Top 10 Features ARC Raiders Players Want Added

ARC Raiders has raised the standard for extraction and third-person shooter games, and Embark Studios should be commended for a remarkably smooth launch. Players are already excited about the game’s potential and are hoping for even more features and content in the future.

Players have been asking for changes ranging from improving a rarely-used healing item to adding a feature that would significantly change how they play together. This feature has been frequently discussed on ARC Raiders forums and social media.

Ability to Use Defibrillator When Downed

A Highly Requested Change, For One Of The Most Underwhelming Items

ARC Raiders offers several ways to heal, with three bandage types and four methods for restoring shields, all crafted at the Medical Station in your Workshop. You can even craft some healing items while exploring the world thanks to a special perk. However, the Defibrillator isn’t proving very effective. While it can be quickly used to help revive teammates, the speed boost isn’t significant enough to truly impact a team fight.

Players have repeatedly requested that the healing device work faster and also allow them to use it on themselves when their character is downed. While letting players heal themselves while playing alone could be a good addition, it also carries risk, as downed players would still be vulnerable to knockouts and gunfire. If the developers at Embark decide to make this change, the healing device would need a substantial improvement to make carrying one worthwhile.

Add Other Raiders To Your Squad in Game

It Would Add An Interesting Option For Free Matchmaking

ARC Raiders is designed to be played with others, and running into other players as a Raider can be nerve-wracking. The game itself suggests using emotes to ease tension in those moments. To build on that, it would be great to add a ‘Party Build’ area on the Topside, letting players team up more easily.

While it’s possible this could create some issues like unfair advantages or overwhelming attacks, the community has generally been positive. Allowing players to easily connect with each other, form groups, and tackle tough challenges – like defeating the Queen or the new Matriarch, or even just getting help with difficult quests – would be a great addition to the game.

Mix And Match Different Outfits

Cosmetics Are Meant To Show Creativity

While ARC Raiders has a good selection of well-made cosmetics and outfits, players can’t currently combine different pieces to create unique looks. Games like Destiny 2 and Warframe have shown that letting players customize outfits in this way encourages creativity and builds a stronger community.

There are almost no drawbacks to allowing players to customize their characters in ARC Raiders. Giving them the ability to mix and match cosmetic items would greatly enhance personalization, letting players create truly unique avatars with endless possibilities.

More Knockout Animations

For Those Who Enjoy Hunting Other Raiders

Creating satisfying finishing animations in games is a real challenge. Games like Apex Legends, Destiny 2, For Honor, and the classic Mortal Kombat all do it exceptionally well. Currently, ARC Raiders only has one finisher move, and players are hoping for more. Adding new finishers is a popular request, but it’s also a somewhat divisive issue – some players are excited about it, while others aren’t so sure.

Some players worry this change could create unfair advantages, or even a system where paying gives you an edge, since certain animations might be faster than others. Others simply find the current combat animations unappealing. Regardless, the developers have confirmed this will be purely cosmetic. Whether it’s a positive addition to the game will depend on how Embark Studios implements it.

Improved Lighting in Darker Map Areas

Needless To Say, Dark Zones Are Dangerous

A major cause of death for Raiders is poor visibility in dark areas. Many of the old, underground facilities are like mazes, with hidden corners where anything can happen. This makes it easy to miss a trap or another player hiding, often leading to death in the Topside.

Okay, the flashlight is okay, but honestly, this game could really use some brighter lighting. Night Raids are especially rough – they’re basically a guaranteed loss for anyone new to the game! Everyone seems to agree that some areas are just ridiculously dark, especially when you’ve got holes in the ceiling or windows. It’s super frustrating because those are the exact spots where those tough ARC enemies will drop down on you without warning. Seriously, why aren’t we getting any natural light in these places?

Ability To Craft Ammo Topside

There’s Never Enough Of It

In the game ARC Raiders, ammunition is a vital resource and a frequent topic of discussion among players. Once you unlock the In-Round Crafting skill—and later the Traveling Tinkerer skill—you can create useful items like shield recharges and various traps, including explosive and shock traps.

Why isn’t there a way to craft ammo directly in the game world? It might be a balancing issue, or it could make finding supply drops and raider caches less rewarding. Still, allowing players to craft ammo could be a good addition. Maybe it could work like field crates – players could place materials into a crafting station and then collect the finished ammo after a set time. This would avoid upsetting the game’s balance while also making it easier for players to manage their ammo supplies.

Better Ziplines

Faulty At Best, Useless In Critical Situations

Ziplines in ARC Raiders are disappointing for two main reasons. They’re slow to set up, and even when used, they don’t make traveling from high to low ground much faster.

Man, these workbench-crafted items are a real headache! Not only are they annoying to lug around, but once you use them, they’re gone – unlike the deployable shields, you can’t pick them up again. And forget about being stealthy! They’re super loud, so everyone for miles in Speranza and the Rust Belt will know exactly when you’re setting one up. If these things are going to be useful in ARC Raiders, the devs seriously need to make some changes. Fingers crossed we see a fix soon!

More Ways To Counter Camping

Seriously, This Needs To Be Addressed Soon

A common complaint in ARC Raiders is players camping near the Extraction Elevators, particularly Snipers who target others attempting to extract loot. This issue is worsened by a game mechanic where corpses remain in the Elevators even after successful extractions. This allows campers to easily collect loot at the end of rounds without needing to move, as they can simply take what’s left from fallen players.

Snipers are creating a frustrating situation by camping near elevators and eliminating players as soon as they enter. Because of limited inventory space, they can’t collect all the dropped items, but it’s difficult to fight back when you don’t know where they’re positioned. Smoke grenades aren’t effective anymore, as skilled snipers can throw grenades into the elevator, clearing it out before anyone can reach the console. The developers are looking for new ways to counter these long-range players, and potential solutions include a portable riot shield or a way to temporarily boost shield strength to avoid instant defeat.

A More Balanced Matchmaking System

The Current One Is Just Too Random

One thing is clear about ARC Raiders: the current matchmaking system isn’t always fair to new players. It’s so random that you can end up playing with highly equipped Raiders who have top-tier gear, while others are just starting out with basic equipment. This creates a big imbalance in matches.

To discourage unfair play, Embark could create separate queues for players with lower gear scores. This would help limit the impact of campers who intentionally target weaker players, as well as the recent increase in hacking. When campers and hackers dominate, it ruins the game for everyone. Addressing this issue, along with improving matchmaking to create a more balanced experience, should be a top priority for Embark.

Ability To Place Bounties And Bounty Hunter Gimmick

Players Are Already Doing It For Free, So Why Not?

We’ve observed some players acting as self-appointed Sheriffs, trying to enforce rules in the Topside. While our game encourages cooperation – like the recent emergence of PK Hunters in Speranza – some players are misusing this. These PK Hunters focus on eliminating campers and protecting less experienced Raiders. However, some are pretending to cooperate by using the ‘Don’t Shoot‘ emote, likely as a deception tactic.

There’s an unwritten agreement within the game that players should cease fire when someone uses a specific emote, but it’s often ignored. Some players exploit this by gaining the trust of others – often while they’re distracted looting – and then attacking them. These player-killers (PKs) are coordinating through Discord and forums to target these raiders who spoil the game for newcomers. So, why not formalize this? Implementing a bounty system for repeat killers – similar to the rogue agents in The Division – and allowing players to become official protectors of the Topside could be a solution.

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2025-11-17 02:08