Battlefield 6 Dev Teases Aim Assist Changes Coming for Console Players

An upcoming update to Battlefield 6 will reduce the strength of its aim assist feature. Aim assist helps players aiming on consoles, but there’s often disagreement among fans about how much help it should provide. This has been a long-running discussion for Battlefield 6, and the developers are making changes to address it.

The new shooter game has gotten off to a promising start, but it hasn’t been without issues. Players have offered feedback that led to several quick changes, including the removal of some unpopular character designs and a fix for a problem with experience points in a recently added game mode. The developers are still working on improvements, as shown by their response to concerns about how aiming works in the game.

Battlefield 6 Will Move Away from Rotational Aim Assist and Nerf Recoil Reduction

Matthew Nickerson, the lead designer for controllers and console gameplay in Battlefield 6, has confirmed the team is improving the aim assist system. The new version will feel less ‘sticky’ and will slow down movement more consistently, unlike the current system which ramps up the slowdown. This isn’t the first aim-related change for Battlefield 6; the game’s quick turn feature was already designed to help with aiming when switching between targets. The upcoming changes aim to further improve this by reducing the slowdown effect when moving past a target, making it easier for console players to freely move their view.

Originally, the developers stated that Battlefield 6 wouldn’t include rotational aim assist, but players discovered it was in the released version. Now, comments from Nickerson confirm the game will revert to the non-rotational aim assist system used in the open beta. Additionally, recoil reduction will be adjusted. Currently, console players receive a significant 25% recoil reduction compared to those using a mouse and keyboard, and EA plans to reduce this difference to create a more balanced experience. Nickerson clarified that this recoil reduction is a separate system from aim assist and will be updated separately in the future.

As a Battlefield fan, I’m really hoping they roll out these updates soon! Nickerson mentioned the aim assist fix is coming “shortly,” which is great news. I think going back to the way aim assist worked in the open beta will be a big improvement, especially with the smaller maps in Battlefield 6. Those maps are likely to get pretty chaotic with tons of targets, and right now the aim assist seems to slow you down too much when you’re trying to move and shoot.

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2025-11-04 19:08