Why a Longer Wait For The Witcher Remake is Actually Ideal

Why a Longer Wait For The Witcher Remake is Actually Ideal

As a seasoned Witcher fan who has traversed the treacherous lands of The Continent since the release of the original game in 2007, I can’t help but feel a mix of anticipation and patience as we await the remake of this cherished series. While it’s true that the delay in its release might seem frustrating to some, I believe it’s a wise decision given the potential advancements in technology, storytelling, and game design that could significantly enhance our return to Geralt’s origins.


The reimagining of the initial “Witcher” game (debuted in 2007), that launched Geralt of Rivia’s video game adventures, is being developed and tentatively set for a launch by 2026 or later. This new version of “Witcher” should not be confused with the upcoming title in the original series, which plans to introduce a fresh protagonist. The remake is being constructed anew using Unreal Engine 5.

The objective is to update the game to run smoothly on current technology, providing enhanced visuals, battle systems, and potentially more detailed narratives. This transformation aims to let both new players and veteran fans experience Geralt’s beginnings anew in a cutting-edge, next-generation reinterpretation. Announced in October 2022, the anticipation for this remake among franchise enthusiasts has been building for quite some time. However, this delay might not be detrimental since it could potentially benefit the Witcher Remake by allowing more technological advancements, better storytelling, and improved game design to elevate the final product.

The Witcher Remake Could Coincide With Next-Gen Consoles

A future reimagining of the game, utilizing the most advanced technology found in upcoming platforms, could potentially offer a significantly enhanced visual and performance experience. Since the Witcher Remake is being built on Unreal Engine 5 (as confirmed by developer CD Projekt Red), this engine already boasts capabilities for creating photorealistic graphics, sophisticated physics simulations, and unparalleled world-building tools.

Extending the development period would enable our team to tailor the game to fully leverage Unreal Engine 5’s capabilities, such as sophisticated lighting (Lumen), detailed textures, and expansive environments without loading delays. Upcoming generations of consoles are expected to extend these limits even more, introducing innovations like ray tracing, quicker SSDs, and advanced AI. Delaying the release until this technology is fully developed could transform the Witcher Remake into a truly pioneering adventure, offering open-world realism that surpasses what current systems can manage.

The Original Witcher Series Had Outdated Graphics

Initially, the Witcher game was launched back in 2007, boasting an engaging storyline. However, its mechanics and world-building felt somewhat outdated relative to contemporary RPGs. With a remake on the horizon, it’s not just about enhancing graphics; the developers could capitalize on this chance to revamp gameplay, deepen narrative elements, and boost player interaction.

Modern fans of The Witcher series have grown accustomed to the intricate and captivating universe of The Witcher 3: Wild Hunt. Extending development time would give the creators an opportunity to incorporate fresh gameplay elements, enrich the narrative, and polish the open world to align with contemporary gaming preferences, all in pursuit of artistic enhancement.

In my perspective as a gaming enthusiast, the initial version of the game boasted a real-time combat system with combos triggered by timed inputs. However, it fell short compared to the intricate and seamless battle systems found in contemporary RPGs such as The Witcher 3 or Elden Ring.

CD Projekt Red Can Leverage Lessons From Recent Games

After wrapping up with Cyberpunk 2077, CD Projekt Red, now managing Fool’s Theory’s work on the Witcher remake, has been focusing on enhancing their development procedures and methods. Previously, they’ve faced criticism for hastily completing projects, especially regarding performance glitches and bugs on older consoles like PlayStation 4 and Xbox One, most notably with Cyberpunk. To avoid repeating past errors, they plan to extend the development period for the Witcher remake.

To ensure the remake of the game stands out from its predecessors, CD Projekt Red should aim to not only match the quality of The Witcher 3 but also introduce innovative elements. This can be achieved by allowing technologies like advanced AI, dynamic environments, and immersive combat systems to mature during development. By doing so, the remake would feel more like a progressive leap rather than merely an improvement in visuals.

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2024-09-27 00:34