Elex May Never Get a Threequel, But Fans Should Keep Tabs on Pithead Studio

Elex May Never Get a Threequel, But Fans Should Keep Tabs on Pithead Studio

As a long-time fan of Piranha Bytes and their unique take on open-world RPGs, I’ve been following the news about their closure with a mix of sadness and anticipation. Having grown up playing games like Gothic and Risen, I was excited to see what the studio would bring next with Elex 2 and the rumored Elex 3.


Piranha Bytes, the creator of acclaimed titles like “Elex 2” and the early 2000s hit “Gothic,” announced their closure in June 2024. Although the studio is no more, its influence continues to resonate. Despite some instability in recent years, marked by inconsistent releases, Piranha Bytes’ groundbreaking projects have left a lasting impact on the gaming world. The upcoming development of “Elex 2” and other daring ventures bodes well for a new studio taking over, ensuring that Piranha Bytes’ legacy lives on.

As a devoted fan of Piranha Bytes, I’ve been keeping a close eye on the studio amidst the controversy surrounding its parent company, Embracer Group. Despite solid sales and positive reviews for their games, there’s been an increasing sense of unease due to the corporate ownership that has faced accusations of mismanagement. The pressure to deliver another blockbuster title, like their more successful releases, has never been greater. Although Elex 3 remains a question mark, the talented team now known as Pithead Studio holds the potential to reach those lofty heights once again.

The Closure of Piranha Bytes Almost Guarantees the Deaths of Its IPs

Embracer Group Was Unable to Find a Buyer

Reports of financial instability at Piranha Bytes triggered an reassuring tweet from the company this year, acknowledging their financial hardships. Despite Embracer reportedly attempting to sell the studio, there were indications that Elex’s distinctive RPG formula might persist due to external funding they had supposedly secured. However, given the public criticisms of mismanagement by Piranha Bytes’ leadership towards their parent company, it was not unexpected that this partnership would ultimately reach a crisis point without a sale transpiring.

After Embracer’s funds ran out, Piranha Bytes was forced to shut down its office and abandon their ongoing projects. Although not universally appreciated, the gritty open-world adventures in the Gothic, Risen, and Elex series will live on in the hearts of devoted fans. Though the team may no longer be able to revisit these worlds, the skills they’ve taken with them offer a fresh beginning full of potential.

Pithead Studio is Led by Veteran Members of Piranha Bytes

Through their YouTube channel and a tweet on X, Jenny and Bjorn Pankratz, formerly game designer and creative director at PB, have established their own independent studio, named Pithead. No specifics have been shared about upcoming projects or release dates from this fledgling developer. The team’s small size echoes Piranha Bytes’ past ethos. With less corporate oversight, the potential for successful creations under Pithead’s wing appears promising, fueled by the founders’ unwavering enthusiasm.

After the prosperous launch of the initial Gothic games, Bjorn and later Jenny took on significant roles in shaping the advancement of the subsequent Risen and Elex installments. Despite some valid criticisms leveled against these series’ entries, their innovative concepts and player autonomy have left a lasting impression on many gamers. As the project director for Elex, Bjorn was instrumental in merging fantasy and sci-fi elements that define this game. It is likely that Piranha Bytes’ distinctive creative spirit will continue to influence Pithead Studio as they work on future projects.

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2024-07-21 23:33