Path of Exile Players Are Disgruntled by Tornadoes

Path of Exile Players Are Disgruntled by Tornadoes

Highlights

  • Bismuth Tornadoes in the Settlers of Kalguur expansion trigger frustration among Path of Exile players due to relentless damage and disruption.
  • Update 3.25 revamps melee combat, introduces Warden class, enhances gameplay mechanics, and introduces quality-of-life improvements.
  • Player feedback prompts developers to reduce Bismuth Tornado damage, aggressiveness, and frequency to address dissatisfaction.

As a seasoned Path of Exile gamer with countless hours spent mastering various builds and exploring the vast labyrinthine world of Wraeclast, I’ve grown accustomed to the game’s intricacies and challenges. However, the recent addition of Bismuth Tornadoes in the Settlers of Kalguur expansion has tested my patience and left me feeling frustrated.


In the latest expansion of Path of Exile, called Settlers of Kalguur, some players have been vocalizing their annoyance with the tornadoes. When players gather the essential resource Bismuth, these tornadoes are activated, pursuing them relentlessly and inflicting substantial damage. This unwanted interference significantly alters the experience of playing Path of Exile, introducing an unforeseen challenge.

The 3.25 version of “Path of Exile,” referred to as the update, brought about the Settlers of Kalguur challenge league and marked a substantial transformation in the game. This update is characterized by significant enhancements to melee combat, including heightened damage for melee abilities and fortified defensive options such as enhanced block passives and life leech capabilities. Furthermore, the Raider class has been supplanted by the Warden class, which emphasizes elemental attacks and ushers in new features like Tinctures to amplify elemental impacts. Other enhancements comprise effortless reservation effect renewals upon demise and expedited item collection. Moreover, players are now empowered to construct and administer their personal town, Kingsmarch, while grappling with innovative elements such as tornadoes triggered by Bismuth accumulation.

Despite the fact that the game’s dangerous and frequent tornadoes have been a source of frustration for many players, sparking numerous debates and complaints on various platforms, there are several issues that have come up. For instance, some players have expressed concern over tornadoes killing them instantly with no chance to defend against them when they appear on the character. Moreover, tornadoes staying put above loot piles is perceived as a design flaw. Players also believe that tornadoes cause too much damage for too long and are difficult to spot on certain maps. In summary, there’s a strong consensus among the community that the tornadoes in Path of Exile need significant improvements.

Path of Exile Releases 3.25.0 Hotfix 10

In response to the given feedback, the creators of “Path of Exile” have issued an update with several improvements. This update diminishes the harm inflicted by Bismuth Tornadoes by 33%. Additionally, they will no longer chase players as aggressively and their frequency of appearance is decreased. Furthermore, tornadoes can now originate from a larger distance. The update also tackles problems with shipments not being delivered when ore was smelted and addresses two instances causing crashes.

Grinding Gear Games pays close attention to player feedback, resulting in a win-win situation for players and the game itself. Notably, the number of players on Steam for “Path of Exile” has surged lately. The new content seems successful in keeping players hooked until the expected launch of “Path of Exile 2,” which was previously slated for an earlier release but is now predicted to come out towards the end of the year.

Path of Exile 3.25.0 Hotfix 10 Patch Notes

  • Bismuth Tornadoes now deal 33% less Damage from hits, are less aggressive in chasing you, spawn less frequently, and can now spawn further away.
  • Fixed Shipments failing to be sent when ore is smelted after setting the values, so it was trying to send more than you have. It now sends what ore is available from the amount set.
  • Fixed 2 instance crashes.

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2024-07-29 16:23