Suicide Squad: Kill Justice League May Be Closest Possible to Joker Game

Suicide Squad: Kill Justice League May Be Closest Possible to Joker Game

Highlights

  • Suicide Squad: Kill the Justice League is a visually appealing game with a unique DC Comics storyline and characters.
  • Joker’s addition as a playable character briefly revived interest, but creating a Joker-centered game poses challenges due to his chaotic nature.
  • The game’s over-the-top narrative and gameplay style make it easier for players to embrace the insanity of playing as the Joker.

As a lifelong fan of DC Comics and video games, I must say that Suicide Squad: Kill the Justice League has been an intriguing rollercoaster ride. The game’s unique storyline, captivating visuals, and quirky characters have certainly piqued my interest, despite its less-than-stellar reviews.


Suicide Squad: Take Down the Justice League is undeniably unique in its approach. Despite being widely criticized as another failed attempt at live-service gaming, its integration of DC Comics narratives and characters, along with top-tier visuals and character movements, has a distinctive allure that, while not saving it entirely, has certainly piqued the interest of numerous gamers.

This sort of attention-grabbing premise is typified by Joker’s arrival in the game. Joining the team of playable characters nearly two months after the launch of the Suicide Squad base game, Joker reinvigorated interest in the project, though this revived attention was short-lived. Though it may have been in vain, Joker’s introduction as a playable character speaks to a broader phenomenon in the world of DC Comics adaptations: there is a non-negligible portion of the gaming population that would love to play a bona-fide Joker game. The popularity of Batman’s arch nemesis never seems to waver, enduring rough on-screen portrayals and cinematic flops with ease, making him an ostensibly easy pick for a video game protagonist. However, this idea is borderline impossible for a few reasons.

Why Players Might Never Play as Joker Beyond Suicide Squad: Kill the Justice League

Suicide Squad: Kill the Justice League Is a Joker-Friendly Venue

The ongoing narrative of the Suicide Squad game continues to unfold, and it’s clear that it has taken on a rather exaggerated tone. Despite sharing the same universe with the grim and serious Batman: Arkham games, it manages to be quite humorous and light-hearted, introducing outlandish ideas such as alternate realities, which previously had been kept within relatively realistic boundaries by comic book standards in this game world.

As a lifelong comic book enthusiast, I’ve always been captivated by the enigmatic character of the Joker. So when I heard that the Joker from “Suicide Squad” was going to be introduced in a new way, I couldn’t help but feel excited and intrigued. The narrative and tonal framing they chose for him was nothing short of brilliant. Pulled from an alternate reality, this version of the Joker is able to fly through Metropolis, taking down bad guys with ease while cracking jokes and maintaining his insanity. It’s a thrilling twist that satisfies many fans like myself who have longed to see the Joker soar through the skies in true comic book fashion. All in all, this fresh take on the Joker is a testament to the enduring appeal of this iconic character and a must-see for any comic book lover.

In simpler terms, the straightforward gameplay of “Suicide Squad” makes it feasible to portray the Joker as a playable character. When you assume the role of the Joker, it’s effortless to disengage your mind since his main task is eliminating faceless adversaries. Although some aspects of the Joker’s moveset in “Suicide Squad” may seem inconsistent with his character, who isn’t typically an agile action hero, he remains consistent within the interactive and storyline aspects of the game as a whole.

Joker Probably Can’t Be the Star of His Own Game

Creating a Joker-themed Justice League video game uncovers challenges due to the Joker’s inherent immoral perspective. The primary issue with giving the Clown Prince of Crime control over his own game is that his worldview necessitates amorality: it would be challenging to manufacture, promote, and distribute a top-tier game where players are tasked with carrying out mass killings, widespread destruction, or terroristic activities as main objectives.

Although we can overlook that concern, it remains challenging to imagine how a sophisticated, single-player Joker video game could materialize from a practical standpoint. The Joker isn’t your typical antihero with ambiguous morals; he is an anarchist who thrives on chaos. Creating a coherent game narrative around him might result in an unstructured story filled with convoluted plot devices and forced explanations for gameplay mechanics, as his madness makes it difficult to maintain a cohesive and logical tale – particularly within the confines of a video game. Although some ‘what if’ comic books have depicted Joker becoming more rational, a full-length game based on this concept might undermine the very reason for featuring him as the protagonist in the first place.

Read More

2024-08-18 13:34