No Man’s Sky Adds Highly Requested Feature In Aquarius Update

No Man's Sky Adds Highly Requested Feature In Aquarius Update

Key Takeaways

  • The No Man’s Sky Aquarius update adds fishing to the game, along with new cosmetics and recipes.
  • A new underwater-themed expedition will run for the next six weeks, rewarding participants with new aquatic cosmetics and a one-of-a-kind fishing rod.
  • This sudden patch comes ahead of the highly-anticipated Worlds Part 2 update, which does not currently have a release date.

As an old-time spacefarer who’s spent more time drifting through the cosmos than on solid ground, I can’t help but feel a twinge of excitement at the prospect of these new updates! The Exo-Skiff, for one, sounds like just the ticket for those deep-sea fishing adventures I’ve been craving. I mean, who doesn’t love a good catch? And the fact that it comes with its own Cold Storage and can be customized to my heart’s content? Absolutely brilliant!


The latest version of “No Man’s Sky” has just been rolled out, introducing a fresh fishing feature, new cosmetic items, cooking recipes, and an expedition centered around marine life. This update catches some gamers off guard as it builds upon the Worlds Part 1 release instead of debuting the much-awaited Worlds Part 2. Nevertheless, the introduction of fishing has long been a desire among fans of “No Man’s Sky.”

In July, the first part of the “No Man’s Sky” Worlds Update was rolled out, which is one of the biggest and most significant updates the game has ever experienced. Like all previous content updates for the game, this 5.0 update was free for everyone and focused on a major revamp of planetary generation and exploration, an aspect of the game that many in the community had eagerly anticipated being updated for quite some time. Incredibly, another update named Aquarius for “No Man’s Sky” has been released barely two months later, providing plenty of fresh content for fans to explore as they eagerly await the upcoming Worlds Part 2 update

The game’s latest major patch directly builds on one of the features introduced with No Man’s Sky‘s Worlds Part 1 update: the overhauled ocean visuals. With the release of the Aquarius update, No Man’s Sky fans can relax on these graphically stunning shores and catch fish to their hearts’ content with a variety of new tools. Players now have access to fishing rods, though they can also unlock and craft new trap technology that will help them catch rarer fish. There’s also the new, deployable Exo-Skiff technology, which allows players to set up a comfortable fishing platform atop the surface of any water, be it a shallow lake or deep ocean.

New Features Added to No Man’s Sky in the Aquarius Update

In addition to its features, the Exo-Skiff boasts a dedicated cold storage area for players’ catches, preventing their Exosuit inventories from becoming overloaded. Players have the freedom to construct their personal fishing outposts across the universe in No Man’s Sky, where they can find diverse fish species based on each planet’s unique ecosystem. Caught fish can be prepared using new recipes, which can be sold for profit, traded with Iteration: Cronus aboard the Space Anomaly, or consumed to replenish life support and gain various gameplay advantages

Additionally, gamers playing No Man’s Sky now have the opportunity to join the Aquarius Expedition, a special community event that lasts for six weeks. During this journey through the galaxy, players will visit some of the best fishing locations and receive new aquatic cosmetics as well as a unique fishing rod, all as rewards

No Man’s Sky 5.10 Patch Notes

  • Players can now install a Fishing Rig in their Multi-Tool, enabling them to cast their line into any body of water and begin fishing. Purchase Fishing Rig blueprints aboard the Space Anomaly.
  • Over 160 varieties of fish are available to catch. Finding each fish will require exploration of different planets, fishing at different times of day and during different weather conditions, and trawling across a wide range of depths.
  • Your catch history, including weight records, is recorded in the new Fishing section of the Wonders catalogue.
  • Craft specialist bait and apply it to your Fishing Rig to lure in specific fish.
  • In addition, any edible item can be deployed as bait. Experiment with different cooked products to find the most effective bait for your fishing feeds.
  • A large range of new seafood recipes have been added for the Nutrient Processor.
  • Those who do not wish to consume or sell their catch may release their fish back into the water.
  • Occasionally, inanimate objects may be retrieved from the water instead of fish. Such objects include procedurally generated messages in bottles and water-damaged technology upgrades.
  • Automated Traps are available to research in the Space Anomaly. These self-sustaining units are an alternative to manual angling, and will attract fish as appropriate for the water conditions in which they are placed.
  • The Exo-Skiff is a new piece of deployable technology, summoned from the Quick Menu after its interface is installed in the Exosuit. Research the appropriate blueprints aboard the Space Anomaly.
  • The Exo-Skiff hovers just above the surface of the water and reacts to wave movement to create the perfect deep-sea fishing platform for those looking for deep-water fish.
  • The skiff comes with a dedicated Cold Storage inventory, allowing players to conveniently store their catches.
  • The Exo-Skiff can be recoloured via its own internal customisation interface.
  • Fishing is fully compatible with first and third person play, and has unique casting mechanics for VR players.
  • New music tracks have been added to accompany the fishing experience.
  • Expedition Fifteen, Aquarius, will begin shortly and run for approximately six weeks.
  • Rewards include new posters, decals and titles; a deep-sea diving suit customisation set; the unique Lost Angler’s Rig fishing rod; and the exclusive Aquarius Flightpack.
  • Water reflections are now enabled for PSVR2.
  • PCVR now supports reflections on the water while running with reflections set to Ultra.
  • Fixed an issue that could make it difficult to interact with some space station objects while in VR.
  • The jetpack effects used while underwater have been improved.
  • Fixed a number of rendering artefacts related to water.
  • Fixed a number of issues that could allow ships to spawn with the wrong landing-gear state.
  • Fixed a visual issue with icons when switching pages in the Catalogue.
  • Fixed a minor visual issue with the Liquidator mech.
  • Fixed a rare issue that could cause items to be transferred to a deprecated inventory when Quick Transferring to a full Exosuit inventory.
  • Fixed an issue that could cause mineable objects to incorrectly display a STEEL label.
  • Fixed an issue that prevented the Left / Right Handedness option from being immediately applied to the third person camera.
  • Allowed the Multi-Tool to remain unholstered when in Photo Mode in a multiplayer game.
  • Removed the deprecated Shutter Door base part from the Catalogue.
  • Fixed a number of water rendering issues with some specific base parts.
  • Fixed a number of water-smearing issues when playing in VR.
  • Fixed an Xbox-specific texture rendering issue.
  • Fixed an issue that could cause black speckling in depth-of-field effects while playing with screen-space shadows enabled.
  • Fixed a rendering corruption issue with starship cockpit screens.
  • Fixed an issue that could cause graininess on PS4.
  • Fixed an issue that could cause ship juddering during warp.
  • Fixed a crash related to dialogue interactions.
  • Fixed a PS4-specific memory crash.
  • Fixed a PS5-specific crash related to shader loading.
  • Fixed a crash related to explosion effects.
  • Fixed a number of issues related to the loading of freighters and frigates.
  • The messaging around some Vulkan-based GPU compatibility issues has been improved.
  • Fixed a stall/hitch when switching between inventory pages.
  • Introduced a number of optimisations while accessing the inventory.
  • Introduced a minor planetary rendering optimisation.

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2024-09-04 18:39