Final Fantasy 7 Remake Part 3 is Set to Flip One Group on its Head

As a long-time fan who’s been through the original Final Fantasy 7 and the remake series, I can confidently say that the Turks have always been a thorn in our side, but in the best possible way! They’ve been an integral part of the game’s storyline since the beginning, causing chaos and stirring up trouble wherever they go.


It’s reasonable to assert that the development of the Final Fantasy 7 Remake project has been one of the most ambitious endeavors in gaming, given its transformation of a timeless classic into a three-part series. Although this strategy has introduced some superfluous elements, it has also enabled a more comprehensive narrative, deeper character development, and extensive world-building – aspects that were beyond reach in the original PlayStation 1 game. This expansive approach further enriches the emotional resonance of key moments in Final Fantasy 7 Remake, with Part 3 promising many such impactful scenes.

Following the releases of “Remake” and “Rebirth”, it’s important to note that the “Final Fantasy 7 Remake” project is only halfway through the narrative of the original 1997 game. This implies there’s a substantial portion of the story left for the final third of the remake to cover, making it a challenging task given the fresh approach Square Enix is adopting with certain aspects of the original game’s plot. For example, Wutai could undergo significant changes in “Final Fantasy 7 Remake” Part 3, potentially leading to an unexpected twist for one antagonistic faction.

Final Fantasy 7 Remake Part 3 Might Flip The Script on The Turks

The Turks Have Been Strong Antagonists Throughout Final Fantasy 7 Remake and Rebirth

Back in 1997’s Final Fantasy 7, I found myself frequently crossing paths with the Turks throughout the game’s narrative. They were hot on Aerith’s tail, blew up Sector 7, and were always one step ahead in their pursuit of Sephiroth, often clashing with Cloud and the team. These early encounters left a lasting impression. However, in Final Fantasy 7 Remake, they’ve really stepped up their game!

In the updated version of “Final Fantasy 7 Remake” and “Rebirth”, the Turks have become more distinct with advanced 3D graphics, setting them apart from their original pixelated versions even further. The inclusion of voice acting only serves to emphasize this individuality. Engaging in combat with the Turks feels more immersive in these remakes, almost like separate events that offer a change of pace from the game’s regular battle sequences.

Despite enhancements to its appearance, Final Fantasy 7 Remake and Rebirth’s Turks continue to carry out the same malevolent deeds. While their witty banter is enjoyable and their interactions with Cloud and Avalanche are engaging, the Turks remain villains at heart. Reno, Rude, and Tseng are all directly culpable for the massacre of tens of thousands of residents in Sector 7.

Final Fantasy 7 Remake Part 3 Might See The Turks Joining Cloud’s Side

For first-time players, they may find themselves taken aback by the Wutai section in Final Fantasy 7 Remake Part 3, as this area was significantly different in the original game. In the original version, Cloud and his companions joined forces with the Turks to save Yuffie and Elena, who had been captured by Don Corneo. However, after the rescue mission, Reno receives a call from his superiors ordering him to apprehend Cloud. As Cloud prepares for battle, Reno unexpectedly turns to Rude, declares it’s their day off, and departs, thus establishing an uneasy peace between the two factions until the end of the game.

In both the remake and rebirth of the series, there have been strong suggestions that the third installment will significantly expand the Wutai region, making it an independent country within the remake continuity. This potential overhaul might influence the Turks’ storyline, but it appears Square Enix intends to preserve the group’s essential transformation in their narrative.

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2024-09-27 01:05