Esports Courses Branded ‘Money-Making Rackets’ by UK Pressure Group

Esports Courses Branded ‘Money-Making Rackets’ by UK Pressure Group

As a seasoned observer and participant in the dynamic world of esports, I can’t help but weigh in on the ongoing debate surrounding esports degrees. Having witnessed the meteoric rise of this industry from the humble beginnings of LAN parties to the multi-billion dollar behemoth it is today, I find myself torn between traditional education and the practical, hands-on learning that has fueled my own success.


As time goes by, the idea of a ‘degree in esports’ has grown in popularity, attracting numerous universities and educational institutions globally. These institutions provide esports courses with diverse specializations. Some emphasize the competitive gaming aspect, while others prioritize business skills, training students on how to efficiently run and develop an esports organization.

Yet, there are some individuals who voice discontent over this increasing phenomenon, and a particular organization in the U.K. has even accused these eSports education programs of being money-grabbing schemes and exploitative.

The Future

Reflecting on the dynamic world of esports today, I’m struck by the multitude of skilled individuals filling an astonishing variety of roles, all without formal education specifically in esports. The growth of this industry has been remarkable, fostering a community that consists of content creators, athletes, visionaries, and entrepreneurs – none of whom followed the traditional path of attending college to learn about esports. Instead, they’ve honed their craft through passion, perseverance, and self-teaching.

Often, prominent figures in the esports business hold degrees in areas not connected to esports, having first pursued higher education before shifting their careers towards this field.

Currently, we witness a significant evolution in culture; there’s a worldwide transition unfolding as an increasing number of organizations and esports corporations demand more recognized credentials. This trend has led several universities, colleges, and even high schools to introduce esports-related certification programs, courses, and degree paths.

In the past, the idea of obtaining an education specifically related to esports seemed absurd; however, today it’s opening doors for enthusiastic youths to thrive in a field they love deeply. Yet, for certain individuals, that isn’t sufficient.

In a recent tirade against the concept of ‘Mickey Mouse’ courses in universities, one non-profit organisation branded a ‘pressure group’ gave their two cents about esports courses.

According to Chris McGovern of the Campaign for Real Education, some universities are financially struggling and may be resorting to offering questionable academic programs as a means to generate income from unsuspecting students. This implies that they might be leaning towards borderline fraudulent courses to extract money.

As a gamer putting my trust in the educational system, I’ve come to realize it can feel like a cash-grabbing scheme from universities struggling financially. They seem to prioritize their own needs over those of us students, and it’s ultimately the taxpayer who ends up footing the bill for student loans that often won’t be repaid in situations like these.

As an ardent supporter, it’s disheartening to see that our esteemed institutions appear to prioritize profit over the well-being of the youth. Instead of fulfilling their responsibility towards nurturing and protecting us, they seem to be capitalizing on us. The so-called Mickey Mouse degrees, designed with the sole purpose of attracting young individuals into parting with significant financial resources, serve as a lifeline for these institutions rather than as genuine educational opportunities.

Big Business

Esports Courses Branded ‘Money-Making Rackets’ by UK Pressure Group

One outlet ran the numbers and discovered that 22 universities in the United Kingdom offer esports courses, and like any other pursuit, students jumping in to study these subjects are offered extensive funding. It was then noted that the entry requirements for these courses are typically very low, which is where the concerns start to crop up.

According to the mentioned report, it’s important to note that enrolling in the three-year esports program recognized by Nottingham Trent University only necessitates having CCD grades.

It’s notable that McGovern has been advocating these ideas for quite some time now. Back in 2018, his views were captured on record during an article discussing the rise of academic programs focused on esports in the United Kingdom.

These universities are enticing students to enroll in their programs primarily for financial gain, creating what can be seen as a scheme. They market fields such as computer game studies in an appealing manner to young individuals, only to find themselves graduating with around £50,000 in debt and struggling to find employment afterwards.

Ever since McGovern’s initial remarks, the worldwide esports market revenue has significantly increased from approximately $880 million to over $1.8 billion. From the year 2020 onwards, the global esports fan base has grown substantially from about 430 million enthusiasts to over 640 million, and the most valuable esports organization is estimated to be worth around $540 million.

In an industry that’s growing more controlled, organized, and cut-throat, ambitious young individuals aiming for recognition should consider acquiring these qualifications as crucial steps toward their success.

The organization ‘CRE’, which McGovern symbolizes, advocates for improved educational standards, yet instead of obstructing esports courses, they might embrace this idea and explore ways to enhance them positively. This industry is swiftly expanding and plays a crucial role in the realm of entertainment and digital media. For many, it serves as a stepping stone towards fame, wealth, and a lasting profession.

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2024-08-13 23:48