Frostpunk 2: Best Early-Game Build Order (What to Build First)

Frostpunk 2: Best Early-Game Build Order (What to Build First)

As a seasoned survivor of the Frostpunk universe, let me share my two cents about thriving in this harsh, unforgiving world. First and foremost, you’ll want to focus on establishing an Industrial District, preferably outfitted with a Prefabs Factory upgrade to boost your production capabilities.


Mastering the art of conserving resources is a key feature in the upcoming game, Frostpunk 2. A strategy for coping with or reducing the effects of resource deficiencies includes identifying which structures and research concepts to focus on initially.

In Frostpunk 2, ensuring basic necessities like heat, food, and shelter are crucial at first, but as the game advances, exploration and industrialization gain importance. Regardless if you’re following a campaign or aiming for lofty goals in Utopia Builder mode, having a smart early-game construction sequence will steer your city towards overcoming upcoming hurdles effectively. Here’s an optimal early-game build order to guarantee growth and survival in Frostpunk 2.

Extraction Districts

Build One Each For Coal, Prefabs, & Materials

Frostpunk 2: Best Early-Game Build Order (What to Build First)

Regardless of whether you’re engaged in the campaign or Utopia Builder mode, it’s wise to focus on building a few Extraction Districts to collect vital resources. These districts serve multiple purposes, such as mining coal for fuel, acquiring Prefabs to build more structures, and procuring Materials essential for other buildings to function effectively.

Initially, it’s best not to construct numerous Extraction Districts at the start of your city setup, as you wouldn’t want to exhaust your Heatstamps and Prefabs before actual production commences. Subsequently, explore the ‘Resources’ section within the Idea Tree and learn about Sawmills. Once researched, these can be installed in Extraction Districts to enhance Material output.

Housing Districts

Each Housing District Provides Shelter For 20 Residents

Frostpunk 2: Best Early-Game Build Order (What to Build First)

After establishing the Extraction Districts, it becomes crucial to prioritize housing construction to keep your people warm. Each Housing District can house 20 individuals, and you can check the number of people needing shelter in the upper right corner of your Heads-Up Display (HUD).

Pondering over the idea of enlarging our Housing District, let’s think about incorporating a Research Center within its boundaries. Establishing a Research Center will provide us with the opportunity to explore fresh concepts, like innovative coal mining techniques, greenhouse cultivation, and modern healthcare facilities, among others.

Food Districts

Secure Food For Your Residents

Frostpunk 2: Best Early-Game Build Order (What to Build First)

Once you’ve provided warmth and housing for your inhabitants, it’s crucial to focus on providing them with sustenance next. Consider establishing one or two Food Production Zones to meet their nutritional needs. Initially, it’s not essential to strive for a food surplus at the game’s outset; instead, ensure you’re producing enough to keep food scarcity from becoming a pressing issue. Additionally, think about enacting either the Foraged Additives or Chemical Additives ordinances to enhance your city’s overall food production output.

Don’t forget that you can enhance Food Districts by constructing Greenhouses, a technology found within the Resources section of your Idea Tree for research.

Logistics Bays

Explore The Frostlands For Resources & People

Frostpunk 2: Best Early-Game Build Order (What to Build First)

Logistics Bays unlock your ability to launch expeditions and explore the Frostlands for resources, people, and potential settlements to colonize. The sooner you begin exploring the Frostlands, the easier it will be to address resource shortages. It’s worth noting that expeditions are also the only way to acquire the extremely rare resources known as Cores, which are essential for building some of the most advanced structures in Frostpunk 2.

After you’ve successfully established your city, come back to the Logistics Bay, either with the Scouts’ Headquarters or Logistics Bay enhancements, to boost the number of Frostlands Teams, expedite exploration times, and decrease potential threats in territories.

Industrial Districts

Ensure You Never Run Of Prefabs

Frostpunk 2: Best Early-Game Build Order (What to Build First)

In the game Frostpunk 2, Prefabs are essential resources that enable you to build numerous structures within your city. A prolonged shortage of Prefabs can lead to a halt in progress or even game failure. It’s crucial not to deplete these precious resources for extended periods during the course of the game.

Although Prefabs can be found and extracted in limited quantities, their source isn’t infinite, and they are prone to depletion. This is why you must establish an industry that produces Prefabs. Building an Industrial District automatically provides you with 15 Prefabs per week. The more Industrial Districts you have in your city, the higher the total Prefab production will be. Initially, however, consider building just one Industrial District and outfitting it with one of the Prefabs Factory upgrades to boost Prefabs production. Additionally, you could also consider passing the City Development Effort law to acquire some Prefabs passively.

In this setup, you have the freedom to decide if an Industrial District will generate Prefabs or Goods. To make your choice, simply click on the designated district and pick the resource output that suits your preference.

Watchtowers

Manage Crime & Reduce Tension

Frostpunk 2: Best Early-Game Build Order (What to Build First)

Starting off in Frostpunk 2 can be tough as balancing supply with demand for goods can prove tricky. Since goods are generated within the Industrial Districts, it’s essential to construct multiple such areas and make sure you have an adequate labor force to manage them effectively.

Not fulfilling the demand for goods can lead to an escalation of crime levels, which unfortunately contributes to heightened social unrest. To help combat this rise in crime, you might want to explore and build Watchtowers within expanded residential areas. However, remember that these watchtowers, like other structures in the game, need a workforce to operate effectively. Therefore, once your city’s demand for goods is satisfied, think about deactivating the Watchtowers to reduce unnecessary labor allocation.

Filtration Towers

Manage Squalor & Keep Residents Healthy

Frostpunk 2: Best Early-Game Build Order (What to Build First)

In the process of increasing your city’s industrial growth by constructing more Industrial Districts and enhancing them with potent upgrades, you should also plan for dealing with the Squalor that results as a consequence. Consider Squalor as a form of pollution. In the game Frostpunk 2, this not only sickens residents but also harms other structures, causing them to become inactive. Damaged districts will need Prefabs for repairs.

At the beginning of the game, Filtration Towers serve as your main solution for dealing with escalating Dirtiness. As the game progresses, you can study the Waste Redevelopment Center to aid in more efficient Squalor control. Just like crime, an increase in Dirtiness also results in heightened societal stress levels.

Stockpile Hubs

Stockpile Surplus Resources For Rainy Days

Frostpunk 2: Best Early-Game Build Order (What to Build First)

In the game Frostpunk 2, you have multiple choices for resource storage hubs, where you can keep supplies like fuel, food, and other essential items. Initially, your ability to store resources is restricted. However, as you reach around 500 weeks of survival and your city’s population expands substantially while Whiteouts become a frequent issue, managing your storage capacity becomes more challenging.

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2024-09-29 01:04