
Both Banana Hell: Mountain of Madness, released in 2024, and its predecessor, Banana Hell (2020), were developed by Petriheart. However, neither game has attracted a large audience; the sequel actually has fewer players on Steam than the original. These games are similar to notoriously difficult titles like I Wanna Be The Guy and Getting Over It With Bennett Foddy, which intentionally create a frustrating experience. This naturally limits their appeal, as only a small number of gamers enjoy such challenging games. The developers are hoping a recent free promotion will help more people discover Banana Hell: Mountain of Madness and build a larger player community.