Activating the optional radar display in Borderlands 4 is highly recommended as it significantly enhances your gaming experience in this looter shooter. Gearbox Software introduced numerous changes to the Borderlands formula in preparation for the fourth mainline entry, aiming to revitalize the franchise following criticisms of the third installment. Among these modifications, Borderlands 4 introduces improvements to navigation and combat visibility that players should utilize to maximize their enjoyment of the game.
Amidst much debate during the development and promotion phase of the newest Borderlands title, it’s swiftly emerged as a success following its debut. In mere minutes after going live, Borderlands 4 outperformed Borderlands 2‘s concurrent player record on Steam by an impressive 20,000+ users, boasting a staggering 148,000 simultaneous players. Regardless of the platform chosen to play it on, a minor tweak in the game mechanics is proving to be a significant factor in its appeal.
Borderlands 4’s Radar Streamlines Combat While Decluttering the Compass
One simple enhancement that Borderlands 4 players could consider for an improved gaming experience is activating the radar feature. Randy Pitchford, CEO of Gearbox, mentioned during the announcement of Borderlands 4 in June that the game would include an optional combat radar, which is turned off by default. To activate it, players can follow these straightforward steps:
1. Either pause the game or boot up to reach the main load screen.
2. Navigate to the ‘Settings’ menu.
3. Find and click on the ‘Gameplay’ tab.
4. Scroll down to the bottom where you’ll find “Toggle Radar Display.”
5. Change this option from its default “Compass” setting to “Radar.” This will cause enemy locations to be displayed on a new HUD element in the top-right corner of the screen instead of being positioned along the compass at the top.

In simpler terms, the radar in Borderlands 4 doesn’t show detailed mini-maps from previous games, but instead works with a compass to offer everything players need for navigation and combat without overwhelming the top display. By omitting mini-maps, Gearbox aimed to enhance immersion by making the game world feel more seamless. The compass and Echo-4 take up less screen space compared to crowded red dots during battles, which are now placed in a separate corner. This design change allows gamers to focus better on the immersive experience, helps them identify enemies more easily in the open world, and keeps the interface clean.

The upcoming version of Borderlands could potentially include additional user-friendly features such as a combat radar, along with an FOV slider on consoles, according to a recent Twitter poll by Pitchford. Assuming the high demand for these adjustable settings in the poll holds true, it seems likely that they will be incorporated into the game. However, we’ll need to wait and observe future updates from Gearbox to confirm how the game will develop further.
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2025-09-14 00:29