The First Descendant Releases Update 1.0.6

The First Descendant Releases Update 1.0.6

Highlights

  • Hotfix 1.0.6 for The First Descendant addresses various gameplay and character bugs found within the game.
  • Following the massive 1.5 update, one of the more popular farming locations in White-Night Gulch broke, with this hot fix correcting that.
  • In addition, completing Weekly and Seasonal Challenges will now correctly issue any associated Supply Coins to players.

As a seasoned gamer with over two decades of experience under my belt, I can confidently say that Nexon has been consistently delivering updates for The First Descendant that not only keep the game fresh but also address issues that have been bothering the community. This latest hotfix 1.0.6 is no exception!


Nexon rolls out update 1.0.6 for the game “The First Descendant,” resolving various glitches and problems that have been affecting the widely-played looter shooter. Since its release in early July, “The First Descendant” from Nexon has garnered popularity among gamers as it combines aspects of hit games such as “Warframe” and “Destiny 2.”

To keep the excitement and appeal of The First Descendant high among its players, Nexon regularly introduces enhancements and updates. For instance, this week brought about a significant update that included two new characters – Luna and Ultimate Valby – an additional boss fight against Gluttony, and the craftable Hand Cannon Peace Maker gear. Furthermore, Nexon is always listening to player input, addressing issues as well as features that might not be functioning optimally. Consequently, players can expect a fresh update with several improvements for their enjoyment.

Delighted by the recent 1.5 update for The First Descendant, I’m thrilled to share that Nexon has rolled out a new hotfix. Unlike the larger update, this one is compact but packed with essential improvements and bug fixes. It’s given my favorite characters like Jayber, Kyle, and Valby a fresh lease of life, and most importantly, it’s resolved an issue where Weekly and Seasonal Challenges linked to the Battle Pass weren’t rewarding players fairly with Supply Coins. I’m relieved to say that any challenges rectified by this patch will be rightfully credited to players once it’s been applied. To top it off, a beloved farming mission, “Fortress Outskirts” in White-Night Gulch, has been mended, ensuring the correct number of enemies now spawn – a glitch that seemed to have occurred post Update 1.5.

As a passionate gamer of The First Descendant, I’m thrilled about Update 1.0.6! This update brings some fantastic content enhancements for those of us who splurge on Caliber goodies from the in-game store. Now, when you’re browsing through bundles, there will be a handy indicator to let you know if any of the items might not fit into your inventory due to space limitations. Plus, if there’s an issue with inventory capacity, the bundle price will now be reduced – talk about a win-win situation!

In addition to the latest improvements, Nexon is generously providing free rewards to fans of The First Descendant in honor of the game’s significant update. From August 2nd to the 8th, players are encouraged to check their in-game Mailbox located within the Albion social space to claim a selection of enhancements. Players can look forward to increased drop rates for Gold and Kyper shards, as well as a 30% boost for Descendant EXP and Weapon EXP. It’s important to note that once activated, these bonuses will last for 3 days before they expire.

The First Descendant Update 1.0.6 Patch Notes

Content Improvements

  • An indicator will be displayed when a slot item that already expanded the relevant slots to the limit is included as bundle content, making it easier to check.
  • Also, the price of the slot item will be deducted from the overall bundle price before the purchase, if the number of the slots already reached the limit.

Optimization Improvements

  • [PS5] Improved some CPU load issues.

Bug Fixes

1) Battle Pass

  • Fixed an issue where the acquisition of Supply coin as a reward for Season/Weekly Challenge was not possible.
  • If you completed the Season/Weekly Challenge before the patch, you will receive the Supply Coins upon logging in after the update.

2) Mission

  • Fixed an issue where fewer monsters were being spawned during the “Fortress Outskirts” mission in White-night Gulch.
  • Fixed an issue where outposts would start without cooldown.
  • Fixed an issue where monsters were respawning abnormally at certain outposts.

Keep in mind that using system glitches or intentional actions for greater advantages than intended is regarded as unorthodox gameplay conduct.

3) Descendants

  • Fixed an issue where Jaber’s Turret removal was intermittently not possible
  • Fixed an issue where the taunt effect of “Jayber’s’ Medical Turret” enhancement would intermittently not work.
  • Fixed an issue where “Valby” and “Ultimate Valby”’s “Clean Up” skills would not end.
  • Fixed an issue where the relevent effect would not appear around Viessa’s legs when using her skill “Frost Road”.
  • Fixed an issue where “Kyle” was not able to use his skill “Superconductivity Thrusters” if his max HP exceeded a certain value when his level was between 22 ~ 25.
  • Fixed an issue where “Kyle”’s damage from “Superconductivity Thrusters” would increase abnormally when using modules that apply status effects.
  • Fixed an issue where “Yujin” had to equip a lower-level reactor to achieve higher healing output when the power of his skill was low, rather than using a higher-level reactor.

4) Equipment

  • Fixed an issue where motion would continue if a player maintained the zoom state while the “Single Reload for Peace” effect of the “Peace Maker” was active.

5) Module

  • Fixed an issue where the “Grappling Hook” could intermittently be used beyond its range when the “Mid-Air Maneuvering” module was equipped.

6) Miscellaneous

  • [Russian] Fixed a UI display error of Pyromanic Sub Quest.
  • [German][French][Italian][Polish][Portugese][Russian][Spanish] Fixed an error on “Yujin”’s “Solidarity Healing” skill tool tip.
  • Fixed an issue where the newly added Amorphous Material Pattern ‘MutantAA’ tooltip was incorrectly displayed as “Freyna” Amorphous Material in some languages.

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2024-08-03 21:54