Most Polarizing BioWare Games

Most Polarizing BioWare Games

Key Takeaways

  • Several of BioWare‘s games have been divisive among fans, including
    Mass Effect 3
    ,
    Dragon Age 2
    , and others.
  • Mass Effect 3
    disappointed many with its vague, unresolved ending, while
    Andromeda
    ‘s ambitious vision was overshadowed by technical issues.
  • Dragon Age 2
    faced criticism for its repetitiveness, largely due to a rushed development cycle, while
    Inquisition
    left a weak first impression for many players.

As someone who has spent countless hours immersed in BioWare’s richly detailed universes, I can’t help but feel a twinge of nostalgia tinged with disappointment when I reflect upon games like Mass Effect: Andromeda and Dragon Age: Inquisition. These games represent the studio’s bold attempts to push the boundaries of what RPGs could be, but their rocky launches left many of us fans feeling let down.


Over the years, BioWare has become well-known for creating some of the most impactful role-playing games in the gaming world. However, not all of their games have received unanimous praise. After the departure of its co-founders in 2012, many of BioWare’s recent releases over the past decade have garnered mixed reviews from both critics and fans alike. There seems to be a general agreement that BioWare has been leaning more towards action-oriented gameplay, which may have compromised some of the deep RPG elements they were previously famous for. This new style is appealing to many players, but longtime enthusiasts have expressed less enthusiasm.

While Anthem, one game developed by BioWare, is often criticized as a flop, several other games released by the studio have sparked mixed reactions among players. As Dragon Age: The Veilguard approaches its release, it’s worth taking a moment to consider some of BioWare’s titles that have been divisive among fans, either due to disappointing conclusions, genre changes, or deviations from the beloved formula.

1 Mass Effect 3

The Final Entry In Shepard’s Trilogy Disappointed Fans With Its Vague Ending

The game Mass Effect 3, designed as a grand finale for Commander Shepard’s saga, largely achieved its aim. It was brimming with critical moments, challenging scenarios, and tough decisions that generally fulfilled its pledges. Yet, it fell short in the eyes of numerous gamers, not just due to its increased emphasis on action, following the action-packed Mass Effect 2, but primarily because of its controversial original ending.

For quite some time after its launch, conversations about the surprising ending of Mass Effect 3, particularly the Catalyst revelation, were prevalent. Fans found themselves disappointed due to the ambiguity in the available endings and their minor variations. Many believed that the final decision was essentially selecting a button that altered the color of the closing cinematic, failing to deliver the closure they anticipated. This led to a significant amount of criticism towards the game. In an attempt to address these concerns, BioWare provided a free DLC called Extended Cut, which clarified many aspects and improved the original ending’s clarity. As a result, the finale of Mass Effect 3 continues to be one of the most controversial moments in BioWare’s timeline, showcasing the difficulty of wrapping up such an extensive story in a manner that pleases everyone.

2 Dragon Age 2

A More Compact And Time-Constrained Sequel Struggled To Impress After Origins

Despite not causing as much buzz as Mass Effect 3, Dragon Age 2 still garnered a mixed reaction from fans of Dragon Age: Origins. This was because BioWare had to rush the game’s development, with only 14 to 16 months provided by EA. Consequently, the team had to make substantial sacrifices, which limited the game’s size and attractiveness.

Initially, upon release, numerous gamers were disheartened by the repetitive layout of Kirkwall city in Dragon Age 2, featuring multiple similar locations and tasks that required players to repeatedly return to familiar areas. Nevertheless, as time passed, some enthusiasts came to admire the sequel for its strong points. Despite its shortcomings, the follow-up delivers a compelling, deeply personal narrative brimming with poignant scenes, endearing companions, and an enhanced battle system.

3 Mass Effect: Andromeda

A Bold Departure Into Another Galaxy Falls Short Of Its Predecessors

In theory, Mass Effect: Andromeda appeared incredibly daring – a game that aimed to merge BioWare’s distinctive storytelling, filled with engaging character relationships, with vast, alien worlds in an unexplored galaxy. Initially, these galaxies were even planned to be automatically generated. Moreover, the game was intended to have minimal links to the original trilogy’s characters and incidents. Regrettably, the new Montreal team tasked with the project didn’t possess the necessary expertise to realize this grand concept within the demanding Frostbite engine. The game’s release was marred by technical problems, promptly earning it a connection with numerous mocking videos and memes.

It’s a pity that despite its flaws, Mass Effect: Andromeda turned out to be a strong RPG, with numerous improvements made after its initial release. The game is particularly praised for its combat mechanics, which are arguably the best in the series, and its visually stunning, explorable planets. Although the protagonist, companions, and main antagonist didn’t quite match up to those in the original trilogy, Andromeda still offered many delightful surprises and intriguing storylines that could have been further developed in future sequels. The future direction of the Mass Effect franchise is uncertain, but it’s speculated that the next game may choose to diverge from this divisive title, as many fans anticipate.

4 Dragon Age: Inquisition

The First Impression In The Never-Ending Hinterlands Turned Away Many Players

Dragon Age: Inquisition, often criticized as polarizing, might seem overly critical given that it was frequently praised as Game of the Year in 2014 by both critics and players. The game represented a significant shift from Dragon Age 2, particularly in addressing the sequel’s flaws by providing more diverse, open, and expansive environments across Thedas. However, Inquisition wasn’t without its challenges. Its initial vast open area, infamously known as the Hinterlands, quickly became a subject of humor due to the high number of players who quit the game early on. Many were deterred by the abundance of simple fetch quests and the excessive number of map markers to clear, which often led to feelings of frustration.

Some people initially categorized the game as a blend of a single-player Role Playing Game (RPG) and a Massively Multiplayer Online (MMO), because of its additional content. However, Dragon Age: Inquisition evolves substantially as you progress through the game, eventually providing everything RPG enthusiasts anticipate from the Dragon Age series – intricate characters and interactions, decisions with significant impacts, and more. To this day, opinions about the game are split, with some even viewing it as a financial risk, despite claims that it is BioWare’s most successful RPG in sales.

5 Star Wars: The Old Republic

Not Every KotOR Fan Wanted To Play An MMORPG For The Story

Star Wars: The Old Republic is justifiably included here, as it signified a surprising foray by BioWare into the realm of Massively Multiplayer Online Role-Playing Games (MMORPG). This decision left some fans of the initial Knights of the Old Republic series, who were anticipating a single-player sequel, somewhat bewildered. Despite delivering on its commitments, emphasizing characters and narratives as BioWare typically does, many fans chose not to engage with the game due to its MMO format.

Over time, The Old Republic has blossomed into an expansive game, not just providing the longest story-driven Star Wars adventure yet, but also offering a variety of distinct narratives tailored for each class within the game. While it may not have ruled the MMORPG scene, The Old Republic has managed to create an enduring niche, drawing in Star Wars enthusiasts for years on end.

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2024-10-06 02:05