In the game ‘Silksong’, a grand total of 59 unique items, known as Tools, are available. However, this count does not include Ancestral Arts or additional abilities that Hornet might acquire during her journey through Pharloom. These Tools can be categorized into three distinct groups:
1. Red Tools: These serve as active weapons that Hornet can hurl at her enemies.
2. Blue Tools: They typically offer combat-related bonuses and buffs to support Hornet in battles.
3. Yellow Tools: These items primarily provide benefits unrelated to combat, such as enhancing Hornet’s overall experience within the game. These could be referred to as quality-of-life tools.
In the game of Silksong, not every tool is created equal. While top-tier tools work well across different playstyles and throughout the entire game, even the least effective tools can still prove handy under certain circumstances or when used in conjunction with specific crests.
The given “Silksong” Tools ranking organizes each Tool within the game based on factors like overall effectiveness, strength, pros and cons.
In this new version, the focus is shifted from the technical term “tier list” to a more descriptive phrase that explains what the list does, making it easier for casual readers to understand the concept. The key points – usefulness, power level, and benefits vs. drawbacks – are still maintained, but rephrased in simpler terms for better readability.
1. S Tier Tools in Silksong
Tool Icon | Tool Name | Tool Color | Tool Description |
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Yellow | Gilded piton that allows one to hold in place while on a wall. | |
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Red | Winged cogwork companion that will seek nearby foes and attack. | |
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Yellow | Intricate tracking device, carved from shell. When equipped, the bearer’s location will be marked on their map. | |
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Red | Radial sharpbone used by skilled hunters to take down dangerous prey. Upgraded form of the Curveclaw. | |
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Blue | Old bug’s skull carved for protection. Shields against critical damage, but shatters on impact. If shattered, the mask will be repaired while resting at a bench. | |
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Blue | Brace of surgical pins from the Whiteward. Used to forcefully insert Silk deep inside a bug’s shell. Increases the speed of Binding. | |
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Blue | Talisman fashioned from the talon of a large predator. Increases the range of Needle attacks. | |
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Yellow | Playthings carved from magnetic material. Used in simple games and believed to bring luck to the bearer. | |
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Blue | Pouch containing a fast-acting venom drawn from a flower’s heart. Applies venom to equipped tools. | |
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Red | Ancient weapon of the Weavers, repaired to its original form. Uses shell canisters and the wielder’s own Silk to fire. | |
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Red | Lethal trap formed of tightly bound blades. Once placed, the trap will pierce enemies that come into contact. | |
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Red | Short pins designed to be scattered along the ground. The sharp points will pierce any enemy who steps upon them. | |
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Red | Hardened throwing weapon of the warrior Shakra. Blunt force weapon that rebounds between enemies and hard surfaces. | |
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Blue | Broken iron lantern containing smouldering wispfire. Wisps will spawn from the lantern and burn foes, at the cost of Silk. |
2. A Tier Tools in Silksong

Tool Icon | Tool Name | Tool Color | Tool Description |
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Red | Expanding circular blade powered by a cogwork motor. Propels forward, slicing through foes. | |
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Red | Sharpening slate made from cut and polished flintgem. Temporarily superheats the needle’s blade, imbuing each slash with flame and increasing lethality. | |
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Red | Weighted pin and haft, formed to pierce tough shells. | |
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Yellow | Holy stone inscribed with a prayer for Rosaries. Any loose beads will be pulled toward the wearer. | |
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Red | Fabric pouch filled with volatile material. Explodes on impact with enemies or when ignited by its fuse. | |
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Blue | Taut-drawing mechanism built from reed and bone, intended for mounting on the limb of a bug. Doubles the number of tools thrown. | |
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Red | Ancient weapon of the Weavers, repaired and modified by Twelfth Architect. Uses shell canisters and the wielder’s own Silk to fire. | |
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Blue | Hooked tool for the forceful retrieval of loot from bugs and husks. Harpoon into foes to steal Rosaries and shell shards, while causing additional damage. | |
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Yellow | Sophisticated Weaver device. Resonates with music played to amplify and enhance a performance. Expands and strengthens the effects of Needolin. | |
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Blue | Silk-storing tool of the Citadel, fashioned after an artefact of the Weavers. Allows the storing of additional Silk beyond one’s natural abilities. | |
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Red | Flat, layered weapon, crafted to be thrown in a set. | |
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Blue | Charged organ from a defeated Voltwyrm. Can be coiled around thread, imbuing all Silk Skills with an electric charge. | |
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Blue | Holy bell inscribed with a hymn of protection. Shields the bearer as they bind their wounds. | |
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Blue | Gleaming apparatus of Weaver make. Its core emits a faint glow. Increases the speed of Silk regeneration. | |
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Yellow | Heavy band favoured by those with an unsteady step. The wearer will recoil less when striking foes and will not be flung as far when taking damage. |
3. B Tier Tools in Silksong

Tool Icon | Tool Name | Tool Color | Tool Description |
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Blue | Twin theatrical tools of a vainglorious bug. When binding, emits a searing blast that damages surrounding enemies. Upgraded form of the Claw Mirror. | |
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Red | Arched sharp bone used by hunters to take down flying prey. | |
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Yellow | Discarded purse of a fallen pilgrim. Allows the bearer to retain some Rosaries upon defeat. | |
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Red | Rotary tool used for boring into bone and rock. Drives the wielder downwards, while spinning the drill with destructive force. | |
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Blue | Icon of the mythical mother flea, passed down from caravans of old. A symbol of protection and kinship. Decreases the cost of Silk Skills while health is full. | |
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Red | An invigorating beverage prepared by the Flea Caravan. Temporarily increases the speed of movement and attacks. | |
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Blue | Forged iron bell, crafted to ward against the intense heat of the Deep Docks. Reduces the damage taken from flame and magma. | |
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Yellow | An artificial spine that clasps tight around the shell. Enhances the wearer’s innate flexibility, allowing rapid retreat. | |
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Red | Light throwing tool, designed for rapid attacks. | |
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Red | Convertible orbs containing electricity. The vessels can be thrown as a bola for an explosive discharge or staked as a spear to release a column of energy. |
4. C Tier Tools in Silksong

Tool Icon | Tool Name | Tool Color | Tool Description |
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Red | Tool designed to extract and store fluids. To pierce its target, the Needle Phial must first be charged to full tension. | |
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Blue | Emblem of the Order of the Pinstress, the old blademasters of Pharloom. Reduces the charge time of Needle Strike. | |
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Red | Spear-phial containing Plasmium. Injecting the liquid allows one to gain health beyond their natural limits. | |
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Blue | Ornate artefact of the Citadel, able to hold a Bind’s worth of Silk. Used when healing is needed and one’s natural resources run low. The Reserve Bind will be restored when resting at a bench. | |
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Blue | Flexible belt of serrated metal teeth, able to affix to the helm of a cloak. Flaring the cloak will spin the blades, damaging surrounding enemies. | |
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Yellow | Crude trinket worn by collectors and crafters. Allows one to collect more shell shards from defeated creatures. | |
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Yellow | Quick access container formed from an old shell. Increases the quantity of crafted tools. | |
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Red | Ancient weapon of the Weavers, repaired and modified by Forge Daughter. Uses shell canisters and the wielder’s own Silk to fire. | |
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Yellow | Experimental anklets of Weaver make. Draws upon the wearer’s own Silk to increase sprinting speed. | |
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Red | Trap-setting tool of the Weavers. Lays a Silk rune that ignites when foes come into contact. Uses shell canisters and the wielder’s own Silk. | |
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Blue | Fragile band woven of reed and leaf, crafted to repel Muckmaggots. If broken, the wreath will be repaired while resting at a bench. |
5. Situational & Worst Tools in Silksong

Tool Icon | Tool Name | Tool Color | Tool Description |
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Yellow | Vicious bracelet worn by those who believe they have not been duly punished. Increases damage taken, but also increases damage dealt by needle. | |
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Blue | Powerful amulet of protection formed from many Mossberries. As the bearer takes damage, the amulet weeps a green elixir that will form into Silk. Upgraded form of Druid’s Eye. | |
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Blue | Reflective stone with mnemonic properties. When taking damage, a memory of the bearer is formed of crystal. The memory will shatter into sharp spines if an enemy comes into contact. | |
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Blue | Extends the act of binding, but increases its healing effect. | |
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Red | Repurposed mechanism from the base of a rosary stringing machine. Rosaries must be inserted to reload the cannon. | |
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Yellow | A symbol worn to identify oneself to fellow thieves. Gain extra Rosaries from defeated enemies, but lose some Rosaries on taking damage. |
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2025-09-13 01:59