One Ghost of Tsushima 2 Side Quest Type Would be Worth its Weight in Gold

One Ghost of Tsushima 2 Side Quest Type Would be Worth its Weight in Gold

Highlights

  • Mythic Tales in Ghost of Tsushima offer powerful gear and stories from Japanese mythology.
  • The side quests allow players to explore unique locations and experience challenging combat.
  • Evolving the art style and tying some tales together in Ghost of Tsushima 2 can create engaging quests.

As a seasoned gamer who has traversed countless virtual landscapes and delved deep into the heart of numerous digital narratives, I can confidently say that the Mythic Tales in Ghost of Tsushima 2 are not just an option, but an absolute necessity. Having played through the original title multiple times, I can attest to the sheer brilliance of these side quests and their impact on the overall gaming experience.


In the upcoming sequel, Ghost of Tsushima 2, the Mythic Tales will need to deliver on their promise, given they were widely appreciated by fans in the original game. Though classified as side quests, the gear rewards from these tales are among the most valuable in the game. Sucker Punch Productions made a conscious effort to prioritize quality over quantity with the Mythic Tales in Ghost of Tsushima, ensuring they weren’t excessively scattered across the map like they might have been in other games.

In these unique extra missions, players explore Japanese folklore. Not only does the artwork show stunning Japanese calligraphy styles, but it effectively incorporates captivating legends into the gameplay. These side quests are a significant aspect that might place this game among the greatest narrative-focused titles ever made. As such, Sucker Punch should definitely consider including Mythic Tales in Ghost of Tsushima 2, given the vast opportunities for creativity and numerous Japanese myths yet to be depicted.

Why Mythic Tales in Ghost of Tsushima 2 Are An Absolute Necessity

In the game ‘Ghost of Tsushima’, players can embark on Mythic Tales once they’ve interacted with specific musicians scattered throughout the world. Unlike the main story that revolves around Jin Sakai, these tales are rooted in centuries-old stories and myths, as was common in ancient times. These stories provide a break from the intense main campaign, offering a captivating yet relaxed experience.

In Ghost of Tsushima 2, players are led to unexplored nooks and crannies they might not have considered otherwise, offering them a broader perspective of the island and its culture at that time. The game also includes challenging combat scenarios, providing a sense of accomplishment when players successfully claim the loot. While the sequel may introduce new combat mechanics, it’s safe to assume that the fights in side quests won’t become a walk in the park.

All these gameplay elements are great, but perhaps the best part about the Mythic Tales in Ghost of Tsushima is the art style that’s used to convey the myths. It’s highly reflective of Japanese culture and is done as beautifully as the rest of the game. The meticulous details in the brush strokes, the animation design, and the way the musicians’ dialogues flow is sublime, to say the least. Given the love from fans, it’s quite likely that Sucker Punch will evolve the way Ghost of Tsushima 2‘s Mythic Tales will play out. What is known for sure is this: the sequel cannot afford to miss out on this type of quest.

Potential Mythic Tales in Ghost of Tsushima 2 That Can Serve as the Next Evolution

In the game Ghost of Tsushima, while each Mythic Tale stands alone, they could be made even more captivating if some were connected to one another. For instance, the narrative could kick off with the story of Uchide-no-kozuchi, who crafted a legendary mallet capable of producing anything. This magical artifact might be essential for creating an extraordinary armor set, similar to Altair’s in Assassin’s Creed, which would grant players increased movement speed on land and water.

By doing so, they could craft a Mythic Story inspired by the folklore of Urashima Taro and Otohime, the Sea Emperor’s daughter, Ryujin. In this narrative, they may need to retrieve a secret weapon from a concealed cave, similar to the Black Hand Riku Mythic Tale for the Sarugami armor. This new armor could prove vital when players venture underwater, where they’ll be ambushed by carnivorous fish and sea serpents. Having robust protection and swiftness to avoid drowning in the process will significantly aid their journey.

This could lead into the final Mythical Tale of the set in Ghost of Tsushima 2, which could draw upon the legend of Ibaraki-doji. This mountain of a man would be blocking access to the only land that produces the medicinal herbs that Tsushima’s people need. He would agree to trade the herbs in exchange for the special weapon that players received earlier, but then deceive and try to kill them. Here the challenge could be that players have to master the weapon and map out the boss’ attack pattern to learn his technique and turn it around on him. This could play out like the battle against Khotun Khan, one of the hardest bosses in Ghost of Tsushima. Overall, Mythic Tales in Ghost of Tsushima 2 will easily be worth their weight in gold, whether the developer chooses to take the independent route or evolve them into something spectacular.

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2024-08-14 22:34