September 11, earlier games in the series experienced a wave of negative reviews on Steam. This was primarily due to changes in Take-Two Interactive’s user agreements which occurred in May. The new EULA for the series now mentions data collection, causing concern among fans. Additionally, there has been speculation about the use of kernel-level anti-cheat software for the Borderlands series. Many are questioning why such a controversial anti-cheat system is necessary, as it’s typically associated with live-service games like Call of Duty: Warzone or Battlefield 6.
Gearbox Responds to Borderlands 4 Spyware Concerns
As a devoted fan, I want to clarify some recent changes in EULAs that have been attributed to Take-Two Interactive, but let me reassure you that Gearbox Software has once again emphasized that their parent company does not employ any form of spyware in its games.
In a new post on Steam, Gearbox shared this statement: “Take-Two does not use spyware in its games.” They further explained that Take-Two’s Privacy Policy extends to all labels, studios, games, and services across various platforms like console, PC, mobile apps, and websites. The Privacy Policy outlines potential data activities that might be collected, but it doesn’t mean every example is collected in each game or service.
The statement also addressed mods in the Borderlands series, stating that Take-Two does not tolerate “abusive mods.” So rest assured, we can continue enjoying our favorite games without any unwarranted concerns about privacy.

As a gamer, I understand that Gearbox Software clarified Take-Two’s stance on mods – they forbid modifications that grant an unfair edge in gameplay or disrupt the intended gaming experience for others. However, it’s important to note that Take-Two generally does not pursue action against single-player mods. This stricter approach is typically applied to multiplayer games like Call of Duty to prevent players from cheating during online matches.

Regardless of the ongoing debates about Take-Two’s EULA modifications, Borderlands 4 has been a massive success on Steam. In less than an hour after its release, it broke the series’ all-time concurrent player record on the platform, with over 148,000 players simultaneously enjoying the game. As of now, Borderlands 4 boasts a concurrent player count exceeding 207,000 – a new record for the franchise. However, it’s worth noting that the game has received mixed reviews due to some performance issues that seem to be causing problems for many players.
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2025-09-12 16:33