‘Code Your Own Engine’ Randy Pitchford Responds to Borderlands 4 PC Criticism

Randy Pitchford, CEO of Gearbox, has addressed concerns from players about how well Borderlands 4 runs on PCs. Pitchford is often at the center of discussion, and Borderlands 4 has faced criticism even before it launched. Despite this, the game has had a reasonably successful start. However, some players have been unhappy with the PC performance, and their feedback apparently upset the studio head.

Even though the game had a difficult launch, the newest *Borderlands* title is proving successful. *Borderlands 4* quickly attracted over 140,000 players on Steam within an hour, a significant increase from the 94,000 simultaneous players *Borderlands 3* saw at launch. However, as more players started experiencing issues, concerns grew and have now escalated into a public dispute between frustrated fans and the team at Gearbox Software.

Randy Pitchford Tells Users to ‘Code Your Own Engine‘ in Argument Over Borderlands 4’s PC Performance

On September 13th, Randy Pitchford, CEO of Gearbox, responded to player complaints about performance problems in *Borderlands 4* on Twitter. He reacted defensively to some users, even sarcastically suggesting one person create their own game engine to prove the Gearbox team was at fault. He also stated that less than 0.01% of players had filed legitimate customer support requests regarding the issues. The discussion began when players noticed *Borderlands 4* was running with very low frame rates – around 30-40 FPS – on Steam. While Pitchford has assured players Gearbox is working to fix genuine problems, many issues remain unresolved.

This isn’t the first time Gearbox CEO Randy Pitchford has made controversial statements. He recently attributed performance issues with Borderlands 4 on PC to players using lower-end computers, calling it a game “for premium gamers.” While the game does have demanding system requirements, some players who meet the minimum specs are still experiencing problems. Future updates will likely fix these issues, but it’s unclear when those updates will arrive or how effective they’ll be.

I remember when Randy Pitchford got a lot of heat before *Borderlands 3* even launched. He made this comment about ‘real’ fans being willing to pay $80, and people were really upset about the potential price. Thankfully, it turned out the game would cost $70 after all, and that whole thing died down. Now, with *Borderlands 4* on the way, I’m a little worried about how well it’s going to run on PC. Hopefully, they’ve learned from any past issues and it’ll be smooth sailing this time around.

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2025-09-15 21:36