Silent Hill 2 Remake Review

Silent Hill 2 Remake Review

As a seasoned gaming enthusiast, I must admit that the Silent Hill 2 remake has left me both awestruck and slightly frustrated. The game is visually stunning, with a level of detail that truly brings the eerie town of Silent Hill to life. However, the darkness often makes it challenging to appreciate the beautiful environments, much like trying to find my car keys in a dimly lit room after a long night out.


Konami’s “Silent Hill 2” is frequently hailed as one of the survival-horror genre’s most impressive milestones, with numerous critics ranking it among the best video games ever made. Given its storied status, it takes courage for developer Bloober Team, recognized for titles like “Layers of Fear” and “The Medium”, to even attempt a remake of “Silent Hill 2”. However, those concerned that Bloober Team might not do justice to the original can relax, as the remake offers an exceptional survival horror experience.

In terms of size and depth, the revamped version of “Silent Hill 2” surpasses what many franchise enthusiasts might anticipate. While it preserves the same essential elements as the original, each setting is expanded, offering additional puzzles to solve and adversaries to confront. Initially, there were apprehensions that the “Silent Hill 2” remake would be excessively combat-oriented. However, despite a heightened emphasis on battles, it never veers into action game territory. Instead, the remake is a quintessential survival horror experience, with combat serving to enrich the gameplay experience more than anticipated.

In the heart-pounding world of Silent Hill 2, I find myself squaring off against terrifying creatures, and every encounter feels personal due to its raw intensity. My character, James Sunderland, possesses some clever moves that come in handy when battling the town’s twisted inhabitants. The dodge move is particularly useful during melee fights and is essential for my survival. Each monster in this remake has a distinct attack pattern, and mastering the art of knowing precisely when to dodge or launch a swift counterattack is crucial if I want to make it out alive.

In James’ progression through Silent Hill 2, he amasses several firearms which prove beneficial for fending off monsters. However, resources such as ammunition and healing items are scarce, much like in other survival horror games. This scarcity necessitates cautious use of these resources, adding an element of suspense to the game’s combat sequences. Some enthusiasts might criticize the frequency of these encounters, but I found them to heighten the fear factor. Occasionally, it’s feasible to evade enemies, but the remake frequently compels players to utilize their resources. Every time the DualSense speaker emits static, my heart would race in response.

The remake of “Silent Hill 2” offers a genuinely terrifying gaming experience, predominantly through the skillful use of its haunting music and suspenseful sound effects to generate an overwhelming sense of fear and apprehension. What makes this game even more unsettling is its interior locations, which are designed to induce a feeling of unease.

As you traverse the bustling streets of Silent Hill, the heart-pounding, spine-tingling moments occur within shadowy, secluded structures that resemble intricate, labyrinthine riddles. Cracking these puzzles equips players with essential tools for delving further, gradually peeling back layers of the story while encountering horrors beyond imagination.

Silent Hill 2 Remake Lets You Play How You Want

I recently completed the remake of Silent Hill 2 on Normal mode, enjoying both its challenging gameplay for puzzles and combat. The Normal setting offered a balanced experience without becoming overly frustrating, thanks to thoughtful design elements such as strategically placed save points and James’ habit of meticulously mapping out useful information. Occasionally, I encountered puzzles that stumped me, but reviewing my map usually helped me identify something I had overlooked in another area, which eventually led me to the solution. For players seeking a more difficult puzzle and combat experience, higher difficulty settings are available. Conversely, for those who prefer an easier gameplay, those options exist as well. The remake offers a customizable experience, allowing players to adjust difficulty levels individually for puzzles and combat, providing flexibility to create a Silent Hill 2 remake experience tailored to their preferences.

The intricately designed world of the remake for Silent Hill 2 comes alive stunningly, taking full advantage of the powerful PS5 hardware. Character models, particularly James Sunderland, are meticulously detailed and smoothly animated, while the monsters of Silent Hill have never appeared more terrifying. The environment boasts photo-realistic elements in numerous areas and manages to deliver this without a hitch in performance. Throughout my playtime with the remake of Silent Hill 2, I didn’t encounter any graphical issues, frame rate drops, or glitches. In short, Bloober Team has undoubtedly produced some of its finest work yet with this game, as its quality is nothing short of impressive.

One of the few gripes I have about the Silent Hill 2 remake is that too often it makes it hard for players to see and really appreciate its gorgeously-detailed areas because it’s so oppressively dark. The flashlight improves things for sure, but even then, there are times when the game goes overboard with its complete lack of light. This was clearly a design choice to make the game scarier, and while I think that the Silent Hill 2 remake achieves that goal, it still would have been nice for things to be a touch easier to see.

Silent Hill 2 Remake Is Much Longer Than the Original, But That’s Not Necessarily a Good Thing

In my opinion, the extended playtime of the Silent Hill 2 remake can sometimes work against it. Towards the end of the game, I found myself feeling that things were becoming repetitive. The variety of enemies is limited, which eventually made combat less engaging than it was initially. Backtracking is common in survival-horror games, but the length of the Silent Hill 2 remake makes the backtracking feel more burdensome than usual, something that isn’t as noticeable in similar titles. It’s not surprising that most survival-horror games are short, and I believe even the most ardent fans of the genre might find themselves growing weary of Silent Hill 2’s runtime by the time they reach the end credits.

In the remake of Silent Hill 2, players must traverse familiar areas twice due to the game’s “Otherworld” feature. This alternate dimension presents rust-toned versions of previously explored locations with fresh puzzles and obstacles. While thematic elements prevent these sections from feeling repetitive, their frequency throughout the lengthy game can sometimes feel tedious. Additionally, the prospect of pursuing the game’s multiple endings (more than the original) may seem challenging and less appealing as a result.

I completed my initial gameplay of Silent Hill 2 in a span of 14 hours, and based on the final statistics, I unfolded my map a total of 1,211 times.

If not, Kudos to Bloober Team for their exceptional work on the remake of Silent Hill 2! The revamped game captures the essence of the original and builds upon it in ingenious and intriguing ways. Bloober Team’s remake has taken the game to new heights, resulting in one of the finest Silent Hill games ever made. I fervently wish that Bloober Team continues their collaboration with Konami, and we get remakes of the other Silent Hill games with the same level of dedication given to Silent Hill 2.

Final Score: 9/10

On October 8, the game “Silent Hill 2” will be available on both PC and PlayStation 5. For this review, we were given a PlayStation 5 code by Game Rant.

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2024-10-04 10:03