In Sonic Racing: CrossWorlds, Gadgets act like power-ups that drivers can choose before a race. They offer different benefits and can change how you play, whether it’s making items more effective, improving your drifting skills, or giving you a boost at the start of the race.
Although all Sonic CrossWorlds Gadgets are useful and can work well with different ways of playing, the very best ones are consistently strong in any scenario.
Gadget Tier List For Sonic Racing: CrossWorlds
Okay, so figuring out the best Gadgets in *Sonic CrossWorlds* is kinda tricky. A lot of them don’t really shine on their own, but when you find the right combos, they become seriously powerful. The really strong ones sometimes take up two or even three Gadget slots, which is a bummer. Because they hog so much space, they end up lower on tier lists – it just means I can’t equip as many different Gadgets overall!
Certain gadgets perform better in specific game modes. For instance, speed-boosting gadgets are especially useful in Time Trials.
S – Tier Gadgets
Name | Description | Slots | How to Unlock |
---|---|---|---|
130 Ring Limit | Hold up to 130 Rings. | 1 | Finish a Grand Prix |
200 Ring Limit | Hold up to 200 Rings. | 2 | Finish 46 races |
Ring Gain Mini Boost | Get a small burst of speed when obtaining Rings. | 1 | Finish 30 races |
Lv1 Quick Charge | Level 1 Drift Charge fills faster. | 2 | Available from the start |
Lv2 Quick Charge | Level 2 Drift Charge fills faster. | 1 | Finish 30 races |
Speed Tuner 1 & 2 | Slightly increases Speed. Speed Machines get additional stat adjustments. | 1 | Finish 18 & 62 races |
Being able to equip more Rings is beneficial because it boosts a player’s maximum speed. The Level 1 Quick Charge skill is also very useful and should be used frequently when turning corners.
These top-quality gadgets for Sonic CrossWorlds are powerful on their own and don’t need any other gadgets to work well.
A – Tier Gadgets
Name | Description | Slots | How to Unlock |
---|---|---|---|
Mini Ring Thief | Steal a small amount of Rings when colliding with other machines. | 1 | Finish 30 races |
Ring Thief | Steal Rings when colliding with other machines. | 2 | Finish 46 races |
Ring Gain Boost | Get a burst of speed when obtaining Rings. | 2 | Finish 46 races |
Extended Slipstream | Slipstreams occur more often. | 1 | Finish 30 races |
Collision Boost | Collide with a Machine to Boost. | 2 | Finish 30 races |
Lv3 Quick Charge | Level 3 Drift Charge fills faster. | 1 | Finish 30 races |
Ultimate Charge | Adds a 4th level to Drift Charge. Become invincible when using Charge Level 4 Boost. | 2 | Finish 30 races |
Perfect Charge Boost | Release the Drift as soon as a Charge Level is filled to Boost even faster. | 2 | Finish 94 races |
Acceleration Tuner 1 & 2 | Slightly increases Acceleration. Acceleration Machines get additional stat adjustments. | 1 | Finish 18 & 62 races |
Boost Tuner 1 & 2 | Slightly increases Boost. Boost Machines get additional stat adjustments. | 1 | Finish 18 & 62 races |
Speed Machine Kit | A kit for getting more Rings and accelerating with them. Speed Machines get stat adjustments. | 3 | Finish 62 races |
A lot of gadgets labeled as A-Tier are actually strong enough to be considered S-Tier, but they need to be used with the right equipment. On their own, they’re just a little bit underpowered.
B – Tier Gadgets
Name | Description | Slots | How to Unlock |
---|---|---|---|
Air Trick Bounty | Get a small amount of Rings for each rotation from an Air Trick. | 1 | Finish 46 races |
Air Trick Adept | Perform Air Tricks faster. | 1 | Finish 30 races |
Perfect Charge Bounty | Release the Drift as soon as a Charge Level is filled to get Rings. | 2 | Reach Rank C in World Match |
Ring Range UP | Increases the range to pick up Rings. | 1 | Finish 30 races |
Spin Drift | While Drifting, spin at high speed, knocking away other Machines. | 2 | Finish 30 races |
Technical Drift | While Drifting in land form, charging speed increases, but the chances of sliding out also increase. | 2 | Finish 94 races |
Friction Drift | Slow down while Drifting in land form, but charge the Drift Gauge much faster. | 2 | Reach Rank B in World Match |
Counter Quick Charge | Fill 1 level of the gauge once when doing a Counter Drift in land form. | 3 | Finish 94 races |
Slow Starter | +10 to all stats during Lap 3. | 2 | Reach Rank C+ in World Match |
Super Slow Starter | +20 to all stats during Lap 3. | 3 | Finish 78 races |
Handing Tuner 1 & 2 | Slightly Increases Handling. Handling Machines get additional stat adjustments. | 1 | Finish 18 & 62 races |
Power Tuner 1 & 2 | Slightly Increases Power. Power Machines get additional stat adjustments. | 1 | Finish 18 & 62 races |
Crash Pads | Halves the number of Rings lost when taking damage. | 2 | Reach Rank D- in World Match |
Inventory Plus | Hold up to 3 items instead of 2 | 2 | Available from the start |
Wisp Chance UP | Wisp items appear more often. | 1 | Reach Rank D+ in World Match |
Drift Charge Kit | A kit that makes the Drift Gauge fill faster, and slightly improves handling. | 3 | Finish 78 races |
Acceleration Machine Kit | A kit for reducing the impact of taking damage. Acceleration Machines get stat adjustments. | 3 | Finish 62 races |
Power Machine Kit | A kit for Boosting when colliding with other Machines. Power Machines get stat adjustments. | 3 | Finish 62 races |
Some of the best drifting gadgets, those that significantly improve drifting or reward skillful players, are powerful enough to be considered top-tier. However, these gadgets often require using two or three inventory slots, which can be a drawback. This is a common trade-off for many otherwise excellent B-Tier gadgets.
C – Tier Gadgets
Name | Description | Slots | How to Unlock |
---|---|---|---|
Starting Boost Bounty | Get Rings with a successful Starting Boost. | 1 | Finish a Grand Prix |
Slipstream Bounty | Continuously get Rings while a slipstream is occurring. | 1 | Finish 94 races |
Air Trick Expert | Perform Air Tricks much faster. | 2 | Available from the start |
Quick Starter | +10 to all stats during Lap 1. | 1 | Reach Rank E in World Match |
Super Quick Starter | +20 to all stats during Lap 1. | 2 | Finish 78 races |
Item Keeper | Prevents items from being dropped. | 2 | Finish a Grand Prix |
Quick Recovery | Recover from attacks quicker. | 3 | Finish 18 races |
Inventory Swap | Press a button to change item order. | 3 | Finish 6 races |
Hazard Item Chance UP | Hazard items appear more often. | 1 | Finish 6 races |
Attack Item Chance UP | Attack items appear more often. | 1 | Finish 6 races |
Defense Item Chance UP | Defense items appear more often. | 2 | Finish 6 races |
Boost Machine Kit | A kit for getting a small amount of Rings with Charge Boost. Boost Machines get stat adjustments. | 3 | Finish 62 races |
Okay, so a lot of these C-Tier gadgets aren’t amazing on their own, but honestly, if you’re really good with certain items, they can actually be pretty useful. It’s all about knowing how to use them well and being able to switch them out when you need to. If you can do that, they can definitely become a strong part of your strategy.
D – Tier Gadgets
Name | Description | Slots | How to Unlock |
---|---|---|---|
Item Attack Bounty | Get Rings when hitting others with items. | 1 | Finish 46 races |
Runoff Bounty | Continuously get Rings when using Speed items to cross deceleration areas. | 1 | Finish 46 races |
Morph Action Bounty | Do a Charge Dash in water or in flight to get Rings. | 1 | Reach Rank E+ in World Match |
Travel Ring Bounty | Get Rings when passing through a Travel Ring. | 1 | Finish 46 races |
Dash Panel Mini Bounty | Get a small number of Rings when using a Dash Panel or Dash Gate. | 1 | Finish 94 races |
Dash Panel Bounty | Get Rings when using a Dash Panel or Dash Gate. | 2 | Finish a Grand Prix |
Dash Panel Combo Bounty | Use over a Dash Panel to get 3 Rings. Use multiple Dash Panels in a row to get more Rings. | 2 | Reach Rank D in World Match |
Air Drift Mobility UP | While in flight form, Air Difts can turn more sharply. | 1 | Finish 94 races |
Charge Jump Mobility UP | While Charge Jumping in water form, left and right Air Tricks gain more distance. | 1 | Finish 94 races |
Maximum Traction | Prevents slipping on sand and ice. | 1 | Finish 18 races. |
Second Wind | After falling off course, get a Boost item. | 1 | Finish 18 races |
Bumber Guard | Prevents Rings from being dropped when bumping into walls. | 1 | Finish 18 races |
Invincible Start | Become invincible for some time when the race starts. | 2 | Finish 18 races |
Boost Item Chance UP | Boost items appear more often. | 3 | Finish 6 races |
Boost Starter | Start the race with a Boost. | 1 | Finish 6 races |
Double Boost Specialist | Start the race with a Double Boost. Double Boost will appear in Item Boxes. | 2 | Available from the start. |
Dark Chao Starter | Start the race with a Dark Chao | 1 | Finish a Grand Prix |
Warp Ring Specialist | Start the race with a Warp Ring. Warp Ring will appear in Item Boxes. | 2 | Finish a Grand Prix |
Giant Rocket Punch | Rocket Punch becomes bigger and appears more often. | 1 | Finish 6 races |
Giant Spiked Iron Ball | Spiked Iron Ball becomes bigger and appears more often. | 1 | Finish 6 races |
Short Fuse | Bomb charges faster and appears more often. | 1 | Finish 6 races |
Monster Truck Starter | Start the race with a Monster Truck. | 3 | Finish 6 races |
Item Hoarder Kit | A kit that enables holding up to 3 items at once, and grants items when completing laps. | 3 | Finish 78 races |
Damage Support Kit | A kit that grants invincibility for a duration at the start of the race, and grants a Boost item when falling off of the course. | 3 | Finish 78 races |
Handling Machine Kit | A kit for becoming invincible with Charge Level 4 Boosts. Handling Machines get stat adjustments. | 3 | Finish 62 races |
Most of the lowest-ranked Gadgets are too specific to be helpful for most players. For instance, Gadgets focused on water or flight aren’t broadly applicable because those situations don’t come up often enough in gameplay.
Many of these simpler gadgets are perfect for new players who have trouble steering or keeping their kart on the course. Early boosts or items aren’t very helpful, because it’s easy to recover from a slow beginning.
How To Unlock New Gadgets In Sonic CrossWorlds

New Gadgets are unlocked in different ways in Sonic Racing: CrossWorlds.
- Some are available at the start.
- Some are granted upon finishing a full Grand Prix, comprised of four races.
- Some require a certain number of races to be finished. The thresholds are: 6, 18, 30, 46, 62, 78, 94.
- Some are unlocked by reaching new Ranks in online World Matches.
How To Unlock More Gadget Slots In Sonic CrossWorlds

Players begin the game with space for only one Gadget. As they progress, they can unlock additional slots using Gadget Plates – bronze, silver, and gold are examples. The game ultimately allows for a maximum of six Gadget slots.
You unlock these simply by racing more, both against the computer and other players. You can check your Gadget Plate and hover over any locked slots to see exactly how many races you still need to complete to unlock them.
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2025-09-25 17:52