Assassin’s Creed Shadows: Major FPS Fix Coming Soon!

Summary

  • Ubisoft is aware of the frame rate dip in Assassin’s Creed Shadows‘ Hideout and will address it in an upcoming patch.
  • The developers will also make distracting enemies with Naoe’s Shinobi Bell more consistent, fix an issue with Yasuke’s Teppo skill tree, and resolve some quest-specific glitches.

The noticeable drop in frame rate within the hideout of “Assassin’s Creed: Shadow” is recognized as a bug by Ubisoft and will be fixed in an upcoming update. Launched just a week ago, “Assassin’s Creed: Shadow” has been praised for its captivating feudal Japan setting, which has left players and critics alike in awe. The dual protagonists, Yasuke and Naoe, have also been well-received as they offer distinct types of gameplay, catering to fans who prefer stealth from earlier “Assassin’s Creed” games like “Odyssey” and “Valhalla”.

At the outset of the narrative in “Assassin’s Creed Shadows”, the game introduces the concept of a personal hideaway, an open space that players are free to customize according to their preferences. In the vast world outside, resources can be gathered and used to construct beneficial facilities within this hideaway, such as a forge for weapon and equipment enhancements, a training area, and stables that aid players’ allies in transporting more materials back to the hideaway. This hideaway is also an ideal location for showcasing the various artworks and collectibles players may come across during their travels through feudal Japan.

Players of Assassin’s Creed Shadows have been experiencing a significant decrease in frame rate within the Hideout, despite the game generally performing smoothly. Fortunately, Ubisoft has acknowledged this problem and plans to rectify it in the first major update for Assassin’s Creed Shadows. On the game’s subreddit, Ubisoft has shared a list of bugs reported by players, and though the list is relatively small, the Hideout FPS issue stands out prominently.

Assassin’s Creed Shadows’ Hideout Frame Rate Issue Will Be Fixed Soon

In the game Assassin’s Creed Shadows, it was unexpected that the frame rate wouldn’t drop or be limited in the customizable Hideout area, but Ubisoft has since announced that this is actually a bug. This problem might not significantly affect players who don’t spend much time in the Hideout, but since returning to it is essential for the main storyline, it could still cause some inconvenience. Additionally, Ubisoft has acknowledged and plans to address several other bugs mentioned on their Reddit post, such as making Naoe’s Shinobi Bell more reliable for distracting enemies, fixing an issue with Yasuke’s Teppo skill tree, and resolving certain quest-specific glitches.

The exact release date for the initial update of “Assassin’s Creed Shadows” isn’t clear yet, but players shouldn’t have to wait an excessive amount of time. Those eager to delve deeper into the base-building mechanics of “Assassin’s Creed Shadows”‘ Hideout might find it beneficial to use this period to search the open world for materials, ensuring readiness to construct once any frame rate issues with the Hideout are addressed.

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2025-03-26 20:22