Final Fantasy 14 Responds to Dawntrail Graphics Feedback

Final Fantasy 14 Responds to Dawntrail Graphics Feedback

Highlights

  • Final Fantasy 14‘s development team responded to player feedback on graphic changes in Dawntrail.
  • Square Enix plans to implement gradual graphical changes based on player feedback, which will be revealed in August.
  • Players continue to provide feedback on FF14’s forums regarding character and environment changes.

As a long-time fanatic of Final Fantasy 14, I can’t help but feel a mix of excitement and anticipation upon learning that Square Enix is listening to our feedback and planning further graphical updates based on player input. Having spent countless hours customizing my characters in this expansive world, it’s heartening to see the developers acknowledge and act on our suggestions.


After launching “Final Fantasy 14: Dawntrail” and an update to its graphics, Square Enix announced intentions to make more graphical adjustments based on player input. The team behind “Final Fantasy 14” addressed a discussion thread on the game’s official forums where players debated modifications made to their characters in “Dawntrail”.

Prior to the launch of “Dawntrail,” Square Enix published a benchmark test for “Final Fantasy 14: Endwalker’s” fifth expansion, allowing players to preview their characters’ appearances compared to previous versions and check if their PCs could handle the game without any glitches. The benchmark featured options for players to experiment with, such as AMD FSR and Nvidia DLSS upscaling technologies, along with various shadow and antialiasing settings. Nevertheless, some players voiced their discontent about how their characters would appear in “Dawntrail,” leading Square Enix to release an updated benchmark at the end of May to address these concerns.

Although Square Enix has hinted at ongoing improvements to the graphics over time without providing many specifics, a post on the Final Fantasy 14 forum by Community Team Member Aimetrot acknowledged player feedback regarding the graphics of Dawntrail. In response to a lengthy discussion thread about suggested changes to both character and environmental graphics, as well as bug reports, Aimetrot stated that the development team had taken note of the feedback provided in the thread. However, they did not disclose further details about the graphical adjustments Square Enix plans to make; instead, they mentioned that more information would be revealed in late August, shortly after the release of Final Fantasy 14 Patch 7.05.

Final Fantasy 14 Confirms More Dawntrail Graphic Changes On The Way

  • A long forum thread about the player characters and environments in Dawntrail gained traction.
  • Final Fantasy 14 community team member Aimetrot states player feedback has been shared with developers.
  • Aimetrot confirmed that a plan to implement some requested changes would be revealed in August.
  • Players are asked to continue providing feedback to the FF14 development team on the forums.

Across several discussions within the forum thread, players of Final Fantasy 14 shared observations on how their characters appeared between Patch 6.58 (Endwalker) and Patches 7.0 and 7.05 (Dawntrail). Some races like Viera and Miqo’te still experienced minor graphical hiccups with ear and hair textures, while others, such as Elezen, showed a thin line on the neck when viewed from specific angles. Additionally, players voiced worries about areas and instances that were yet to receive updates in Dawntrail. The community acknowledged the feedback provided by Aimetrot and the team, expressing gratitude for their attention.

In terms of its content updates, “Final Fantasy 14” might boast one of the richest patch cycles so far, featuring Cosmic Exploration and Shades’ Triangle, among other graphic enhancements. If all goes well, the game will keep incorporating graphical improvements suggested by players throughout the expansion.

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2024-08-07 22:13