Why Elden Ring Being The Limit For FromSoftware Games is the Right Call

Why Elden Ring Being The Limit For FromSoftware Games is the Right Call

As a long-time fan who has traversed countless dungeons and defeated innumerable bosses in FromSoftware games, I can confidently say that Elden Ring stands as a monumental achievement in gaming history. The sheer scale of the game is breathtaking, offering endless possibilities for exploration and challenge. It’s hard to imagine any title surpassing its greatness, let alone matching it.


Among all the games developed by FromSoftware, Elden Ring stands out as the most expansive in terms of size and content. The Shadow of the Erdtree DLC adds so many locations and activities that players could easily spend hundreds of hours exploring and still not see everything. It’s challenging to imagine any future titles reaching or surpassing its depth and breadth, making Elden Ring a significant achievement for FromSoftware. This is why it’s no wonder that Elden Ring is seen as FromSoftware’s pinnacle in creating Souls-like games, prompting them to contemplate the direction of their future projects.

In an interview with the Guardian, President Hidetaka Miyazaki of FromSoftware expressed his views on Elden Ring. He described the game as reaching its maximum potential, and venturing beyond could potentially cause issues. This suggests that smaller projects led by the company’s younger staff members may be developed, giving them a chance to express their ideas about where the company might head next. The choice to focus on smaller projects after achieving both critical and commercial success seems wise, as it opens doors for others to experiment and find new paths to success.

Where FromSoftware Can Go after Hitting the Limit With Elden Ring

With Elden Ring being widely recognized as a top-tier Soulslike, boasting an abundance of bosses, an engrossing narrative, a vast open world, and more, one might ponder where FromSoftware will steer their future games. Given that the game’s president himself has stated that it represents the pinnacle of their open-world genre capabilities, it could be worth exploring fresh pathways, such as:

  • Going the route of creating a roguelike, as the genre requires that players have a good amount of perseverance, a trait also needed to beat FromSoftware titles
  • The path towards making a Metroidvania, since the development team is already used to creating well-designed areas with secrets to discover
  • A more linear Souslike with only one clear path and no deviations could be the way to go, as it can allow for more focus on story, characterization, fights, etc.

Following the triumph of Elden Ring, the upcoming title from FromSoftware might prove to be a thrilling adventure brimming with fresh elements that pique curiosity. To keep things fresh and engaging, it’s reasonable to assume they will explore uncharted territory. However, what specific direction they’ll take remains merely conjecture at this point.

What FromSoftware Can Do if It Doesn’t Want to Stray Away From Soulslike Games

As a dedicated gamer, if FromSoftware decides to stick with the genre they’ve become legendary for, I believe they should delve deeper into expanding their previous masterpieces, specifically Bloodborne and Sekiro. These games have truly shone in the Soulslike world, often hailed as among the best ever created. While it seems unlikely that we’ll see sequels for Sekiro and Bloodborne right now, the sheer amount of content and fan support they possess suggests there’s potential for more. Given the success of Elden Ring’s Shadow of the Erdtree DLC, it’s clear that creating additional content beyond major titles can be advantageous for FromSoftware. Since they’ve explored all possibilities with one game, there’s always a chance they could do the same for these other classics.

As a gamer, I’ve been thoroughly impressed by Elden Ring’s DLC success. It seems that FromSoftware has pushed the boundaries of what they can achieve in this genre, and choosing not to delve deeper might just be the smart move. This decision allows them to focus on fresh endeavors. With careful planning and time, they could potentially conquer another gaming category or even create a new one that captures the hearts of gamers everywhere.

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2024-10-06 01:05