Call of Duty: Black Ops 6 Makes Major Change to Aim Assist

Call of Duty: Black Ops 6 Makes Major Change to Aim Assist

Key Takeaways

  • Aim assist changes were made to Call of Duty: Black Ops 6 for an even playing field.
  • Aim Assist Type was removed in response to player feedback.
  • Players seem pleased with Treyarch’s handling of the Black Ops 6 beta, despite some complaints.

As a seasoned Call of Duty veteran with countless hours under my belt, I must say that the recent aim assist changes in Black Ops 6 have me intrigued. The removal of the Aim Assist Type and the promise of an “even playing field for everyone” has sparked quite a debate within the gaming community.


In an update by Treyarch’s associate design director, Mike Scronce, it has been announced that Call of Duty: Black Ops 6 underwent significant alterations to its aim assist feature. These modifications are noticeable in the early access beta for Call of Duty: Black Ops 6, which commenced on Friday, August 30.

On October 25th, the new game titled “Black Ops 6” is scheduled to release. It promises an engaging storyline that follows after the occurrences of “Black Ops Cold War“, along with Treyarch’s renowned Zombies mode and a thorough multiplayer mode featuring a traditional Prestige system. During the Call of Duty NEXT event held on August 28th, several new details emerged about the Zombies and multiplayer modes. These include the Liberty Falls Zombies map and all maps available at the launch of “Black Ops 6“. Additionally, one of the maps in “Black Ops 6” will be a revamped version of Nuketown, offering intense close-quarter fights. The “Omnimovement” system, previously mentioned, offers players enhanced control over their movements during close-quarters combat. Notably, there seem to have been significant adjustments made to the aim assist, setting “Black Ops 6” apart from its predecessors.

In a reply to Twitter user JGODYT, associate design director Mike Scronce confirmed that tweaks have been made to aim assist in Black Ops 6, and “Aim Assist Type” has been removed. Scronce notes that this aim assist will “get everyone on a level playing field” in Black Ops 6 multiplayer. Exact details about the aim assist tweaks were not revealed, but Scronce confirms that Treyarch will reveal new details soon. The changes can be felt in the Black Ops 6 beta, as it appears that aim assist does not appear to hone onto targets as strongly compared to aim assist in past Call of Duty entries.

Call of Duty: Black Ops 6 Gets Major Aim Assist Changes in the Beta

  • Aim assist tweaks were made, according to associate director Mike Scronce.
  • Aim Assist Type has been removed to promote an “even playing field for everyone.”
  • Activision and Treyarch will share more details about aim assist changes soon.

Enthusiasts of Black Ops 6 on Twitter seem to be expressing joy and anticipation regarding the aim assist adjustments, with a handful voicing a desire for even more robust aim assist. The gaming community, overall, seems content with Treyarch’s management of Black Ops 6‘s multiplayer and beta thus far, but there are still elements that players are currently finding issues with. For instance, some criticisms revolve around certain malfunctioning spawn points and occasional frame rate drops, which may be prevalent in a beta setting.

Players can experience the altered aim assist in the early access beta for Black Ops 6, running until September 4 on all platforms. Starting September 6, the open beta will be accessible to everyone until September 9. By participating during both weekends and progressing through levels, exclusive rewards can be unlocked in the Black Oops 6 beta. Fans of Call of Duty have the opportunity to gain access to the Black Ops 6 beta by pre-ordering the game or using a free code from Xfinity Rewards.

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2024-08-31 00:35