Space Marine 2 Devs Had to Change the Ankle Armor They Designed

Space Marine 2 Devs Had to Change the Ankle Armor They Designed

Key Takeaways

  • Games Workshop’s approval process for Warhammer 40,000 games is very strict, down to specific details like ankle armor.
  • The attention to detail in the development of Space Marine 2 has paid off in sales and fan satisfaction.
  • Saber Interactive had to make alterations to the game based on Games Workshop’s feedback to ensure accuracy.

As a seasoned Warhammer 40k gamer with over two decades under my belt, I can confidently say that the development process for Space Marine 2 has been nothing short of painstaking – even down to the intricate details like ankle armor! Games Workshop’s strict approval process is as relentless as a Necron Overlord on a battlefield, but it’s paid off in spades. The game is not only racking up sales figures that make my eyes water, but also satisfying the pickiest of Warhammer fans, including yours truly.


As reported by developer Saber Interactive, the approval process for Warhammer 40,000: Space Marine 2 was exceptionally rigorous, even demanding modifications to the ankle armor of the Space Marines. Specifically, they were required to adjust the design of the Astartes’ ankle armor in Space Marine 2 before the game could be given the green light for release.

As the corporation that owns the rights to both Warhammer and Warhammer 40,000, Games Workshop oversees some of the best-known franchises globally. Given their reputation, it’s not unexpected that they would have a system in place to ensure adaptations of their franchises live up to certain expectations. This system appears to be effective, as Warhammer 40,000: Space Marine 2 is quickly breaking sales records and receiving acclaim for its portrayal of the Adeptus Astartes, a faction synonymous with the Warhammer 40,000 universe.

It’s clear that adhering to the standards set by Games Workshop isn’t going to be a walk in the park or a straightforward task. In a recent chat with IGN, Tim Willits from Saber Interactive shared that Games Workshop was particular about certain details, such as correcting the studio for incorrectly designing the Space Marines’ ankle armor. As a result, Saber Interactive had to revise this specific element for its integration into the game.

Games Workshop Initially Rejected Space Marine 2 Designs Over Ankle Armor Mistakes

Willits brought up the ankle armor “incident” to illustrate the protective nature of Games Workshop’s stewardship of the Warhammer 40,000 brand. The company worked closely with Saber Interactive during Space Marine 2‘s development to ensure the game’s visuals and depictions of items, technology, and even individual creatures were properly “lore accurate.” The result was a number of lore details in Warhammer 40,000: Space Marine 2 that are easy to miss, but can delight dedicated Warhammer fans for their faithfulness to the setting.

As an enthusiast, I can share one rephrased point from Willits’ discussion: Games Workshop provided suggestions on aspects like specific Tyranid creature attack sequences and Chaos Marine abilities within the game storyline. While Willits highlighted how Games Workshop guided the development of Space Marine 2, he empathized with their brand protection, recognizing how damaging it would be for the studio to commit errors that could harm a setting cherished by millions of fans worldwide.

The degree of vigilance Willits mentioned suggests that Games Workshop is closely monitoring the development of “Space Marine 2,” understanding its potential to serve as a representative for “Warhammer 40,000” titles. Fingers crossed, this active involvement means they’ll strive to maintain the game’s connection to “40K” lore, ensuring that future armor and cosmetic options in “Space Marine 2” meet the same quality as those in the original game.

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2024-10-02 06:23