
The Resident Evil series is currently enjoying a lot of success with both excellent remakes and new stories, and that momentum is set to continue with Resident Evil Requiem. While Capcom has been sharing plenty of details about Requiem, information about future remake projects, like the often-discussed Resident Evil Code: Veronica remake, remains scarce.
Spoilers ahead for Resident Evil Code: Veronica.
Remakes are often debated in the gaming world, but Capcom has generally done them well. Their remakes of Resident Evil 2 and Resident Evil 4 are often considered the best examples of how to successfully revisit a classic game – they capture the feel of the originals while updating them for modern audiences. While the Resident Evil 3 remake wasn’t as well-received initially, opinions have improved over time. Despite any issues with RE3, excitement remains high for a potential remake of Resident Evil Code: Veronica, which could bring a fresh, modern take to one of the series’ most interesting stories.
The majority of this information comes from Dusk Golem, a well-known leaker for the Resident Evil series. While they’ve been accurate often, it’s important to remember they haven’t always been right.
Everything We Know About the Resident Evil Code: Veronica Remake
Code: Veronica’s Rumored Gameplay Changes
The upcoming remake of Resident Evil Code: Veronica is shaping up to play similarly to other recent Resident Evil remakes, with the same over-the-shoulder camera angle and shooting mechanics. According to insider Dusk Golem, it’s expected to be just as high-quality as the Resident Evil 4 remake.
Changes to Rockfort Island
Most of Code: Veronica unfolds on Rockfort Island, a secluded area owned by the Umbrella Corporation. This island was used for unethical experiments and human rights abuses, including the research that created the deadly t-Virus. Originally, it was a thriving home for many Hispanic settlers, but by the time the game begins, that history has been largely forgotten.
The game environment itself feels like a character, and the upcoming remake of Code: Veronica is really emphasizing that. According to Dusk Golem, the remake’s Rockfort Island will be a semi-open world, organized with central hubs and branching areas – similar to the level design in Resident Evil Village. Claire will reportedly be able to use a motorcycle to travel between different locations on the island.
Code: Veronica’s Leaked Story Changes
Okay, so in the original Resident Evil Code: Veronica, you play as Claire Redfield. I was playing as her, and things go south fast. She gets snatched and thrown into this crazy prison on Rockfort Island while she’s actually looking for her brother, Chris. You’re fighting this guy Alfred Ashford, and then BAM! Wesker’s alive after the first Resident Evil – seriously?! I ended up teaming up with Steve Burnside, and thankfully, Chris eventually shows up to help out. It’s a wild ride!
The remake appears to be keeping the main idea of the story intact, but reports indicate some significant changes are coming. One key difference involves the character Steve Burnside. In the original Code: Veronica, his infatuation with Claire came across as strange, unsettling, and inappropriate, and the game didn’t acknowledge this. Recognizing that this hasn’t held up well over time, the remake will present Steve with a more mature and understandable portrayal. He’ll still have feelings for Claire, but they’ll be expressed in a more realistic and relatable way.
Changes to Albert Wesker and the H.C.F.
Beyond changes to how Burnside is portrayed, the upcoming updates to Wesker and his organization, the H.C.F., are more significant. This is logical, considering their increased importance in future Resident Evil titles. Developing them further in Code: Veronica could better align the story with the direction the series later took.
I’m really curious to see what Capcom has planned for Wesker and the H.C.F.! From what I’ve heard, they’re making some significant changes to key parts of the story that revolve around Wesker – at least two major plot points are getting reworked, apparently.
- Chris’ confrontation with Wesker, wherein he gets pummeled by the latter, has been reimagined as an interactive boss fight rather than a cutscene.
- Wesker’s battle with Alexia Ashford has been cut.
If this information is accurate, the fight between Chris and Wesker might be more balanced, and the result could be a little different than before. Even more importantly, rumors suggest the remake might not include the fight between Wesker and Alexia. This could be done to improve the game’s flow or atmosphere, but it might also mean Alexia won’t be as important in this new version.
Leaks and Rumors About Code: Veronica’s Development
Who Is Developing the Resident Evil Code: Veronica Remake?
Rumors suggest Yasuhiro Anpo and Kazunori Kadoi, who successfully remade Resident Evil 4 and Resident Evil 2, are leading the Code: Veronica remake. Initial development was reportedly handled by the independent studio M-Two, but Capcom’s internal Division 1 team has now taken over.
Resident Evil Code: Veronica Release Date
Everyone’s wondering when the long-awaited remake of Resident Evil Code: Veronica will finally come out. Capcom hasn’t said anything official, but according to Dusk Golem, development is progressing well. They suggest it might even be released before the remake of Resident Evil 0. Dusk Golem also believes Capcom is aiming for a launch sometime in early 2027.
While nothing is confirmed, a remake of Code: Veronica isn’t far-fetched. Capcom’s recent remakes have been very successful, and Code: Veronica hasn’t aged as well as games like the original Resident Evil 4, meaning there’s a lot of room to update it and make something truly impressive.
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2025-11-29 20:35