Suicide Squad: KtJL Closed One Door But Post-Launch DLC Opens Another

Suicide Squad: KtJL Closed One Door But Post-Launch DLC Opens Another

Highlights

  • Killing the Justice League in Suicide Squad: Kill the Justice League was met with both skepticism and disappointment.
  • Rocksteady made the deaths of nearly every Justice League member comedic or insignificant.
  • The decision to reverse the Justice League’s deaths is potentially good news for the future of the Arkhamverse but trivializes story beats throughout Rocksteady’s Suicide Squad game.

As a long-time fan of Rocksteady’s Arkhamverse, I must confess that I found myself quite perplexed by the recent developments in Suicide Squad: Kill the Justice League. The initial decision to kill off the Justice League was met with a mix of skepticism and disappointment, but I was willing to give it a chance, especially given Rocksteady’s track record.


Story spoilers ahead for
Suicide Squad: Kill the Justice League
’s Season 2 Episode 3 DLC.

The game titled “Suicide Squad: Take Down the Justice League” has faced numerous challenges and its straightforward concept has been both praised and criticized since it was first announced. One of the main points of contention is the idea that players would be eliminating the Justice League, a notion that sparked immediate skepticism due to it being the first time Rocksteady’s Arkhamverse features a full-fledged Justice League, rather than subtly referencing its characters. Therefore, the fact that all members of the Justice League meet their end in “Suicide Squad: Take Down the Justice League” was indeed surprising.

In a less humorous and more serious tone, it could be rephrased as follows:

Suicide Squad: Kill the Justice League’s Flash Rescue Proves That Story Choices Don’t Matter

Out of the blue, it’s disclosed that Task Force X is now focused on rescuing the Justice League. This brief revelation catches everyone off guard, particularly Flash, who appears dazed and in the dark about the situation, stumbles onto the scene, and is swiftly confined to a stasis chamber at the Hall of Justice. This event could have far-reaching consequences not just for Suicide Squad: Kill the Justice League, but also for the future of the Arkhamverse.

Rocksteady might have held firm in their choice to eliminate the Justice League in “Suicide Squad: Kill the Justice League,” but by completely undoing this decision without any apparent repercussions, it hints that they may want to maintain flexibility for future games possibly starring one or more of these iconic characters. On the positive side, this opens up opportunities for the Arkhamverse to continue thriving, particularly since another “Suicide Squad” game seems improbable following the mixed response to the initial release.

In a different perspective, it implies that any decision made by Rocksteady in storytelling, which seems significant and long-lasting, may be disregarded, undermining the importance of those choices and their effects on the overall mood and plot. For instance, in _Batman: Arkham City_, the Joker is killed but reappears as a spectral presence tormenting Bruce Wayne in _Batman: Arkham Knight_. Similarly, _Batman: Arkham Knight_ begins and ends with Batman’s ‘death’ and the emergence of the Dark Knight Returns only to have him re-emerge publicly as Batman five years later in _Suicide Squad: Kill the Justice League_.

Suicide Squad: Kill the Justice League’s Multiverse Narrative Now Matters Even Less

One popular idea about the game “Suicide Squad: Kill the Justice League” was that as players eliminated the Justice League characters, they might eventually uncover alternate universe or “Elseworld” versions of these heroes to take their places. Since Rocksteady Studios needed a new Batman voice actor following Kevin Conroy’s passing, it made sense for them to introduce an Elseworld version of Batman in the future.

Given that we now know the Justice League is safe and detained, it’s evident what the alternate reality presented in ‘Suicide Squad: Kill the Justice League’ serves. It seems like the multiverse concept was primarily used to create diverse environments for Task Force X to explore while dealing with a dozen Brainiacs and their monotonous minions. Thus, if Brainiac is eventually defeated again, Metropolis can revert back to its original state before the invasion started.

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2024-08-05 00:53