Rainbow Six Siege Temporarily Taken Offline Due to Hacking Incident

Ubisoft has temporarily taken down the servers for Tom Clancy’s Rainbow Six Siege and its online store after a significant hacking event. Players noticed unusual activity, including exclusive skins intended for developers and large amounts of in-game currency being distributed. This happened at a particularly inconvenient time for Ubisoft, as Rainbow Six Siege was currently benefiting from its anniversary events and daily rewards, leading to a surge in popularity.

Recently, Rainbow Six Siege has been building excitement for 2026. Players got a preview of upcoming changes with new ‘wildcard’ options in the Operation Tenfold Pursuit update, and had chances to earn free rewards like unique weapon skins (Roister and Great Consequence) and a pack of operator customizations created by community artists for Smoke and Valkyrie. Ubisoft also surprised everyone with a collaboration featuring Attack on Titan, letting players outfit Amaru as Mikasa Ackerman and transform Oryx into an armored Titan. This bundle included weapon skins, a charm, and other extras. However, Rainbow Six Siege also faced a significant, negative incident that affected the game.

Rainbow Six Siege Temporary Taken Down by Ubisoft

Starting on December 27th, players noticed odd things happening in Rainbow Six Siege, like strange messages appearing in the game and huge amounts of in-game currency being added to their accounts. Some even found developer-exclusive cosmetic items suddenly available for use. When players started receiving incorrect bans, rumors spread quickly that the game had been hacked.

Shortly after the issue began, Ubisoft announced on its official channels that Siege and its in-game Marketplace were temporarily taken offline while the team worked on a solution. Five hours later, Ubisoft posted another update, explaining the situation without using the word “hack.” They assured players that anyone who spent the credits they received wouldn’t be penalized, and confirmed that the messages appearing in matches weren’t coming from Ubisoft – the system that displays ban notifications had already been disabled in a previous update.

Ubisoft is still working on a complete fix, but they’ve reversed all transactions back to 11am UTC on December 27th – a point before the problems started. They also confirmed a banwave from their ShieldGuard system happened around the same time, but it wasn’t connected to the recent incident. Players were surprised by the severity of the issue, especially given Ubisoft’s frequent anti-cheat updates and efforts to eliminate cheating in Rainbow Six Siege. Until everything is fully resolved, it’s best to avoid playing Rainbow Six Siege and wait for Ubisoft to give the all-clear.

Developing Siege was quite a journey, with many challenges and successes along the way. Now that Rainbow Six Siege is celebrating its 10th anniversary, the developers have started discussing the franchise’s future. They suggest the game could continue to grow, and they don’t want the characters they’ve created over the past decade to be limited to just Siege. While nothing is official yet, creative director Alexander Karpazis has indicated that a single-player mode could happen if there’s enough fan interest.

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2025-12-28 18:34