Things Destiny 3 Needs, If The Rumors Are True

Just before the launch of the ‘Renegades’ expansion, talk about a possible ‘Destiny 3’ has started up again online. A user on X (formerly Twitter) named Deakstiny claims that ‘Destiny 3’ is currently in the very beginning stages of development, and that we might hear more details in the months ahead. While rumors about a third ‘Destiny’ game have appeared before without being confirmed, this instance feels different because Deakstiny has accurately leaked information in the past.

Fans are eagerly anticipating a potential Destiny 3, especially given the ups and downs of Destiny 2 since the Edge of Fate expansion. While the story has been improving, some recent gameplay changes haven’t been well-received. With the new Renegades content, there’s a mix of hope and doubt that Bungie can address these issues. If a Destiny 3 is in development, here’s what it needs to focus on to succeed.

More MMO Features

More Customization And A Better World

As a longtime player and critic, I’m thinking about what Destiny 3 needs to really stand out, and honestly, Bungie could learn a lot from other MMOs. I’d love to see them add a personal space – think a customizable clan house or even just your own ship, however modest. But beyond the fun of customization, the game world itself desperately needs a significant revamp. It’s time for a major overhaul to truly recapture that initial magic.

Making patrols more engaging with exciting world bosses and rewarding events could encourage players to revisit the game’s beautiful locations, instead of just completing repetitive tasks like bounty hunting.

A Better Crucible Mode

The PVP Side Desperately Needs Some Love

Many players who enjoy the player-versus-player (PVP) combat in the game feel overlooked. It’s been clear for a while that Bungie hasn’t been focusing much on the Crucible, and that’s a problem. PVP is a great way for people to watch and create content about Destiny 2, so neglecting this part of the game hurts the entire community.

A strong player-versus-player (PVP) mode could attract players from other popular shooting and looting games. Getting it right is crucial, and reliable servers and fair gameplay balance are the biggest priorities.

Looting And Shooting That Feels More Rewarding

Grinding, But In Moderation, With Satisfying Rewards

Edge of Fate introduced a lot of repetitive gameplay, and although some of the ideas were solid, they didn’t work well in practice. Players quickly nicknamed the solo Caldera activity “the mines” because it felt like endless grinding, and Bungie acknowledged this problem. They’ve since been making adjustments to reduce the grind for powerful and high-level gear.

The next Destiny game should prioritize respecting players’ time. Every activity needs to feel rewarding, and players should be able to target the specific items they want without endlessly repeating content for a small chance at good gear. Perhaps it’s time to remove the ‘Power’ level system from the game altogether.

The Return Of Crafting, In Moderation

The Best Tool For Collectors And Those With Limited Time

Making things yourself in the game is a reliable way to get specific items and avoid repetitive tasks. Many players don’t have the time or materials to repeatedly play the same activity. However, crafting can take away the excitement of finding rare items randomly, especially when playing challenging endgame content. So, if a Destiny 3 is ever made, it’s important to strike a good balance between crafting and random rewards.

As a movie buff—and a gamer, of course—I think a great way to fix this is to let us craft weapons again. But here’s the twist: the really awesome upgrades, the perks that make a weapon truly special, should still come from random drops. That way, people who love collecting can actually get the weapons they’re after each season, instead of just hoping for the best. But it still keeps that exciting feeling when you get a lucky drop – you know, that rush of getting something amazing out of the blue!

A Robust New-Player Experience

Newcomers Are Too Often Confused When Starting The Game

The franchise is currently struggling to attract new players. The game has become overly complicated and difficult to get into, with a long and detailed history that newcomers need to learn. It requires a significant time and financial commitment, as much of the content is only available through purchases.

Bungie should make a strong, easy-to-understand introduction for players new to Destiny 3. This could be a dedicated series of missions – not just recycled ones with new dialogue – that explains the game’s story and teaches players the basics, like how to create effective character builds, use different weapons, participate in activities, and gather resources. Creating this ideal introduction won’t be simple, but it could be much more extensive than the current new player experience.

No Sunsetting Or Vaulting

Acquired Content Is Content Players Should Get To Keep

Over the years, Destiny 2 has reintroduced a lot of old content, but many players are still upset about the removal of past quests and campaigns. While there were technical reasons for removing this content, it’s frustrating for newcomers to learn about important stories and experiences they can no longer access.

Many long-time players are concerned about losing access to content they’ve already purchased. The Red War campaign and older raids are often mentioned as examples. If a new Destiny game is released, it’s important that the developers carefully plan how they add new content and make sure everything – including weapons and missions – stays available for years to come.

A New Engine And Better Servers

Less Errors, Smoother Launches

The current game engine has some drawbacks, and that’s why we’ve had to make some difficult choices about older content. For Destiny 3, it’s essential that we upgrade to a new engine and use reliable servers. This will create a much smoother and more stable experience, particularly when new content is released.

Perhaps controversially, the next Destiny game should stop supporting older consoles like Xbox One and PlayStation 4. Continuing to support these older systems is holding back Destiny 2 and limiting what the game can achieve. It’s probably time to focus on newer hardware.

Story Content That Isn’t Drip Fed

Let Players Choose Their Adventure (And Pace)

Bungie has significantly improved how they tell the story in Destiny 2. Players haven’t liked receiving story content slowly, requiring them to log in briefly each week for small bits of background and then wait for the story to progress.

Games with branching storylines give players more control over how they experience the narrative and game world. Destiny 2: The Final Shape already started exploring this with its side quests, and it’s great that Bungie seems to be continuing in that direction. With the defeat of the Witness and the rise of the Nine, the story is moving in an exciting way, and now feels like the right time to begin a new chapter with Destiny 3.

New Lore, New Frontiers, New Enemies

This Is The Time To Introduce Something Fresh

The Light and Dark storyline added the Dread faction to the game. Now, with Destiny 3, would be an ideal time to introduce a brand new element to keep things exciting. Considering the vastness of the Destiny universe and the introduction of the mysterious Nine, Bungie has a lot of unexplored possibilities they could develop.

For Destiny 3, it’s essential to introduce completely new places, challenges, and foes. Though revisiting familiar locations is enjoyable, many long-time players are eager to discover fresh environments, cultures, and species unlike anything seen before in the game. This is the perfect opportunity to be innovative and truly impress players.

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2025-11-27 16:10