As a seasoned strategist who has witnessed countless battles in the realm of myth, I must say that these new additions to our divine arsenal are truly a sight to behold! The Argus, with its acid-spewing might, is a formidable force against human soldiers – a fact I can attest to from personal experience.
In the game “Age of Mythology: Retold“, there are numerous Pantheons to delve into, and it’s crucial to grasp the unique workings of each one. This knowledge is essential not only for playing as a specific civilization but also for being ready to face them in battle. For instance, when you opt for the Atlanteans, you should consider several aspects: which Major God you prefer to venerate, which Minor Gods you select as your civilization advances through the ages, and the peculiarities of the Titan-led army.
Here’s a more casual and engaging way to present the information:
How to Play as the Atlanteans in Age of Mythology
In the Atlantean game, when you begin, you have three primary deities to pick from: Kronos, Oranos, and Gaia. Additional deities like Prometheus, Leto, and Oceanus (Classical Age), Hyperion, Rheia, and Theia (Heroic Age), and Helios, Atlas, and Hekate (Mythic Age) are also present as minor gods. As you progress through the ages, you can even call upon a Titan in the Wonder Age. Gaining favor will be crucial for your success, as the deity you choose to worship will grant you unique bonuses and mythical units to strengthen your army. All Atlantean Gods share three main characteristics:
Atlantean Villager Units
In the game Age of Mythology, the units referred to as “citizens” (Atlantean villagers) are costly and require more time to train, yet they gather resources at a faster pace. This speedy gathering efficiency means that resources can be used up quicker. As a result, you might discover that you need to auto-queue citizens less often with this faction, but it’s still useful information to keep in mind.
Atlantean Hero units
Among Atlanteans’ unique advantages, they don’t require specific heroes to train, but rather, they have the ability to elevate any human infantry, cavalry, or ranged unit into a heroic rank. The number of units that can be transformed into heroes is unlimited, though each promotion comes at a significant cost. However, these heroic units exhibit increased resilience and effectiveness when facing mythical creatures.
Atlantean Oracle Units
Interacting with a Major God from Atlantis boosts your standing by nurturing Oracles. As these Oracles remain stationary, their observable area expands and they gain more esteem the longer they stay put. However, if the worship areas of two or more gods overlap too much, only one will receive favor. To avoid this issue, try to position them as far apart as possible, keeping them safe from potential dangers.
Atlantean Minor Gods
In each age, you have the option to choose from three main Deities, but each time you make a selection, they will offer you a pick between two lesser Deities.
Age | Kronos | Oranos | Gaia |
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Archaic | N/A | N/A | N/A |
Classical |
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Heroic |
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Mythic |
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Atlantean Unique Units
Progressing through the game “Age of Mythology: Retold” Ages grants you the ability to select gods, offering exclusive upgrades and construction opportunities. Yet, regardless of your chosen deity from the Atlantean Pantheon, there are numerous units to train or buildings to construct. Importantly, the units you’ll access with each god are not typically available for any other Pantheon but will serve similar purposes. Below is a list of the unique troops accessible to the Atlanteans, their costs, and their effectiveness against various unit types:
Unit name | Building | Effective against | Cost |
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Citizen | Town Center | None |
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Oracle | Temple | None |
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Murmillo | Military Barracks |
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Contarius | Military Barracks |
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Arcus | Military Barracks |
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Katapeltes | Counter Barracks |
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Turma | Counter Barracks |
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Cheiroballista | Counter Barracks |
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Destroyer | Palace |
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Fanatic | Palace |
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Fire Siphon | Palace |
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Brieme | Docks |
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Fire Ship | Docks |
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Siege Bireme | Docks |
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Atlantean Unique Buildings
Among the many common structures found in every Pantheon, there are a select few unique buildings only accessible to the Atlanteans. Primarily, these structures serve defensive purposes such as deterring attacks or guiding them towards trap sites. However, some of these exclusive edifices also alter the economic system and the way unit capacity functions.
Building name | Building type | Cost | Description |
---|---|---|---|
Economic Guild | Economic |
| The Atlantean’s economic upgrades are purchased here. (Archaic Age) |
Manor | Economic |
| Replaces the house. Grants ten Population instead of five, but has a build limit of five in total rather than ten. (Archaic Age) |
Bronze Wall | Defensive |
| Upgrade to Stone Wall. Has 1500 health, 5% Crush Armor, 55% Hack Armor, and 96% Pierce Armor. (Classical Age) |
Iron Wall | Defensive |
| Upgrade to Bronze Wall. Has 2000 health, 5% Crush Armor, 55% Hack Armor, and 96% Pierce Armor. (Heroic Age) |
Orichalcum Wall | Defensive |
| Upgrade to Iron Wall. Has 2500 health, 5% Crush Armor, 55% Hack Armor, and 96% Pierce Armor. (Mythic Age) |
Atlantean Classical Age Tech Trees
To acquire Promethean units in “Age of Mythology: Retold” or other myth allies, it’s essential that you progress to the Classical Age. Upon reaching this stage, you will have the option to select one of two Minor Gods, each offering unique benefits. Here are all the tech trees available from the Classical Age:
Prometheus
Perk Name | Cost | Description |
---|---|---|
Valor | N/A | God Power: Target one human to convert to a hero and heal fully. |
Promethean |
| Myth Unit: Divides into two when killed. Good against human soldiers. |
Alluvial Clay |
| Upgrade: +30% Promethean health. +30% Promethean Offspring health. +1 Promethean Offspring spawn upon death. |
Heart of the Titans |
| Upgrade: -50% Hero Promotion research points requirement. |
Theft of Fire |
| Upgrade: +20% Citizen (Hero) Gather Work Rate on farms, huntable and herdable animals, berry bushes, mining, tree chopping. +20% Citizen (Hero) Build Work Rate on buildings. |
Leto
Perk Name | Cost | Description |
---|---|---|
Spider Lair | N/A | God Power: Target an area to place spider eggs which will hatch and burrow. The spiders will devour enemy human soldiers that cross through the area, but eggs can be destroyed before they hatch. |
Automaton |
| Myth Unit: Men of metal that can repair and rebuild each other. Good against human soldiers. |
Hephaestus Revenge |
| Upgrade: +30% Automaton health and adds a base +0.50 Automaton regeneration rate. |
Volcanic Forge |
| Upgrade: -10% Human soldier and Hero vulnerability to Pierce attacks. -20% Automaton vulnerability to Pierce attacks. |
Perception |
| Upgrade: +10% Oracle line of sight, +10% full capacity bonus for Auto Gather Favor. |
Oceanus
Perk Name | Cost | Description |
---|---|---|
Carnivora | N/A | God Power: Spawns a giant plant that pulls humans and ships in and devours them. |
Caladria |
| Myth Unit: Heals allied units and slows down enemy units. Has no attack, but flies, so it can only be attacked by ranged units. |
Servant |
| Myth Unit: Naval unit that can heal allied units, especially ships. |
Bite of the Shark |
| Upgrade: +5% melee attack damage (all types) and adds 0.25 Divine-type damage over time for three seconds per hit for Murmillo, Murmillo (Hero), Fanatic, and Fanatic (Hero) units. |
Weightless Mace |
| Upgrade: +10% speed, and +15% melee attack damage (all types) for Katapeltes and Katapeltes (Hero) units. |
Frontline Heroics |
| Upgrade: -30% food and gold cost when promoting an Infantry to Hero status. |
Atlantean Heroic Age Tech Trees
Progressing deeper into the Era of Heroes in the game Age of Mythology: Retold requires you to construct either an Armory or a Market, and possibly extend your settlements for additional towns. To finance this upgrade, you’ll need to have at least 800 food and 500 gold on hand simultaneously. Once prepared, you can pick from the available Minor Gods. The Heroic Age offers the following technologies for access:
Hyperion
Perk Name | Cost | Description |
---|---|---|
Chaos | N/A | God Power: Target a group of enemy units to make it temporarily hostile to all. |
Satyr |
| Ranged Myth Unit: Can throw powerful piercing spears. Good against human soldiers. |
Gemini |
| Upgrade: +50% Satyr Charged Ranged attack damage (All types). |
Heroic Renewal |
| Adds a base 1.50 Regeneration Rate to your heroes. |
Sons of the Sun |
| Upgrade: Automatically converts all Oracles to heroes, including newly trained Oracles. Sets favor cost for these units to 0.00. |
Pioneer of the Skies |
| Upgrade: Enables flame attack and ranged attack action for Siege Biremes. |
Rheia
Perk Name | Cost | Description |
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Traitor | N/A | God Power: Target an enemy unit to convert it to your side. |
Behemoth |
| Myth Unit: Living siege weapon that regenerates. Good against buildings and human soldiers. |
Horns of Consecration |
| Upgrade: Town Centers and Citadels now automatically generate favor at a rate of 0.05. |
Orichalcum Mail |
| Upgrade: -20% to Hack attack damage taken by Arcus (regular and Hero) and -20% Pierce attack damage taken by Turma (regular and Hero). |
Rheia’s Gift |
| Upgrade: -100% favor cost for all technologies and returns all favor for previously researched ones. +100% Secrets of the Titans favor cost. |
Daktyloi |
| Enables healing of naval units that are in the area near the Docks. |
Theia
Perk Name | Cost | Description |
---|---|---|
Hesperides Tree | N/A | God Power: Select a location to create a tree that heals friendly myth units and can train Dryads. |
Stymphalian Bird |
| Ranged Myth Unit: Attacks from the air and is good against human soldiers. Can only be attacked by ranged units. |
Dryad |
| Myth Unit: Trained at a Hesperides Tree. Good against human soldiers. Build limit: 5 |
Prophetic Sight |
| Upgrade: +10% Oracle Auto Gather favor work rate for favor, +10% full capacity bonus for Auto Gather favor, and enables them to reveal what other players’ buildings are currently training or researching. |
Poseidon’s Secret |
| Upgrade: +10% Cavalry speed and -15% to each of Cavalry’s food, wood, and gold costs. |
Lance of Stone |
| Upgrade: +15% Contarius melee attack damage (regular and Hero) and causes their attacks to slow down enemies even more. |
Daughters of the Sea |
| Upgrade: +30% Nereid speed and -50% Nereid ability recharge time. |
Atlantean Mythic Age Tech Trees
In the game “Age of Mythology: Retold,” the Mythic Era offers the final series of upgrades for this particular Pantheon. To reach this stage, you must construct a building resembling a fortress. Here’s what you can obtain from each of the three Atlantean Minor Gods during the Mythic Era:
Helios
Perk Name | Cost | Description |
---|---|---|
Vortex | N/A | God Power: Target a location to transport all your military units there. |
Centimanus |
| Myth Unit: A mighty giant who pounds the ground to knock back his enemies. Good against human soldiers. |
Mirror Tower |
| Building: A tower that fires a focused ray of sunlight. Build limit: 5 |
Halo of the Sun |
| Upgrade: +2.00 Fire Siphon ranged attack max range and +4.00 Fire Ship ranged attack max range. |
Petrification |
| Upgrade: -10% Siege Weapon and Siege Bireme vulnerability to Hack attacks, and adds Petrification bonus action for Siege Weapon and Siege Bireme. |
Titanmachy |
| Upgrade: +50% Centimanus melee attack damage (All types). Converts all Centimanus units to Warden of Tartarus, which have additional arms and attack faster. |
Atlas
Perk Name | Cost | Description |
---|---|---|
Implode | N/A | God Power: Target a location to do massive damage to nearby units and buildings. More powerful when cast near a large number of enemy units. |
Argus |
| Myth Unit: Attacks with a blob of acid that instantly kills most foes. Good against human soldiers. |
Guardian of Io |
| Upgrade: Reduces Argus ability recharge time by 25% and adds +5.00 Argus line of sight. Converts all Argus units to Guardian of Io. |
Devotees of Atlas |
| Upgrade: For every 1% health missing, modifies Fanatic (regular and Hero) speed by +0.20% and rate of fire by -0.50%. |
Titan Shield |
| Upgrade: -50% Destroyer vulnerability to Pierce attacks (regular and Hero). |
Hekate
Perk Name | Cost | Description |
---|---|---|
Tartarian Gate | N/A | God Power: Hekate opens a gate to the Underworld that unleashes creatures hostile to all. The gate will destroy any buildings in the vicinity when it’s placed. |
Lampades |
| Myth Unit: Can invoke chaos on units at range. Good against human soldiers. |
Asper Blood |
| Upgrade: Enables a transfiguration attack action to allow Lampades units to transform enemy human units into chickens. |
Mythic Rejuvenation |
| Upgrade: Adds 2.00 Regeneration Rate to all Myth Units. |
Celerity |
| Upgrade: Increases melee and ranged attack rate of fire for Myth Units by 25% and increases their speed by 10%. |
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2024-09-10 18:06