Black Ops 6 players convinced new movement will make lobbies sweatier than ever

Black Ops 6 players convinced new movement will make lobbies sweatier than ever

As a seasoned Call of Duty player with decades of gaming under my belt, I must say, the fast-paced movement and omnimovement features in Black Ops 6 have me feeling like a relic from a bygone era. The days of camping corners and tactical gameplay seem to be over, replaced by an endless dance of slides, sprints, and dives that leave me “mindblown” (to borrow Cellium’s phrase).


Following the opportunity to play Call of Duty Next, enthusiasts of Black Ops 6 express concerns that the feature known as omnimovement could potentially overwhelm them, given that players have already discovered strategies to exploit its benefits.

For Black Ops 6, Treyarch has chosen to focus on quick and dynamic player movements, enabling users to run, glide, and roll in any direction with the feature called omnimovement.

Additionally, they’re putting more focus on compact map designs and introducing a special melee slot for unlimited Tactical Sprint, demonstrating their intent to make the gameplay swift and intense.

This movement-focused design philosophy is music to the ears of sweaty players, but for those who prefer a more casual experience, it’s already sparking fear.

Over various social platforms, gamers are expressing their reactions to a video from Call of Duty Next featuring professional player Cellium getting eliminated by live streamer Ryda. This elimination occurred due to an extraordinary avoidance move by Ryda, made possible by the character’s ability to move in all directions, known as omnimovement.

As a fan, I found myself taken aback by the unconventional maneuver in the video clip. Initially, Ryda moved forward smoothly, only to swiftly leap backwards instantly, leaving Cellium’s tracking off balance. However, something about the movement struck me as peculiar – it seemed like the character model was still in the midst of sliding when they abruptly jumped backward, which didn’t quite align with my expectations for a natural movement.

The premium gas from #CODNext

This was so fun, I can’t lie @CallofDuty @Treyarch

Bravo

— Ꮢyda (@RydaTV) August 28, 2024

The maneuver astonished Cellium significantly, prompting Jake Lucky to upload the video with a remark, “I’m too old for this!” Even seasoned gamer Scump expressed shock upon viewing the clip, exclaiming “Whoa” in immediate response.

There’s a possibility that the new movement feature in Black Ops 6 could make lobbies more intense than ever before, as suggested by Jake Lucky’s post about omnimovement potentially being a “make or break” moment for Call of Duty. One commentator expressed their concern that less skilled players might not appreciate this change, while another compared it to an environment where highly skilled players, or “sweat lords,” thrive.

Cellium has found out that the ‘Snake Movement’ has made a comeback in Black Ops 6, a maneuver where you swiftly transition between standing, crouching, and prone positions to survey different angles quickly.

Snaking returns 🐍 @Cellium

— CDL Intel (@intelCDL) August 28, 2024

In MW3, the ability to snake was significantly weakened due to being considered excessively potent. However, based on the video shown, it appears that the snaking feature might make a comeback in Black Ops 6.

During his use of the movement technology in Call of Duty Next, Cellium commented that it was “fairly overpowered, I must admit,” since he managed to get a kill by slithering around for cover.

As a die-hard fan, I want to emphasize that what you’re experiencing right now with Black Oops 6 (BO6) is just the beta version. A lot can change between now and its official launch on October 25. However, one feature that seems set in stone is omnimovement, which is also making its way into Warzone. This could potentially widen the skill gap within Warzone, so stay agile and adapt quickly!

Read More

2024-08-29 15:06